Player Matchup

Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Fatman9030
Shiva
Level 92
God Stats
149W - 104L
1,521 SR
Queue Stats
606W - 615L
1,436 Elo+
Solo
Bellona
Bellona
MrButtermen82
Bellona
Level 129
God Stats
1W - 3L
1,182 SR
Queue Stats
767W - 781L
1,458 Elo+
Solo
Cthulhu
Cthulhu
P1ONEER_NUT
Cthulhu
Level 78
God Stats
33W - 29L
1,572 SR
Queue Stats
69W - 66L
1,387 Elo+
Party 1
Nut
Nut
Wickison
Nut
Level 129
God Stats
8W - 13L
1,342 SR
Queue Stats
110W - 93L
1,395 Elo+
Party 1
Team Averages
Level 111
1,423 SR
1,435 Elo+

VS

Team Averages
Level 77
1,479 SR
1,424 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
AimedBump360
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,425 Elo+
Party 2
Charybdis
Charybdis
Filthy_cheeto__
Charybdis
Level 48
God Stats
1W - 4L
1,390 SR
Queue Stats
31W - 56L
1,330 Elo+
Party 2
Shiva
Shiva
Kingfish3of6
Shiva
Level 67
God Stats
7W - 6L
1,481 SR
Queue Stats
169W - 168L
1,417 Elo+
Solo
Mercury
Mercury
loulew
Mercury
Level 96
God Stats
11W - 10L
1,526 SR
Queue Stats
109W - 102L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 2 / 2
8,899
636
1,712
6,051
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
13
5 / 1 / 1
7,816
558
5,820
7,604
3,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
13
1 / 1 / 0
7,326
523
2,435
10,850
9,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
P1ONEER_NUT
Cthulhu
12
1 / 3 / 3
6,893
492
6,241
14,446
6,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 2
7,058
504
5,967
7,796
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
1 / 1 / 1
7,446
532
4,709
5,807
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 3
6,464
462
7,736
11,260
7,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
Filthy_cheeto__
Charybdis
12
3 / 2 / 1
6,332
452
8,556
9,171
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
1 / 0 / 1
8,513
608
6,474
9,135
7,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
loulew
Mercury
6
1 / 2 / 1
5,268
376
1,289
3,638
1,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
8
8
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
2
0.5
L
Baba Yaga
 
Baba Yaga
1
1
1
1.5
L
2
3
3
1.17
W
Shiva
5
1
1
5.5
L
Charybdis
Filthy_cheeto__
Charybdis
3
2
1
1.75
L
1
0
1
1.5
W
Bellona
1
1
0
1
W
Cthulhu
P1ONEER_NUT
Cthulhu
1
3
3
0.83
W
1
1
2
2
L
Mercury
loulew
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,175
Damage
28,764
46,747
Taken
39,011
24,647
Mitigated
21,021
15,969
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,712
181
24
3,137
6,051
2,022
1,735
3,350
2,331
63,273
1,341
L
Baba Yaga
 
Baba Yaga
4,709
73
0
1,534
5,807
1,888
0
1,083
4,409
56,529
1,300
L
7,736
746
0
3,301
11,260
7,855
0
3,043
8,181
29,133
0
W
Shiva
5,820
879
143
1,388
7,604
3,958
452
380
7,184
0
39,887
L
Charybdis
Filthy_cheeto__
Charybdis
8,556
4,215
0
3,237
9,171
3,178
0
2,963
6,034
0
37,588
L
6,474
1,153
0
4,109
9,135
7,052
0
0
8,902
0
72,150
W
Bellona
2,435
1,161
0
2,887
10,850
9,765
0
0
10,850
0
41,160
W
Cthulhu
P1ONEER_NUT
Cthulhu
6,241
288
314
4,911
14,446
6,517
100
5,272
9,124
30,747
0
W
5,967
3,047
132
3,033
7,796
2,385
501
2,898
4,898
0
45,033
L
Mercury
loulew
Mercury
1,289
441
0
290
3,638
1,048
0
532
3,009
0
11,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
34,023
384
Minions Killed
350
0
Camps Cleared
0
1,358,533
Distance Traveled
1,220,108
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,899
636
129
9
0
281,900
0
L
Baba Yaga
7,446
532
100
7
0
273,231
0
L
Ares
6,464
462
30
2
0
276,065
0
W
Shiva
7,816
558
59
4
0
316,312
0
L
Charybdis
6,332
452
53
4
0
274,500
0
L
Shiva
8,513
608
140
10
0
292,258
4
W
Bellona
7,326
523
74
5
0
234,127
0
W
Cthulhu
6,893
492
27
2
0
291,598
0
W
Nut
7,058
504
95
7
0
234,596
1
L
Mercury
5,268
376
27
2
0
104,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role