Player Matchup

He Bo
He Bo
Platinum II
BIGBALDMAN
He Bo
Platinum II
Level 203
God Stats
3W - 3L
1,471 SR
Queue Stats
83W - 76L
1,934 MMR
Party 2
Odin
Odin
Diamond V
LUCIFERQ8_
Odin
Diamond V
Level 195
God Stats
9W - 4L
1,567 SR
Queue Stats
51W - 44L
1,857 MMR
Solo
Anhur
Anhur
Platinum I
Leoska
Anhur
Platinum I
Level 152
God Stats
2W - 1L
1,274 SR
Queue Stats
174W - 157L
1,874 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
NoProblèm
Ratatoskr
Platinum V
Level 108
God Stats
8W - 2L
1,846 SR
Queue Stats
31W - 33L
1,791 MMR
Party 2
Cthulhu
Cthulhu
Platinum II
TERREME2
Cthulhu
Platinum II
Level 136
God Stats
10W - 6L
1,641 SR
Queue Stats
241W - 249L
1,864 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,560 SR
1,864 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 166
1,659 SR
1,798 MMR
Artio
Artio
Platinum III
 
Artio
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Platinum III
Adnáyerc
Fenrir
Platinum III
Level 172
God Stats
1W - 4L
1,572 SR
Queue Stats
41W - 31L
1,883 MMR
Party 3
Danzaburou
Danzaburou
Gold I
DemonioEterno
Danzaburou
Gold I
Level 154
God Stats
1W - 1L
1,832 SR
Queue Stats
22W - 25L
1,877 MMR
Party 1
Poseidon
Poseidon
Platinum II
Kojefly
Poseidon
Platinum II
Level 210
God Stats
44W - 47L
1,627 SR
Queue Stats
430W - 428L
1,877 MMR
Solo
Tyr
Tyr
Platinum V
Wolmen27
Tyr
Platinum V
Level 164
God Stats
0W - 1L
1,766 SR
Queue Stats
79W - 67L
1,854 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
7
0 / 0 / 0
3,475
695
1,358
2,588
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
2 / 1 / 1
3,900
780
1,732
4,131
1,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Leoska
Anhur
6
1 / 1 / 0
3,548
710
1,660
2,427
545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
NoProblèm
Ratatoskr
6
1 / 0 / 0
3,276
655
1,117
3,034
721
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TERREME2
Cthulhu
7
1 / 0 / 1
4,038
808
1,139
2,413
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AwilixAgniThe MorriganThanatos

VS

Bans
MedusaThorFreyaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 1 / 1
3,467
693
1,595
4,929
1,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Adnáyerc
Fenrir
6
2 / 1 / 0
3,439
688
2,211
3,256
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DemonioEterno
Danzaburou
6
0 / 1 / 1
3,265
653
1,170
2,401
466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Kojefly
Poseidon
7
0 / 0 / 0
3,546
709
1,680
2,369
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 2 / 0
2,954
591
785
2,949
917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
2
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
1
0.5
L
Fenrir
Adnáyerc
Fenrir
2
1
0
2
W
He Bo
0
0
0
0
L
Danzaburou
DemonioEterno
Danzaburou
0
1
1
0.5
L
Poseidon
Kojefly
Poseidon
0
0
0
0
W
2
1
1
2.5
W
Anhur
Leoska
Anhur
1
1
0
1
W
Ratatoskr
NoProblèm
Ratatoskr
1
0
0
1
W
Cthulhu
TERREME2
Cthulhu
1
0
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,006
Damage
7,441
14,593
Taken
15,904
4,655
Mitigated
4,747
5,914
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,595
381
265
2,290
4,929
1,754
0
0
4,929
8,996
0
L
Fenrir
Adnáyerc
Fenrir
2,211
1,100
0
648
3,256
1,066
0
187
3,069
0
13,340
W
He Bo
1,358
59
0
995
2,588
528
0
871
1,509
17,585
660
L
Danzaburou
DemonioEterno
Danzaburou
1,170
351
0
600
2,401
466
0
0
2,401
0
15,548
L
Poseidon
Kojefly
Poseidon
1,680
217
0
750
2,369
544
0
1,147
1,222
17,093
0
W
1,732
320
0
1,004
4,131
1,592
0
988
3,143
0
9,813
W
Anhur
Leoska
Anhur
1,660
1,239
0
1,204
2,427
545
0
479
1,948
0
15,465
W
Ratatoskr
NoProblèm
Ratatoskr
1,117
121
0
1,961
3,034
721
0
665
2,305
0
14,403
W
Cthulhu
TERREME2
Cthulhu
1,139
148
0
750
2,413
1,269
0
0
2,413
20,230
0
L
785
145
0
805
2,949
917
0
955
1,810
0
8,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,237
Gold Earned
16,671
165
Minions Killed
131
0
Camps Cleared
0
547,516
Distance Traveled
492,895
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,467
693
19
4
0
109,131
0
L
Fenrir
3,439
688
23
5
0
143,663
0
W
He Bo
3,475
695
43
9
0
106,761
0
L
Danzaburou
3,265
653
35
7
0
93,462
0
L
Poseidon
3,546
709
35
7
0
104,255
0
W
Odin
3,900
780
22
4
0
112,080
0
W
Anhur
3,548
710
27
5
0
101,371
0
W
Ratatoskr
3,276
655
31
6
0
132,879
0
W
Cthulhu
4,038
808
42
8
0
94,425
2
L
Tyr
2,954
591
19
4
0
42,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role