Player Matchup

Bacchus
Bacchus
BigBlueberry
Bacchus
Level 149
God Stats
19W - 9L
1,655 SR
Queue Stats
80W - 58L
1,587 Elo+
Party 1
Janus
Janus
SaintFabian
Janus
Level 146
God Stats
7W - 3L
1,723 SR
Queue Stats
61W - 39L
1,618 Elo+
Party 1
Erlang Shen
Erlang Shen
SeregaZek
Erlang Shen
Level 159
God Stats
3W - 1L
1,715 SR
Queue Stats
47W - 17L
1,714 Elo+
Solo
King Arthur
King Arthur
SoulTap
King Arthur
Level 158
God Stats
8W - 13L
1,406 SR
Queue Stats
159W - 148L
1,496 Elo+
Party 1
Olorun
Olorun
krisball
Olorun
Level 153
God Stats
12W - 4L
1,626 SR
Queue Stats
87W - 68L
1,580 Elo+
Party 1
Team Averages
Level 153
1,625 SR
1,599 Elo+

VS

Team Averages
Level 114
1,469 SR
1,599 Elo+
Skadi
Skadi
DirePants95
Skadi
Level 127
God Stats
8W - 16L
1,228 SR
Queue Stats
490W - 485L
1,537 Elo+
Solo
Anubis
Anubis
McLovin31
Anubis
Level 143
God Stats
2W - 1L
1,714 SR
Queue Stats
51W - 37L
1,603 Elo+
Party 2
Poseidon
Poseidon
TwitchBeroBeast
Poseidon
Level 97
God Stats
1W - 1L
1,249 SR
Queue Stats
46W - 8L
1,770 Elo+
Party 2
Thor
Thor
VileHero
Thor
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 80L
1,466 Elo+
Solo
Geb
Geb
xYekun
Geb
Level 168
God Stats
9W - 9L
1,652 SR
Queue Stats
210W - 178L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigBlueberry
Bacchus
13
2 / 2 / 16
8,286
552
6,078
10,826
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 0 / 6
9,114
608
4,592
4,035
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
SeregaZek
Erlang Shen
15
8 / 0 / 5
9,118
608
12,133
13,368
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
SoulTap
King Arthur
14
4 / 0 / 1
8,556
570
4,804
15,591
10,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
krisball
Olorun
17
10 / 2 / 6
10,308
687
10,339
10,729
4,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
6,650
443
6,714
11,033
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
McLovin31
Anubis
14
0 / 3 / 0
7,280
485
2,634
5,750
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
13
0 / 2 / 0
7,526
502
10,654
7,928
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
11
3 / 6 / 0
6,802
453
4,995
11,914
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
xYekun
Geb
10
0 / 9 / 3
6,073
405
5,724
11,861
6,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
28
Kills
4
4
Deaths
28
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigBlueberry
Bacchus
2
2
16
5
L
1
8
3
0.31
L
Anubis
McLovin31
Anubis
0
3
0
0
W
4
0
6
7
W
Erlang Shen
SeregaZek
Erlang Shen
8
0
5
10.5
W
King Arthur
SoulTap
King Arthur
4
0
1
4.5
L
Poseidon
0
2
0
0
L
Thor
3
6
0
0.5
W
Olorun
krisball
Olorun
10
2
6
6.5
L
Geb
xYekun
Geb
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,946
Damage
30,721
54,549
Taken
48,486
32,021
Mitigated
18,523
20,569
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigBlueberry
Bacchus
6,078
1,042
0
2,645
10,826
10,216
93
2,708
7,612
21,866
0
L
6,714
1,682
0
1,156
11,033
3,476
0
8,240
2,793
0
43,362
L
Anubis
McLovin31
Anubis
2,634
90
0
1,026
5,750
2,151
0
1,172
4,498
54,728
0
W
4,592
442
0
312
4,035
1,159
0
733
3,294
67,851
1,456
W
Erlang Shen
SeregaZek
Erlang Shen
12,133
6,911
0
6,311
13,368
6,312
11
4,927
8,084
0
74,593
W
King Arthur
SoulTap
King Arthur
4,804
228
0
3,690
15,591
10,028
0
7,048
7,925
0
54,388
L
Poseidon
10,654
2,893
0
1,579
7,928
2,234
0
401
7,527
53,825
334
L
Thor
4,995
1,436
0
3,480
11,914
3,694
0
2,177
9,691
0
37,338
W
Olorun
krisball
Olorun
10,339
5,835
320
7,291
10,729
4,306
1,377
1,987
8,326
86,503
4,361
L
Geb
xYekun
Geb
5,724
540
0
257
11,861
6,968
0
8,234
3,485
19,932
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,382
Gold Earned
34,331
517
Minions Killed
413
0
Camps Cleared
0
1,607,183
Distance Traveled
1,405,876
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,286
552
21
1
0
323,073
6
L
Skadi
6,650
443
71
5
0
275,200
0
L
Anubis
7,280
485
122
8
0
267,655
4
W
Janus
9,114
608
127
8
0
310,240
3
W
Erlang Shen
9,118
608
110
7
0
379,098
0
W
King Arthur
8,556
570
106
7
0
314,512
3
L
Poseidon
7,526
502
111
7
0
309,961
0
L
Thor
6,802
453
69
5
0
266,598
0
W
Olorun
10,308
687
153
10
0
280,260
3
L
Geb
6,073
405
40
3
0
286,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role