Player Matchup

Olorun
Olorun
Gold IV
FNEXQUANTM
Olorun
Gold IV
Level 204
God Stats
7W - 7L
1,387 SR
Queue Stats
204W - 207L
1,407 MMR
Solo
Cerberus
Cerberus
Gold IV
ShadowDownKill
Cerberus
Gold IV
Level 202
God Stats
12W - 7L
1,646 SR
Queue Stats
113W - 112L
1,393 MMR
Party 2
Raijin
Raijin
Silver II
Stiggy121
Raijin
Silver II
Level 127
God Stats
5W - 2L
1,482 SR
Queue Stats
19W - 15L
1,436 MMR
Party 2
Heimdallr
Heimdallr
Silver I
TTV_Apostllee_
Heimdallr
Silver I
Level 125
God Stats
28W - 30L
1,530 SR
Queue Stats
651W - 669L
1,362 MMR
Party 4
Awilix
Awilix
Gold III
TsukuyomisMaster
Awilix
Gold III
Level 119
God Stats
6W - 4L
1,589 SR
Queue Stats
419W - 441L
1,462 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,527 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,504 SR
1,441 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xbalanque
Xbalanque
Silver III
GoldieXSr
Xbalanque
Silver III
Level 64
God Stats
2W - 4L
1,536 SR
Queue Stats
23W - 27L
1,242 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
JetSkiZzz
Sun Wukong
Silver I
Level 129
God Stats
1W - 2L
1,411 SR
Queue Stats
11W - 12L
1,390 MMR
Solo
Janus
Janus
Bronze III
SQD Zomhuntr
Janus
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,575 MMR
Party 1
Serqet
Serqet
Gold V
kimocho
Serqet
Gold V
Level 154
God Stats
2W - 2L
1,572 SR
Queue Stats
72W - 72L
1,498 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FNEXQUANTM
Olorun
12
2 / 2 / 2
7,236
724
5,297
7,582
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
10
4 / 2 / 5
6,322
632
4,654
9,154
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Stiggy121
Raijin
13
5 / 1 / 5
7,431
743
4,663
3,966
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TTV_Apostllee_
Heimdallr
11
1 / 1 / 1
6,203
620
3,053
5,245
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 6
6,454
645
3,905
6,435
1,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AnubisFreyaCharybdisChronosBacchus

VS

Bans
Cu ChulainnAthenaThanatosCthulhuSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 4 / 3
5,416
542
1,628
9,021
4,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
GoldieXSr
Xbalanque
10
2 / 2 / 0
5,569
557
4,203
6,466
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
JetSkiZzz
Sun Wukong
11
1 / 3 / 1
6,095
610
3,616
7,162
4,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 2
5,136
514
993
4,913
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
kimocho
Serqet
11
5 / 3 / 2
6,512
651
5,133
8,227
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
8
8
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
3
0.38
W
Olorun
FNEXQUANTM
Olorun
2
2
2
1.5
L
Xbalanque
GoldieXSr
Xbalanque
2
2
0
1
L
Sun Wukong
JetSkiZzz
Sun Wukong
1
3
1
0.5
L
0
4
2
0.25
W
Cerberus
4
2
5
3.25
W
Raijin
Stiggy121
Raijin
5
1
5
7.5
W
Heimdallr
TTV_Apostllee_
Heimdallr
1
1
1
1.5
W
4
2
6
3.5
L
Serqet
kimocho
Serqet
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,572
Damage
15,573
32,382
Taken
35,789
10,711
Mitigated
13,854
11,064
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,628
249
0
1,686
9,021
4,166
0
4,132
4,415
14,046
0
W
Olorun
FNEXQUANTM
Olorun
5,297
1,338
0
3,476
7,582
2,256
0
0
6,955
45,642
683
L
Xbalanque
GoldieXSr
Xbalanque
4,203
2,343
0
2,823
6,466
1,746
0
761
5,525
0
38,684
L
Sun Wukong
JetSkiZzz
Sun Wukong
3,616
161
0
1,425
7,162
4,158
0
3,705
3,088
0
39,741
L
993
125
0
770
4,913
1,171
0
1,329
3,410
26,417
0
W
Cerberus
4,654
481
0
946
9,154
3,775
0
1,392
7,562
21,486
417
W
Raijin
Stiggy121
Raijin
4,663
339
0
676
3,966
1,122
0
956
2,892
41,992
905
W
Heimdallr
TTV_Apostllee_
Heimdallr
3,053
833
0
2,742
5,245
1,760
496
193
5,052
0
40,032
W
3,905
1,844
0
3,224
6,435
1,798
198
322
6,073
0
34,747
L
Serqet
kimocho
Serqet
5,133
1,014
0
1,252
8,227
2,613
0
2,747
4,998
0
35,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
28,728
347
Minions Killed
276
0
Camps Cleared
0
1,081,442
Distance Traveled
1,091,410
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,416
542
6
1
0
206,698
5
W
Olorun
7,236
724
89
9
0
164,935
1
L
Xbalanque
5,569
557
88
9
0
248,146
0
L
Sun Wukong
6,095
610
73
7
0
195,435
3
L
Janus
5,136
514
51
5
0
206,873
4
W
Cerberus
6,322
632
30
3
0
241,404
2
W
Raijin
7,431
743
88
9
0
221,429
4
W
Heimdallr
6,203
620
79
8
0
199,510
0
W
Awilix
6,454
645
61
6
0
254,164
0
L
Serqet
6,512
651
58
6
0
234,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role