Player Matchup

Chernobog
Chernobog
LofaShank
Chernobog
Level 34
God Stats
5W - 4L
1,626 SR
Queue Stats
86W - 91L
1,413 Elo+
Party 1
Thor
Thor
LucifersAdvisor
Thor
Level 69
God Stats
22W - 19L
1,564 SR
Queue Stats
117W - 109L
1,477 Elo+
Solo
Atlas
Atlas
RJ DEADLY34
Atlas
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 97L
1,234 Elo+
Solo
Aphrodite
Aphrodite
awilixsdog
Aphrodite
Level 86
God Stats
12W - 5L
1,497 SR
Queue Stats
386W - 377L
1,444 Elo+
Party 1
Ymir
Ymir
kevingonzxlez666
Ymir
Level 126
God Stats
44W - 33L
1,550 SR
Queue Stats
400W - 376L
1,419 Elo+
Solo
Team Averages
Level 80
1,547 SR
1,398 Elo+

VS

Team Averages
Level 73
1,331 SR
1,359 Elo+
Zeus
Zeus
AlexisInTexas
Zeus
Level 23
God Stats
0W - 3L
1,229 SR
Queue Stats
264W - 286L
1,158 Elo+
Party 2
Sobek
Sobek
CRODIE016
Sobek
Level 44
God Stats
1W - 4L
1,276 SR
Queue Stats
114W - 115L
1,312 Elo+
Party 2
Surtr
Surtr
EdinardoSouza
Surtr
Level 149
God Stats
0W - 2L
1,308 SR
Queue Stats
161W - 171L
1,456 Elo+
Solo
Raijin
Raijin
GHYGA 420
Raijin
Level 65
God Stats
0W - 3L
1,222 SR
Queue Stats
172W - 186L
1,405 Elo+
Solo
Anubis
Anubis
zpm2006
Anubis
Level 84
God Stats
22W - 17L
1,618 SR
Queue Stats
202W - 216L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LofaShank
Chernobog
15
9 / 0 / 11
9,627
642
13,723
12,683
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
9 / 2 / 10
8,844
590
9,342
10,311
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 2 / 3
8,141
543
5,823
12,626
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
awilixsdog
Aphrodite
16
5 / 2 / 10
9,711
647
7,069
11,570
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 7
8,113
541
6,857
5,932
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
7,389
493
8,953
10,070
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
CRODIE016
Sobek
11
3 / 6 / 0
7,806
520
3,172
15,038
12,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 3
7,576
505
7,770
12,905
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Raijin
GHYGA 420
Raijin
14
0 / 4 / 1
7,367
491
7,215
10,323
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
zpm2006
Anubis
11
1 / 8 / 4
7,064
471
8,946
11,969
4,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
30
Kills
7
7
Deaths
30
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
Sobek
CRODIE016
Sobek
3
6
0
0.5
L
2
3
3
1.17
L
Raijin
GHYGA 420
Raijin
0
4
1
0.13
W
Chernobog
LofaShank
Chernobog
9
0
11
14.5
W
9
2
10
7
W
4
2
3
2.75
W
Aphrodite
awilixsdog
Aphrodite
5
2
10
5
W
3
1
7
6.5
L
Anubis
zpm2006
Anubis
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,814
Damage
36,056
53,122
Taken
60,305
21,212
Mitigated
33,037
19,888
Healing
15,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,953
1,725
0
779
10,070
2,491
0
3,246
6,824
39,130
0
L
Sobek
CRODIE016
Sobek
3,172
508
0
2,956
15,038
12,204
0
3,610
11,428
21,402
2,208
L
7,770
2,321
0
4,575
12,905
10,157
0
5,231
7,674
1,168
43,136
L
Raijin
GHYGA 420
Raijin
7,215
1,083
0
3,530
10,323
3,379
0
3,660
6,663
55,680
0
W
Chernobog
LofaShank
Chernobog
13,723
9,853
0
5,794
12,683
4,372
2,723
7,561
4,436
0
62,606
W
9,342
1,729
0
962
10,311
3,563
310
4,256
5,805
0
47,737
W
5,823
2,065
0
1,074
12,626
7,357
260
4,995
6,920
39,777
1,655
W
Aphrodite
awilixsdog
Aphrodite
7,069
780
2,447
8,164
11,570
3,632
1,062
6,585
4,071
57,975
2,990
W
6,857
390
0
1,447
5,932
2,288
1,272
3,163
2,543
34,321
912
L
Anubis
zpm2006
Anubis
8,946
60
0
3,546
11,969
4,806
0
3,640
8,329
37,840
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
37,202
411
Minions Killed
326
0
Camps Cleared
0
1,348,606
Distance Traveled
1,345,732
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,389
493
78
5
0
260,605
0
L
Sobek
7,806
520
23
2
0
284,436
0
L
Surtr
7,576
505
67
4
0
252,102
3
L
Raijin
7,367
491
110
7
0
274,414
0
W
Chernobog
9,627
642
99
7
0
283,595
0
W
Thor
8,844
590
58
4
0
292,014
3
W
Atlas
8,141
543
59
4
0
261,487
2
W
Aphrodite
9,711
647
127
8
0
284,783
0
W
Ymir
8,113
541
68
5
0
226,727
3
L
Anubis
7,064
471
48
3
0
274,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role