Player Matchup

Yemoja
Yemoja
AggPoes2
Yemoja
Level 81
God Stats
2W - 0L
1,694 SR
Queue Stats
52W - 57L
1,445 Elo+
Solo
Vamana
Vamana
Eneas85
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 111L
1,557 Elo+
Solo
Nu Wa
Nu Wa
JUST A STIG
Nu Wa
Level 163
God Stats
13W - 5L
1,641 SR
Queue Stats
299W - 323L
1,509 Elo+
Solo
Scylla
Scylla
Majestik62
Scylla
Level 89
God Stats
9W - 2L
1,794 SR
Queue Stats
150W - 147L
1,472 Elo+
Solo
Thanatos
Thanatos
NapTooN
Thanatos
Level 136
God Stats
10W - 5L
1,431 SR
Queue Stats
452W - 460L
1,450 Elo+
Solo
Team Averages
Level 125
1,612 SR
1,487 Elo+

VS

Team Averages
Level 92
1,545 SR
1,526 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Jesssica1988
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
kenzek1
Kumbhakarna
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,439 Elo+
Solo
Danzaburou
Danzaburou
klikomkill
Danzaburou
Level 47
God Stats
0W - 1L
1,724 SR
Queue Stats
9W - 14L
1,592 Elo+
Solo
Ymir
Ymir
pedroribeiro2
Ymir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 342L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AggPoes2
Yemoja
15
3 / 2 / 12
8,922
811
5,265
6,530
3,549
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
Eneas85
Vamana
15
4 / 2 / 12
9,459
860
9,468
10,293
8,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 1 / 17
9,336
849
12,260
6,853
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Majestik62
Scylla
17
9 / 0 / 13
10,499
954
18,136
5,534
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
NapTooN
Thanatos
15
8 / 4 / 8
9,722
884
13,982
9,989
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 4 / 4
6,727
612
2,335
7,713
2,542
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 7
7,611
692
4,377
9,989
4,444
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kumbhakarna
kenzek1
Kumbhakarna
14
2 / 5 / 2
7,935
721
3,264
23,366
18,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
klikomkill
Danzaburou
13
2 / 8 / 3
7,848
713
12,189
12,721
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
3 / 4 / 2
7,934
721
5,167
12,721
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
26
Kills
8
9
Deaths
26
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
4
0.5
W
Yemoja
AggPoes2
Yemoja
3
2
12
4.5
W
Vamana
Eneas85
Vamana
4
2
12
5
W
2
1
17
10.5
L
1
5
7
0.9
W
Scylla
Majestik62
Scylla
9
0
13
15.5
W
Thanatos
NapTooN
Thanatos
8
4
8
3
L
Kumbhakarna
kenzek1
Kumbhakarna
2
5
2
0.6
L
Danzaburou
klikomkill
Danzaburou
2
8
3
0.44
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,111
Damage
27,332
39,199
Taken
66,510
20,461
Mitigated
40,788
21,261
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,335
263
510
573
7,713
2,542
0
4,587
3,126
0
9,320
W
Yemoja
AggPoes2
Yemoja
5,265
834
6,856
785
6,530
3,549
1,032
1,495
5,035
10,969
819
W
Vamana
Eneas85
Vamana
9,468
4,634
454
2,515
10,293
8,777
1,246
3,579
6,714
0
24,410
W
12,260
4,021
729
1,786
6,853
2,619
2,771
1,303
5,550
24,721
0
L
4,377
485
4,924
2,658
9,989
4,444
0
5,340
4,649
11,254
209
W
Scylla
Majestik62
Scylla
18,136
871
1,412
1,417
5,534
1,811
1,197
2,476
3,058
31,655
0
W
Thanatos
NapTooN
Thanatos
13,982
2,026
840
4,467
9,989
3,705
448
3,876
6,113
0
18,818
L
Kumbhakarna
kenzek1
Kumbhakarna
3,264
265
401
5,664
23,366
18,003
0
10,692
12,674
13,443
0
L
Danzaburou
klikomkill
Danzaburou
12,189
3,287
316
1,261
12,721
4,809
0
8,260
4,461
0
33,743
L
5,167
158
514
1,124
12,721
10,990
0
6,585
6,136
15,854
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,938
Gold Earned
38,055
124
Minions Killed
112
0
Camps Cleared
0
1,006,435
Distance Traveled
788,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,727
612
8
1
0
160,078
0
W
Yemoja
8,922
811
14
1
0
182,697
0
W
Vamana
9,459
860
36
3
0
203,593
0
W
Nu Wa
9,336
849
23
2
0
193,065
0
L
Hel
7,611
692
23
2
0
184,324
0
W
Scylla
10,499
954
43
4
0
207,675
0
W
Thanatos
9,722
884
8
1
0
219,405
0
L
Kumbhakarna
7,935
721
14
1
0
173,683
0
L
Danzaburou
7,848
713
45
4
0
155,883
0
L
Ymir
7,934
721
22
2
0
114,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role