Player Matchup

Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MidBlue23
Cerberus
Level 15
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hel
Hel
apexpreditor1
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,454 Elo+
Party 2
Skadi
Skadi
xVoidSkye
Skadi
Level 127
God Stats
26W - 28L
1,466 SR
Queue Stats
577W - 621L
1,418 Elo+
Party 1
Team Averages
Level 117
1,452 SR
1,474 Elo+

VS

Team Averages
Level 137
1,543 SR
1,507 Elo+
Hel
Hel
 
Hel
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
Cixxorr
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 83L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
HardBlack1
Ao Kuang
Level 158
God Stats
6W - 2L
1,784 SR
Queue Stats
284W - 288L
1,509 Elo+
Party 3
Danzaburou
Danzaburou
Panzzie Machine
Danzaburou
Level 153
God Stats
3W - 0L
1,653 SR
Queue Stats
123W - 79L
1,618 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
R1chHard1816
Ah Muzen Cab
Level 143
God Stats
6W - 1L
1,280 SR
Queue Stats
151W - 145L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 1 / 2
8,178
743
6,159
8,878
9,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
 
Zeus
13
0 / 1 / 3
7,180
653
9,796
5,977
2,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
MidBlue23
Cerberus
13
1 / 4 / 1
7,947
722
5,571
17,510
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 4 / 1
7,305
664
2,965
8,713
3,425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
xVoidSkye
Skadi
13
0 / 2 / 3
7,452
677
10,207
9,058
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 1 / 8
7,844
713
2,708
6,949
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
Cixxorr
Skadi
14
2 / 1 / 7
8,674
789
10,348
8,055
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
HardBlack1
Ao Kuang
16
6 / 0 / 6
9,420
856
7,594
9,380
6,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Panzzie Machine
Danzaburou
15
2 / 2 / 7
9,036
821
12,889
10,103
3,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
R1chHard1816
Ah Muzen Cab
15
2 / 1 / 10
8,919
811
12,517
8,438
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
12
12
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
1
2
4
L
Zeus
 
Zeus
0
1
3
1.5
W
Hel
 
Hel
0
1
8
4
W
Skadi
Cixxorr
Skadi
2
1
7
5.5
W
Ao Kuang
HardBlack1
Ao Kuang
6
0
6
9
L
Cerberus
MidBlue23
Cerberus
1
4
1
0.38
W
Danzaburou
Panzzie Machine
Danzaburou
2
2
7
2.75
W
Ah Muzen Cab
R1chHard1816
Ah Muzen Cab
2
1
10
7
L
1
4
1
0.38
L
Skadi
xVoidSkye
Skadi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,698
Damage
46,056
50,136
Taken
42,925
39,223
Mitigated
20,078
19,227
Healing
25,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,159
351
1,411
1,707
8,878
9,170
0
1,737
6,861
2,474
9,686
L
Zeus
 
Zeus
9,796
222
1,328
1,583
5,977
2,986
0
1,137
4,695
19,760
554
W
Hel
 
Hel
2,708
0
8,979
4,347
6,949
3,559
165
2,867
4,082
7,822
0
W
Skadi
Cixxorr
Skadi
10,348
1,699
1,170
1,245
8,055
3,282
965
4,914
3,141
0
19,167
W
Ao Kuang
HardBlack1
Ao Kuang
7,594
1,286
580
2,911
9,380
6,688
0
3,465
5,915
10,376
1,046
L
Cerberus
MidBlue23
Cerberus
5,571
312
146
4,260
17,510
20,041
0
3,333
13,659
18,720
0
W
Danzaburou
Panzzie Machine
Danzaburou
12,889
5,330
375
2,200
10,103
3,625
1,485
4,930
5,173
0
31,735
W
Ah Muzen Cab
R1chHard1816
Ah Muzen Cab
12,517
3,502
1,508
2,018
8,438
2,924
1,313
3,687
4,751
0
30,052
L
2,965
378
6,484
2,308
8,713
3,425
0
806
7,851
9,049
0
L
Skadi
xVoidSkye
Skadi
10,207
891
0
0
9,058
3,601
0
1,604
7,219
0
25,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
43,893
144
Minions Killed
140
0
Camps Cleared
0
954,316
Distance Traveled
1,052,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,178
743
19
2
0
201,300
0
L
Zeus
7,180
653
27
2
0
194,749
0
W
Hel
7,844
713
28
3
0
212,653
0
W
Skadi
8,674
789
17
2
0
209,905
0
W
Ao Kuang
9,420
856
14
1
0
226,486
0
L
Cerberus
7,947
722
33
3
0
204,411
0
W
Danzaburou
9,036
821
49
4
0
184,514
0
W
Ah Muzen Cab
8,919
811
32
3
0
219,361
0
L
Hel
7,305
664
28
3
0
173,116
0
L
Skadi
7,452
677
37
3
0
180,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role