Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Oeschit26
Anubis
Level 148
God Stats
27W - 26L
1,491 SR
Queue Stats
120W - 122L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
P4nchy
Heimdallr
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 309L
1,539 Elo+
Party 2
Guan Yu
Guan Yu
primerib94
Guan Yu
Level 124
God Stats
11W - 16L
1,511 SR
Queue Stats
81W - 81L
1,493 Elo+
Solo
Da Ji
Da Ji
wolfe1238
Da Ji
Level 127
God Stats
15W - 12L
1,655 SR
Queue Stats
124W - 113L
1,490 Elo+
Party 1
Team Averages
Level 145
1,531 SR
1,510 Elo+

VS

Team Averages
Level 135
1,522 SR
1,521 Elo+
Medusa
Medusa
Buttersaur
Medusa
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 192L
1,495 Elo+
Solo
Fenrir
Fenrir
MobiCox
Fenrir
Level 159
God Stats
4W - 1L
1,565 SR
Queue Stats
152W - 143L
1,560 Elo+
Solo
Artio
Artio
MoonBlade_Yautja
Artio
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 207L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rainefallz
Morgan Le Fay
Level 125
God Stats
92W - 64L
1,545 SR
Queue Stats
247W - 214L
1,510 Elo+
Party 3
Mulan
Mulan
TheSquirrel93
Mulan
Level 104
God Stats
6W - 4L
1,500 SR
Queue Stats
9W - 9L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 5 / 0
6,447
430
4,581
13,862
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Oeschit26
Anubis
12
1 / 3 / 1
7,130
475
6,108
7,941
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
P4nchy
Heimdallr
13
0 / 4 / 0
7,227
482
2,446
8,890
2,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
primerib94
Guan Yu
11
2 / 4 / 1
6,781
452
7,415
12,939
9,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
wolfe1238
Da Ji
12
1 / 6 / 1
6,586
439
3,509
12,817
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Buttersaur
Medusa
16
7 / 0 / 5
9,792
653
13,163
8,085
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
MobiCox
Fenrir
13
10 / 0 / 4
9,258
617
8,061
13,027
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
1 / 3 / 2
7,887
526
5,467
13,343
8,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
Rainefallz
Morgan Le Fay
14
0 / 0 / 8
8,349
557
6,896
4,915
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 3
8,100
540
6,175
10,267
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
22
22
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
5
0
0
W
Medusa
Buttersaur
Medusa
7
0
5
9.5
W
Fenrir
MobiCox
Fenrir
10
0
4
12
W
1
3
2
0.67
L
Anubis
Oeschit26
Anubis
1
3
1
0.5
L
Heimdallr
P4nchy
Heimdallr
0
4
0
0
W
Morgan Le Fay
Rainefallz
Morgan Le Fay
0
0
8
4
W
4
1
3
5.5
L
Guan Yu
primerib94
Guan Yu
2
4
1
0.63
L
Da Ji
wolfe1238
Da Ji
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,059
Damage
39,762
56,449
Taken
49,637
28,427
Mitigated
29,568
12,590
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,581
362
0
1,450
13,862
9,221
0
3,157
10,705
19,263
1,473
W
Medusa
Buttersaur
Medusa
13,163
5,764
0
2,985
8,085
2,982
2,806
2,494
5,591
0
77,754
W
Fenrir
MobiCox
Fenrir
8,061
2,040
0
4,538
13,027
11,966
712
2,845
10,182
0
26,882
W
5,467
784
0
3,375
13,343
8,878
223
384
12,959
37,758
2,018
L
Anubis
Oeschit26
Anubis
6,108
274
115
2,173
7,941
2,689
0
2,842
5,059
51,587
646
L
Heimdallr
P4nchy
Heimdallr
2,446
1,227
0
1,615
8,890
2,507
0
0
8,890
0
63,894
W
Morgan Le Fay
Rainefallz
Morgan Le Fay
6,896
544
0
1,226
4,915
1,959
373
1,066
3,849
59,955
0
W
6,175
620
0
6,638
10,267
3,783
0
3,584
6,683
0
63,322
L
Guan Yu
primerib94
Guan Yu
7,415
1,200
108
2,813
12,939
9,872
0
3,860
8,475
0
33,603
L
Da Ji
wolfe1238
Da Ji
3,509
974
0
4,316
12,817
4,138
0
1,729
10,968
0
37,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
43,386
374
Minions Killed
442
0
Camps Cleared
0
1,388,498
Distance Traveled
1,496,786
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,447
430
28
2
0
279,910
8
W
Medusa
9,792
653
117
8
0
290,687
0
W
Fenrir
9,258
617
29
2
0
326,902
1
W
Artio
7,887
526
73
5
0
249,677
0
L
Anubis
7,130
475
110
7
0
274,343
5
L
Heimdallr
7,227
482
120
8
0
248,494
0
W
Morgan Le Fay
8,349
557
127
8
0
297,413
5
W
Mulan
8,100
540
96
6
0
332,107
0
L
Guan Yu
6,781
452
49
3
0
279,091
0
L
Da Ji
6,586
439
67
4
0
306,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role