Player Matchup

Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold V
Kashíkawa
Ymir
Gold V
Level 152
God Stats
3W - 5L
1,429 SR
Queue Stats
254W - 255L
1,380 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
RecurringSilence
Baron Samedi
Gold III
Level 158
God Stats
37W - 29L
1,577 SR
Queue Stats
445W - 497L
1,429 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,502 SR
1,436 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,265 SR
1,340 MMR
Danzaburou
Danzaburou
Bronze III
Squiggshinigami
Danzaburou
Bronze III
Level 57
God Stats
1W - 3L
1,225 SR
Queue Stats
1W - 6L
1,341 MMR
Party 1
Anubis
Anubis
Silver IV
captainslop
Anubis
Silver IV
Level 88
God Stats
1W - 1L
1,063 SR
Queue Stats
8W - 16L
1,204 MMR
Party 1
Achilles
Achilles
Gold IV
smoking monkey7
Achilles
Gold IV
Level 107
God Stats
20W - 23L
1,507 SR
Queue Stats
202W - 225L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 4 / 1
10,368
798
8,975
13,183
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
5,571
429
0
1,945
72
Baron Samedi
RecurringSilence
Baron Samedi
8
0 / 1 / 0
7,452
573
1,750
3,376
630
Bans
AgniNe ZhaGebDiscordia

VS

Bans
KuzenboCthulhuMedusaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Squiggshinigami
Danzaburou
15
0 / 1 / 5
9,660
743
1,728
4,926
1,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
5 / 1 / 1
11,394
876
10,740
10,656
4,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
1 / 1 / 5
9,866
759
4,014
11,105
11,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
6
6
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
4
1
0.63
L
0
1
0
0
L
Baron Samedi
RecurringSilence
Baron Samedi
0
1
0
0
W
Danzaburou
Squiggshinigami
Danzaburou
0
1
5
2.5
W
Anubis
5
1
1
5.5
W
Achilles
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,725
Damage
16,482
18,504
Taken
26,687
4,137
Mitigated
18,602
3,855
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,975
2,808
0
2,994
13,183
3,435
0
6,844
5,890
0
39,128
L
0
0
0
0
1,945
72
0
1,758
138
0
0
L
Baron Samedi
RecurringSilence
Baron Samedi
1,750
31
77
784
3,376
630
0
1,875
1,379
4,730
0
W
Danzaburou
Squiggshinigami
Danzaburou
1,728
181
0
1,113
4,926
1,851
2,654
286
4,596
0
23,192
W
Anubis
10,740
951
0
5,960
10,656
4,973
1,295
449
10,093
59,524
2,000
W
Achilles
4,014
392
0
2,071
11,105
11,778
305
758
9,779
85
23,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,391
Gold Earned
30,920
82
Minions Killed
176
0
Camps Cleared
0
227,384
Distance Traveled
633,967
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,368
798
73
6
0
185,297
2
L
Ymir
5,571
429
0
0
0
0
0
L
Baron Samedi
7,452
573
9
1
0
42,087
0
W
Danzaburou
9,660
743
46
4
0
222,307
0
W
Anubis
11,394
876
98
8
0
215,615
0
W
Achilles
9,866
759
32
2
0
196,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role