Player Matchup

Shiva
Shiva
LANESTEWTX
Shiva
Level 134
God Stats
49W - 54L
1,463 SR
Queue Stats
436W - 452L
1,484 Elo+
Solo
Ix Chel
Ix Chel
Zeldamnit
Ix Chel
Level 149
God Stats
14W - 11L
1,630 SR
Queue Stats
71W - 61L
1,500 Elo+
Party 1
Bastet
Bastet
procrastium
Bastet
Level 126
God Stats
26W - 8L
1,743 SR
Queue Stats
71W - 61L
1,503 Elo+
Party 1
Team Averages
Level 136
1,612 SR
1,496 Elo+

VS

Team Averages
Level 105
1,586 SR
1,506 Elo+
Anubis
Anubis
Bungalowsa
Anubis
Level 118
God Stats
1W - 2L
1,600 SR
Queue Stats
47W - 54L
1,430 Elo+
Solo
Skadi
Skadi
HotShot2284
Skadi
Level 107
God Stats
1W - 2L
1,597 SR
Queue Stats
9W - 9L
1,484 Elo+
Solo
Chaac
Chaac
Smitenugguh
Chaac
Level 91
God Stats
308W - 265L
1,562 SR
Queue Stats
524W - 547L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
1 / 0 / 7
8,504
773
7,129
11,487
8,290
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ix Chel
Zeldamnit
Ix Chel
17
7 / 1 / 2
10,118
920
7,205
6,182
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
15
1 / 0 / 7
8,561
778
6,226
5,059
1,827
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bungalowsa
Anubis
14
0 / 2 / 1
7,826
711
3,237
5,483
2,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 0
7,400
673
5,128
8,547
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

14
1 / 2 / 0
7,702
700
7,423
9,048
8,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bungalowsa
Anubis
0
2
1
0.25
L
0
5
0
0
W
Shiva
1
0
7
4.5
L
1
2
0
0.5
W
Ix Chel
Zeldamnit
Ix Chel
7
1
2
8
W
Bastet
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,560
Damage
15,788
22,728
Taken
23,078
12,413
Mitigated
12,546
9,174
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bungalowsa
Anubis
3,237
39
0
1,765
5,483
2,060
0
1,405
4,052
23,308
0
L
5,128
2,239
0
0
8,547
2,114
0
2,998
5,503
0
24,763
W
Shiva
7,129
1,038
760
2,509
11,487
8,290
111
2,015
9,472
0
25,277
L
7,423
227
0
3,099
9,048
8,372
0
2,826
6,180
0
20,788
W
Ix Chel
Zeldamnit
Ix Chel
7,205
593
2,068
2,627
6,182
2,296
423
509
5,673
40,296
0
W
Bastet
6,226
1,379
0
1,210
5,059
1,827
24
760
4,299
0
29,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,183
Gold Earned
22,928
160
Minions Killed
116
0
Camps Cleared
0
697,860
Distance Traveled
554,957
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,826
711
45
4
0
199,803
1
L
Skadi
7,400
673
47
4
0
164,401
0
W
Shiva
8,504
773
38
3
0
231,819
2
L
Chaac
7,702
700
24
2
0
190,753
0
W
Ix Chel
10,118
920
80
7
0
223,758
1
W
Bastet
8,561
778
42
4
0
242,283
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role