Player Matchup

Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
DeeChan_20
Ares
Silver II
Level 95
God Stats
20W - 33L
1,479 SR
Queue Stats
78W - 102L
1,150 MMR
Solo
Mercury
Mercury
Silver II
Hunted Virus
Mercury
Silver II
Level 146
God Stats
4W - 8L
1,314 SR
Queue Stats
177W - 189L
1,149 MMR
Solo
Sol
Sol
Silver I
TheRealDeWZee
Sol
Silver I
Level 157
God Stats
2W - 1L
1,919 SR
Queue Stats
122W - 131L
1,302 MMR
Solo
Janus
Janus
Silver I
sebinchoO_o2398
Janus
Silver I
Level 157
God Stats
30W - 30L
1,574 SR
Queue Stats
337W - 360L
1,214 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,557 SR
1,263 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,364 SR
1,201 MMR
Poseidon
Poseidon
Silver I
U N 12 3 4 L
Poseidon
Silver I
Level 149
God Stats
41W - 45L
1,499 SR
Queue Stats
443W - 466L
1,197 MMR
Solo
Hun Batz
Hun Batz
Gold IV
dCalix
Hun Batz
Gold IV
Level 137
God Stats
2W - 3L
1,240 SR
Queue Stats
197W - 197L
1,297 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
pandaguy1029
Morgan Le Fay
Silver I
Level 111
God Stats
3W - 4L
1,312 SR
Queue Stats
22W - 28L
1,257 MMR
Solo
Ishtar
Ishtar
Silver II
tobal_1910
Ishtar
Silver II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 78L
1,209 MMR
Solo
Hercules
Hercules
Silver I
xSausage692x
Hercules
Silver I
Level 134
God Stats
13W - 11L
1,268 SR
Queue Stats
208W - 221L
1,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 2 / 0
5,800
580
6,561
9,832
5,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

8
1 / 2 / 1
5,114
511
1,859
7,642
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Hunted Virus
Mercury
11
1 / 1 / 1
5,686
569
2,107
7,411
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 6 / 1
5,004
500
2,803
7,452
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 0 / 2
5,501
550
1,942
4,350
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MulanMedusaKing ArthurErlang Shen

VS

Bans
AwilixAh PuchChang'eAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
U N 12 3 4 L
Poseidon
12
5 / 1 / 0
7,134
713
3,991
4,382
1,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
dCalix
Hun Batz
10
2 / 1 / 4
5,715
572
4,651
4,828
1,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
pandaguy1029
Morgan Le Fay
10
0 / 1 / 2
5,762
576
3,214
4,949
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
tobal_1910
Ishtar
10
0 / 1 / 4
5,717
572
3,711
4,656
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
xSausage692x
Hercules
11
4 / 0 / 0
6,720
672
5,380
11,140
7,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
11
11
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
L
1
2
1
0.75
L
Mercury
Hunted Virus
Mercury
1
1
1
1.5
L
1
6
1
0.25
W
Poseidon
U N 12 3 4 L
Poseidon
5
1
0
5
W
Hun Batz
dCalix
Hun Batz
2
1
4
4
W
Morgan Le Fay
pandaguy1029
Morgan Le Fay
0
1
2
1
L
0
0
2
1
W
Ishtar
tobal_1910
Ishtar
0
1
4
2
W
Hercules
xSausage692x
Hercules
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,272
Damage
20,947
36,687
Taken
29,955
17,211
Mitigated
12,308
8,782
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,561
1,108
0
2,897
9,832
5,790
0
1,042
8,790
0
43,873
L
1,859
220
0
1,496
7,642
5,966
0
2,195
5,311
19,923
0
L
Mercury
Hunted Virus
Mercury
2,107
480
0
940
7,411
2,629
0
1,101
6,176
0
41,152
L
2,803
1,379
0
2,019
7,452
1,834
338
2,807
4,581
27,210
0
W
Poseidon
U N 12 3 4 L
Poseidon
3,991
436
0
1,990
4,382
1,334
755
1,608
2,774
50,155
1,041
W
Hun Batz
dCalix
Hun Batz
4,651
1,367
0
2,346
4,828
1,386
0
1,020
3,698
0
30,530
W
Morgan Le Fay
pandaguy1029
Morgan Le Fay
3,214
141
0
2,089
4,949
1,283
0
1,149
3,622
33,886
0
L
1,942
0
0
1,430
4,350
992
0
939
3,183
28,716
0
W
Ishtar
tobal_1910
Ishtar
3,711
2,083
0
1,836
4,656
1,281
0
2,381
2,275
0
31,781
W
Hercules
xSausage692x
Hercules
5,380
1,635
0
3,571
11,140
7,024
0
750
10,390
7,270
37,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,105
Gold Earned
31,048
312
Minions Killed
353
0
Camps Cleared
0
1,027,839
Distance Traveled
1,060,022
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,800
580
83
8
0
198,625
0
L
Ares
5,114
511
31
3
0
192,897
3
L
Mercury
5,686
569
71
7
0
236,283
2
L
Sol
5,004
500
50
5
0
190,764
4
W
Poseidon
7,134
713
96
10
0
223,639
0
W
Hun Batz
5,715
572
53
5
0
243,958
1
W
Morgan Le Fay
5,762
576
70
7
0
206,699
0
L
Janus
5,501
550
77
8
0
209,270
3
W
Ishtar
5,717
572
50
5
0
183,486
1
W
Hercules
6,720
672
84
8
0
202,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role