Player Matchup

Cernunnos
Cernunnos
Clot3s
Cernunnos
Level 107
God Stats
1W - 2L
1,544 SR
Queue Stats
36W - 33L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
FaXXeXD
Sun Wukong
Level 125
God Stats
0W - 2L
1,628 SR
Queue Stats
37W - 65L
1,494 Elo+
Party 2
Artio
Artio
Magdaleno33
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,453 Elo+
Party 2
Chaac
Chaac
Mainlen
Chaac
Level 141
God Stats
6W - 2L
1,785 SR
Queue Stats
137W - 135L
1,504 Elo+
Solo
Cerberus
Cerberus
TomiElizalde
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,593 Elo+
Party 2
Team Averages
Level 85
1,591 SR
1,525 Elo+

VS

Team Averages
Level 175
1,839 SR
1,882 Elo+
Cerberus
Cerberus
FilhoDoZendtsu
Cerberus
Level 88
God Stats
6W - 1L
1,727 SR
Queue Stats
626W - 120L
1,927 Elo+
Party 1
Hachiman
Hachiman
J0Nx
Hachiman
Level 165
God Stats
14W - 6L
1,676 SR
Queue Stats
1,101W - 318L
1,847 Elo+
Party 1
Chronos
Chronos
KiritoUtakaX
Chronos
Level 227
God Stats
12W - 0L
2,073 SR
Queue Stats
1,310W - 321L
1,959 Elo+
Party 1
Cupid
Cupid
leandrocpa3
Cupid
Level 241
God Stats
6W - 1L
1,828 SR
Queue Stats
721W - 247L
1,815 Elo+
Party 1
Shiva
Shiva
simplesejunto
Shiva
Level 154
God Stats
8W - 0L
1,892 SR
Queue Stats
527W - 154L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Clot3s
Cernunnos
13
1 / 5 / 2
6,723
747
9,269
9,377
3,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
FaXXeXD
Sun Wukong
12
1 / 5 / 4
6,739
749
7,172
10,437
10,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 7 / 1
7,050
783
2,464
13,223
8,645
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
Mainlen
Chaac
14
1 / 3 / 3
7,215
802
11,249
13,353
13,321
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
TomiElizalde
Cerberus
11
1 / 7 / 0
6,460
718
6,813
14,555
5,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
7 / 1 / 20
9,943
1,105
12,387
18,823
9,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
J0Nx
Hachiman
15
4 / 1 / 19
8,740
971
11,928
6,231
2,314
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
KiritoUtakaX
Chronos
16
10 / 0 / 15
9,892
1,099
13,499
7,083
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
4 / 1 / 17
8,621
958
8,285
9,966
3,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
2 / 2 / 18
8,753
973
12,706
11,946
9,990
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
116
5
Kills
27
27
Deaths
5
10
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Clot3s
Cernunnos
1
5
2
0.4
L
Sun Wukong
FaXXeXD
Sun Wukong
1
5
4
0.6
W
Cerberus
7
1
20
17
W
Hachiman
J0Nx
Hachiman
4
1
19
13.5
W
Chronos
KiritoUtakaX
Chronos
10
0
15
17.5
L
1
7
1
0.21
L
Chaac
Mainlen
Chaac
1
3
3
0.83
L
Cerberus
TomiElizalde
Cerberus
1
7
0
0.14
W
4
1
17
12.5
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,967
Damage
58,805
60,945
Taken
54,049
40,368
Mitigated
28,929
13,734
Healing
29,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Clot3s
Cernunnos
9,269
1,767
622
602
9,377
3,197
0
4,027
5,350
0
22,377
L
Sun Wukong
FaXXeXD
Sun Wukong
7,172
508
1,327
1,050
10,437
10,204
0
4,817
5,620
0
15,739
W
Cerberus
12,387
687
308
8,598
18,823
9,810
707
2,702
15,899
18,557
0
W
Hachiman
J0Nx
Hachiman
11,928
4,788
651
1,231
6,231
2,314
1,985
1,133
4,955
0
25,447
W
Chronos
KiritoUtakaX
Chronos
13,499
2,867
0
1,673
7,083
2,985
3,060
1,180
5,818
27,715
0
L
2,464
311
1,762
1,407
13,223
8,645
0
5,290
7,933
4,059
0
L
Chaac
Mainlen
Chaac
11,249
682
524
2,495
13,353
13,321
0
5,878
7,475
0
17,972
L
Cerberus
TomiElizalde
Cerberus
6,813
51
866
3,079
14,555
5,001
0
5,874
8,681
13,069
0
W
8,285
5,723
7,932
6,589
9,966
3,830
1,730
2,009
7,664
0
23,174
W
12,706
503
827
1,449
11,946
9,990
188
2,253
9,626
0
24,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
45,949
97
Minions Killed
125
0
Camps Cleared
0
806,290
Distance Traveled
966,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,723
747
30
3
0
146,808
0
L
Sun Wukong
6,739
749
9
1
0
156,244
0
W
Cerberus
9,943
1,105
14
2
0
208,030
0
W
Hachiman
8,740
971
29
3
0
173,168
0
W
Chronos
9,892
1,099
34
4
0
208,436
0
L
Artio
7,050
783
2
0
0
176,754
0
L
Chaac
7,215
802
18
2
0
153,795
0
L
Cerberus
6,460
718
38
4
0
172,689
0
W
Cupid
8,621
958
28
3
0
176,803
0
W
Shiva
8,753
973
20
2
0
200,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role