Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
doogariii
Arachne
Level 158
God Stats
0W - 1L
1,473 SR
Queue Stats
60W - 62L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gwan41
Ah Muzen Cab
Level 139
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 31L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
jakita91
Cu Chulainn
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 361L
1,504 Elo+
Party 2
Kuzenbo
Kuzenbo
socforlife
Kuzenbo
Level 128
God Stats
1W - 2L
1,313 SR
Queue Stats
266W - 240L
1,475 Elo+
Solo
Team Averages
Level 141
1,414 SR
1,486 Elo+

VS

Team Averages
Level 129
1,468 SR
1,459 Elo+
Shiva
Shiva
 
Shiva
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Jekaxtz
Fafnir
Level 125
God Stats
3W - 1L
1,711 SR
Queue Stats
477W - 469L
1,480 Elo+
Party 1
Nox
Nox
San4oRez
Nox
Level 101
God Stats
7W - 9L
1,390 SR
Queue Stats
514W - 475L
1,448 Elo+
Party 1
Agni
Agni
Zloo696
Agni
Level 156
God Stats
10W - 13L
1,407 SR
Queue Stats
548W - 561L
1,461 Elo+
Solo
Cernunnos
Cernunnos
staszka24
Cernunnos
Level 112
God Stats
8W - 18L
1,334 SR
Queue Stats
344W - 347L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 5 / 7
7,811
710
7,494
9,015
3,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
doogariii
Arachne
16
5 / 6 / 3
9,154
832
6,562
14,759
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
gwan41
Ah Muzen Cab
14
0 / 4 / 7
7,706
701
8,279
9,449
3,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
jakita91
Cu Chulainn
15
4 / 5 / 3
8,455
769
5,902
11,851
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
socforlife
Kuzenbo
15
1 / 4 / 5
8,088
735
10,057
18,926
17,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 4 / 14
8,769
797
7,252
13,703
16,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Jekaxtz
Fafnir
16
5 / 2 / 15
9,873
898
6,535
11,391
22,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
5 / 1 / 18
10,061
915
11,424
7,117
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Zloo696
Agni
18
8 / 1 / 12
10,908
992
16,932
9,736
4,732
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
staszka24
Cernunnos
16
5 / 2 / 12
9,247
841
12,869
9,064
4,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
10
Kills
24
24
Deaths
10
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
7
0.7
W
Shiva
 
Shiva
1
4
14
2
W
Fafnir
Jekaxtz
Fafnir
5
2
15
6.25
W
5
1
18
14
W
Agni
Zloo696
Agni
8
1
12
14
L
Arachne
doogariii
Arachne
5
6
3
1.08
L
Ah Muzen Cab
gwan41
Ah Muzen Cab
0
4
7
0.88
L
Cu Chulainn
jakita91
Cu Chulainn
4
5
3
1.1
L
Kuzenbo
socforlife
Kuzenbo
1
4
5
0.88
W
Cernunnos
staszka24
Cernunnos
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,294
Damage
55,012
64,000
Taken
51,011
39,189
Mitigated
51,268
19,932
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,494
2,041
293
2,128
9,015
3,135
600
5,393
3,543
0
21,795
W
Shiva
 
Shiva
7,252
476
235
3,505
13,703
16,053
326
1,614
11,940
0
18,980
W
Fafnir
Jekaxtz
Fafnir
6,535
1,735
952
1,673
11,391
22,141
352
1,664
9,606
11,750
667
W
11,424
873
1,973
1,967
7,117
3,723
961
1,889
5,105
27,707
1,436
W
Agni
Zloo696
Agni
16,932
1,516
3,086
3,860
9,736
4,732
453
1,556
8,107
37,400
701
L
Arachne
doogariii
Arachne
6,562
4,486
932
4,424
14,759
8,258
361
7,193
7,366
0
13,181
L
Ah Muzen Cab
gwan41
Ah Muzen Cab
8,279
2,565
697
1,419
9,449
3,306
540
6,337
3,028
0
20,051
L
Cu Chulainn
jakita91
Cu Chulainn
5,902
1,134
539
3,380
11,851
6,853
0
7,759
3,904
0
8,854
L
Kuzenbo
socforlife
Kuzenbo
10,057
2,999
933
5,187
18,926
17,637
0
7,422
11,344
19,213
0
W
Cernunnos
staszka24
Cernunnos
12,869
5,480
0
682
9,064
4,619
1,282
3,334
5,685
0
26,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,214
Gold Earned
48,858
90
Minions Killed
214
0
Camps Cleared
0
951,340
Distance Traveled
1,019,870
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,811
710
30
3
0
175,745
0
W
Shiva
8,769
797
23
2
0
199,523
0
W
Fafnir
9,873
898
16
1
0
175,466
0
W
Nox
10,061
915
61
6
0
230,164
0
W
Agni
10,908
992
64
6
0
214,729
0
L
Arachne
9,154
832
9
1
0
212,690
0
L
Ah Muzen Cab
7,706
701
21
2
0
207,003
0
L
Cu Chulainn
8,455
769
5
0
0
186,223
2
L
Kuzenbo
8,088
735
25
2
0
169,679
0
W
Cernunnos
9,247
841
50
5
0
199,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role