Player Matchup

Kukulkan
Kukulkan
Ethereous774
Kukulkan
Level 121
God Stats
24W - 11L
1,693 SR
Queue Stats
252W - 202L
1,536 Elo+
Solo
Tsukuyomi
Tsukuyomi
aH Lucario
Tsukuyomi
Level 67
God Stats
11W - 9L
1,500 SR
Queue Stats
476W - 439L
1,523 Elo+
Solo
Xbalanque
Xbalanque
bmunz2775
Xbalanque
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 70L
1,391 Elo+
Solo
Athena
Athena
l_SurfY_l
Athena
Level 52
God Stats
22W - 21L
1,650 SR
Queue Stats
369W - 376L
1,457 Elo+
Solo
Nemesis
Nemesis
notMishael
Nemesis
Level 143
God Stats
1W - 0L
1,761 SR
Queue Stats
28W - 20L
1,616 Elo+
Solo
Team Averages
Level 98
1,621 SR
1,504 Elo+

VS

Team Averages
Level 140
1,384 SR
1,527 Elo+
Achilles
Achilles
Gebs on fent
Achilles
Level 98
God Stats
0W - 1L
1,410 SR
Queue Stats
180W - 168L
1,594 Elo+
Solo
King Arthur
King Arthur
Neo Assault
King Arthur
Level 176
God Stats
0W - 4L
1,187 SR
Queue Stats
232W - 216L
1,543 Elo+
Solo
Bacchus
Bacchus
Rads2626
Bacchus
Level 155
God Stats
5W - 7L
1,540 SR
Queue Stats
298W - 277L
1,536 Elo+
Solo
Heimdallr
Heimdallr
SergeantWayne
Heimdallr
Level 126
God Stats
0W - 4L
1,274 SR
Queue Stats
13W - 16L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
USAFR3AK
Baron Samedi
Level 147
God Stats
2W - 1L
1,507 SR
Queue Stats
28W - 29L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ethereous774
Kukulkan
18
4 / 1 / 10
11,747
618
14,501
5,850
2,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
aH Lucario
Tsukuyomi
16
1 / 8 / 8
9,933
523
8,511
17,520
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
bmunz2775
Xbalanque
18
7 / 1 / 6
11,370
598
17,596
11,829
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Athena
l_SurfY_l
Athena
14
0 / 6 / 11
9,022
475
5,815
18,839
19,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
notMishael
Nemesis
17
7 / 2 / 3
10,797
568
11,787
16,494
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gebs on fent
Achilles
18
4 / 1 / 7
9,967
525
8,062
17,834
9,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
Neo Assault
King Arthur
15
3 / 4 / 9
9,356
492
12,769
22,129
18,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Rads2626
Bacchus
14
4 / 4 / 7
9,220
485
9,279
18,459
20,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
SergeantWayne
Heimdallr
15
1 / 6 / 4
8,975
472
5,209
12,283
4,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
USAFR3AK
Baron Samedi
16
5 / 4 / 5
9,820
517
9,321
14,799
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
49
19
Kills
17
18
Deaths
19
38
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ethereous774
Kukulkan
4
1
10
9
L
Achilles
Gebs on fent
Achilles
4
1
7
7.5
L
King Arthur
Neo Assault
King Arthur
3
4
9
1.88
L
Bacchus
Rads2626
Bacchus
4
4
7
1.88
L
Heimdallr
SergeantWayne
Heimdallr
1
6
4
0.5
L
Baron Samedi
USAFR3AK
Baron Samedi
5
4
5
1.88
W
Tsukuyomi
aH Lucario
Tsukuyomi
1
8
8
0.63
W
Xbalanque
bmunz2775
Xbalanque
7
1
6
10
W
Athena
l_SurfY_l
Athena
0
6
11
0.92
W
Nemesis
notMishael
Nemesis
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,210
Damage
44,640
70,532
Taken
85,504
48,684
Mitigated
60,446
20,384
Healing
23,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ethereous774
Kukulkan
14,501
1,203
0
1,464
5,850
2,483
523
3,003
2,847
104,170
217
L
Achilles
Gebs on fent
Achilles
8,062
1,088
0
4,279
17,834
9,483
0
1,571
16,172
0
98,696
L
King Arthur
Neo Assault
King Arthur
12,769
924
0
4,643
22,129
18,887
0
4,529
16,793
0
57,416
L
Bacchus
Rads2626
Bacchus
9,279
1,233
723
5,371
18,459
20,756
0
6,009
12,413
24,806
983
L
Heimdallr
SergeantWayne
Heimdallr
5,209
2,747
0
3,182
12,283
4,860
0
2,701
9,582
0
71,565
L
Baron Samedi
USAFR3AK
Baron Samedi
9,321
516
1,681
3,312
14,799
6,460
380
5,749
9,050
62,808
587
W
Tsukuyomi
aH Lucario
Tsukuyomi
8,511
1,059
0
4,916
17,520
13,149
0
3,138
14,382
188
58,565
W
Xbalanque
bmunz2775
Xbalanque
17,596
12,322
0
6,931
11,829
4,775
1,851
3,827
8,002
0
95,731
W
Athena
l_SurfY_l
Athena
5,815
1,110
0
3,825
18,839
19,783
32
5,727
13,109
28,484
2,293
W
Nemesis
notMishael
Nemesis
11,787
4,832
0
3,248
16,494
8,494
761
3,760
12,734
0
81,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,869
Gold Earned
47,338
518
Minions Killed
474
0
Camps Cleared
0
1,973,808
Distance Traveled
1,783,650
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,747
618
180
9
0
402,761
4
L
Achilles
9,967
525
136
7
0
400,243
0
L
King Arthur
9,356
492
78
4
0
350,424
2
L
Bacchus
9,220
485
22
1
0
363,783
1
L
Heimdallr
8,975
472
129
7
0
331,948
2
L
Baron Samedi
9,820
517
109
6
0
337,252
6
W
Tsukuyomi
9,933
523
75
4
0
391,646
0
W
Xbalanque
11,370
598
128
7
0
342,334
0
W
Athena
9,022
475
34
2
0
422,893
4
W
Nemesis
10,797
568
101
5
0
414,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role