Player Matchup

Apollo
Apollo
Gold II
DHath
Apollo
Gold II
Level 123
God Stats
9W - 9L
1,562 SR
Queue Stats
41W - 32L
1,589 MMR
Party 1
Skadi
Skadi
Gold II
MaihemJRD
Skadi
Gold II
Level 167
God Stats
3W - 0L
1,673 SR
Queue Stats
230W - 232L
1,527 MMR
Solo
Ares
Ares
Gold II
Mordokyy0
Ares
Gold II
Level 128
God Stats
11W - 4L
1,671 SR
Queue Stats
89W - 87L
1,544 MMR
Solo
Chronos
Chronos
Gold I
Patron Nick
Chronos
Gold I
Level 153
God Stats
44W - 33L
1,625 SR
Queue Stats
319W - 319L
1,548 MMR
Solo
Medusa
Medusa
Platinum V
clãy
Medusa
Platinum V
Level 158
God Stats
3W - 2L
1,395 SR
Queue Stats
122W - 111L
1,534 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,585 SR
1,548 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,633 SR
1,547 MMR
Da Ji
Da Ji
Gold III
ChipSkylark34
Da Ji
Gold III
Level 127
God Stats
1W - 2L
1,889 SR
Queue Stats
114W - 119L
1,565 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Mary_0105
Kumbhakarna
Gold IV
Level 105
God Stats
6W - 2L
1,720 SR
Queue Stats
138W - 134L
1,523 MMR
Solo
Tyr
Tyr
Platinum IV
chailon
Tyr
Platinum IV
Level 140
God Stats
2W - 5L
1,617 SR
Queue Stats
105W - 90L
1,574 MMR
Solo
Sol
Sol
Bronze III
chirstian01
Sol
Bronze III
Level 158
God Stats
0W - 1L
1,279 SR
Queue Stats
48W - 58L
1,546 MMR
Solo
Xbalanque
Xbalanque
Bronze V
javikiller1
Xbalanque
Bronze V
Level 123
God Stats
2W - 1L
1,660 SR
Queue Stats
30W - 35L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DHath
Apollo
17
3 / 0 / 4
11,730
617
10,982
15,763
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Skadi
MaihemJRD
Skadi
20
6 / 0 / 5
12,982
683
14,692
11,791
5,779
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
14
4 / 2 / 9
10,080
531
10,236
16,366
16,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
Patron Nick
Chronos
19
5 / 1 / 6
11,555
608
9,109
18,055
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
clãy
Medusa
18
6 / 1 / 6
11,802
621
18,914
8,630
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
AchillesErlang ShenAthenaCliodhna

VS

Bans
ShivaAwilixSurtrAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
8,718
459
5,706
15,644
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Mary_0105
Kumbhakarna
11
2 / 4 / 0
8,083
425
6,067
22,182
21,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
16
1 / 2 / 1
9,704
511
9,308
20,118
16,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

13
0 / 6 / 1
8,227
433
8,948
12,047
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
javikiller1
Xbalanque
16
0 / 7 / 2
9,203
484
9,354
15,780
4,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
24
Kills
4
4
Deaths
24
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Apollo
DHath
Apollo
3
0
4
5
W
Skadi
MaihemJRD
Skadi
6
0
5
8.5
L
Kumbhakarna
Mary_0105
Kumbhakarna
2
4
0
0.5
W
Ares
4
2
9
4.25
W
Chronos
Patron Nick
Chronos
5
1
6
8
L
Tyr
1
2
1
0.75
L
0
6
1
0.08
W
Medusa
clãy
Medusa
6
1
6
9
L
Xbalanque
javikiller1
Xbalanque
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,933
Damage
39,383
70,605
Taken
85,771
45,583
Mitigated
51,797
22,253
Healing
26,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,706
1,169
0
7,592
15,644
5,821
0
2,319
13,035
0
69,992
W
Apollo
DHath
Apollo
10,982
6,264
0
8,479
15,763
11,506
1,377
2,607
12,827
0
97,443
W
Skadi
MaihemJRD
Skadi
14,692
4,276
0
3,405
11,791
5,779
527
1,420
10,273
0
125,651
L
Kumbhakarna
Mary_0105
Kumbhakarna
6,067
771
0
5,168
22,182
21,887
0
8,900
13,134
22,306
2,387
W
Ares
10,236
211
0
2,598
16,366
16,685
540
5,250
11,030
18,428
546
W
Chronos
Patron Nick
Chronos
9,109
1,781
0
5,425
18,055
7,398
3,772
3,429
14,544
97,940
0
L
Tyr
9,308
499
0
6,244
20,118
16,593
0
3,522
15,711
0
69,332
L
8,948
1,905
0
3,921
12,047
2,633
0
2,035
10,012
53,994
399
W
Medusa
clãy
Medusa
18,914
6,471
0
2,346
8,630
4,215
1,775
2,322
6,178
0
112,978
L
Xbalanque
javikiller1
Xbalanque
9,354
4,135
0
3,521
15,780
4,863
0
2,430
13,299
0
76,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,149
Gold Earned
43,935
677
Minions Killed
555
0
Camps Cleared
0
1,959,875
Distance Traveled
1,895,968
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,718
459
124
7
0
411,312
0
W
Apollo
11,730
617
150
8
0
382,274
0
W
Skadi
12,982
683
203
11
0
373,298
0
L
Kumbhakarna
8,083
425
33
2
0
370,101
3
W
Ares
10,080
531
13
1
0
362,328
2
W
Chronos
11,555
608
139
7
0
432,409
0
L
Tyr
9,704
511
140
7
0
437,724
5
L
Sol
8,227
433
106
6
0
328,061
4
W
Medusa
11,802
621
172
9
0
409,566
4
L
Xbalanque
9,203
484
152
8
0
348,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role