Player Matchup

Athena
Athena
 
Athena
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DarkAces5
Loki
Level 126
God Stats
9W - 4L
1,739 SR
Queue Stats
176W - 170L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
Sir loco117
Zhong Kui
Level 86
God Stats
31W - 17L
1,716 SR
Queue Stats
93W - 79L
1,553 Elo+
Solo
Arachne
Arachne
jaktte
Arachne
Level 123
God Stats
4W - 1L
1,614 SR
Queue Stats
14W - 7L
1,624 Elo+
Party 1
Rama
Rama
war5958
Rama
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,663 Elo+
Party 1
Team Averages
Level 124
1,614 SR
1,572 Elo+

VS

Team Averages
Level 121
1,679 SR
1,549 Elo+
Zhong Kui
Zhong Kui
DaMightyJuu
Zhong Kui
Level 201
God Stats
3W - 2L
1,724 SR
Queue Stats
263W - 268L
1,581 Elo+
Solo
Artio
Artio
KingZephyruz
Artio
Level 119
God Stats
1W - 4L
1,615 SR
Queue Stats
54W - 52L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lachyrd
Tsukuyomi
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,650 Elo+
Solo
Martichoras
Martichoras
Yumeekoo_
Martichoras
Level 47
God Stats
2W - 3L
1,855 SR
Queue Stats
126W - 152L
1,451 Elo+
Solo
Aphrodite
Aphrodite
exe_dep
Aphrodite
Level 87
God Stats
140W - 108L
1,699 SR
Queue Stats
161W - 157L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 11
6,077
506
5,504
8,944
6,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
13
5 / 0 / 0
7,335
611
5,191
4,456
1,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Sir loco117
Zhong Kui
12
3 / 3 / 0
7,611
634
10,067
7,991
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
jaktte
Arachne
12
3 / 1 / 4
6,710
559
3,942
12,471
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rama
war5958
Rama
13
6 / 2 / 3
8,128
677
8,703
6,195
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaMightyJuu
Zhong Kui
13
2 / 3 / 0
6,912
576
7,034
7,972
5,855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 2 / 2
6,646
554
4,128
14,044
7,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Tsukuyomi
Lachyrd
Tsukuyomi
12
4 / 3 / 3
6,624
552
4,760
10,610
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Yumeekoo_
Martichoras
11
0 / 5 / 2
6,197
516
2,944
9,042
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
exe_dep
Aphrodite
10
1 / 4 / 2
6,216
518
3,416
7,809
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
7
7
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
11
5.5
L
Zhong Kui
DaMightyJuu
Zhong Kui
2
3
0
0.67
W
Loki
5
0
0
5
L
0
2
2
0.5
L
Tsukuyomi
Lachyrd
Tsukuyomi
4
3
3
1.83
W
Zhong Kui
Sir loco117
Zhong Kui
3
3
0
1
L
Martichoras
Yumeekoo_
Martichoras
0
5
2
0.2
L
Aphrodite
exe_dep
Aphrodite
1
4
2
0.5
W
Arachne
jaktte
Arachne
3
1
4
5
W
Rama
war5958
Rama
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,407
Damage
22,282
40,057
Taken
49,477
20,031
Mitigated
24,336
13,093
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,504
1,289
0
1,971
8,944
6,975
0
4,161
4,783
17,036
0
L
Zhong Kui
DaMightyJuu
Zhong Kui
7,034
765
0
2,818
7,972
5,855
0
1,183
6,789
55,001
293
W
Loki
5,191
1,275
0
318
4,456
1,258
0
1,110
3,346
0
48,968
L
4,128
151
180
6,282
14,044
7,345
0
8,272
5,772
43,276
1,248
L
Tsukuyomi
Lachyrd
Tsukuyomi
4,760
1,501
0
4,155
10,610
2,899
0
2,163
8,447
0
39,938
W
Zhong Kui
Sir loco117
Zhong Kui
10,067
1,365
0
3,338
7,991
5,575
581
4,055
3,936
54,873
1,036
L
Martichoras
Yumeekoo_
Martichoras
2,944
1,617
0
979
9,042
3,288
185
1,715
7,327
0
47,626
L
Aphrodite
exe_dep
Aphrodite
3,416
925
1,982
2,281
7,809
4,949
115
1,885
5,924
16,192
166
W
Arachne
jaktte
Arachne
3,942
2,506
0
4,904
12,471
4,154
0
3,769
8,702
0
46,761
W
Rama
war5958
Rama
8,703
7,582
0
2,562
6,195
2,069
0
1,221
4,974
0
64,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
32,595
410
Minions Killed
388
0
Camps Cleared
0
1,309,009
Distance Traveled
1,204,987
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,077
506
19
2
0
280,968
0
L
Zhong Kui
6,912
576
107
9
0
232,612
4
W
Loki
7,335
611
95
8
0
290,575
0
L
Artio
6,646
554
82
7
0
242,536
0
L
Tsukuyomi
6,624
552
73
6
0
285,999
0
W
Zhong Kui
7,611
634
102
9
0
203,614
0
L
Martichoras
6,197
516
91
8
0
224,004
0
L
Aphrodite
6,216
518
35
3
0
219,836
0
W
Arachne
6,710
559
66
6
0
303,037
1
W
Rama
8,128
677
128
11
0
230,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role