Player Matchup

Mercury
Mercury
Grosellho
Mercury
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 226L
1,475 Elo+
Solo
Horus
Horus
Mista G9321
Horus
Level 87
God Stats
25W - 19L
1,573 SR
Queue Stats
186W - 201L
1,439 Elo+
Party 2
Zeus
Zeus
TheVatiHendo
Zeus
Level 136
God Stats
214W - 195L
1,483 SR
Queue Stats
383W - 412L
1,461 Elo+
Party 2
Bacchus
Bacchus
lmTrashLikeFr
Bacchus
Level 107
God Stats
9W - 5L
1,703 SR
Queue Stats
203W - 201L
1,442 Elo+
Solo
Hou Yi
Hou Yi
theestebantoledo
Hou Yi
Level 74
God Stats
252W - 257L
1,619 SR
Queue Stats
277W - 288L
1,533 Elo+
Solo
Team Averages
Level 90
1,576 SR
1,470 Elo+

VS

Team Averages
Level 72
1,549 SR
1,466 Elo+
Achilles
Achilles
BlueishSkate300
Achilles
Level 67
God Stats
7W - 7L
1,573 SR
Queue Stats
120W - 122L
1,468 Elo+
Solo
Zeus
Zeus
DocDynamo
Zeus
Level 107
God Stats
6W - 8L
1,523 SR
Queue Stats
291W - 305L
1,452 Elo+
Solo
Neith
Neith
Furby737
Neith
Level 82
God Stats
3W - 5L
1,591 SR
Queue Stats
109W - 95L
1,492 Elo+
Party 1
Nike
Nike
Watts_810
Nike
Level 69
God Stats
17W - 12L
1,622 SR
Queue Stats
108W - 91L
1,493 Elo+
Party 1
Eset
Eset
YaBoyDroppa
Eset
Level 33
God Stats
1W - 10L
1,436 SR
Queue Stats
65W - 92L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Grosellho
Mercury
8
1 / 2 / 0
5,149
515
1,625
7,405
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 2
4,933
493
3,032
8,473
3,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 0 / 0
6,481
648
2,706
1,814
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
9
1 / 0 / 8
5,864
586
5,654
8,324
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
6 / 0 / 2
5,939
594
5,607
6,020
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 1 / 0
7,234
723
6,901
10,769
10,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
10
0 / 1 / 0
5,323
532
575
3,612
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Furby737
Neith
8
0 / 2 / 1
5,010
501
3,715
4,165
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nike
9
1 / 3 / 0
5,010
501
3,441
8,505
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 1
4,451
445
3,500
5,503
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
6
6
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
4
1
0
4
L
Zeus
0
1
0
0
L
Neith
Furby737
Neith
0
2
1
0.25
W
Mercury
Grosellho
Mercury
1
2
0
0.5
W
1
4
2
0.5
W
2
0
0
2
L
Nike
1
3
0
0.33
L
1
4
1
0.38
W
Bacchus
1
0
8
5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,624
Damage
18,132
32,036
Taken
32,554
15,854
Mitigated
16,861
11,024
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,901
1,670
0
3,427
10,769
10,055
0
752
9,635
0
46,320
L
Zeus
575
44
0
706
3,612
877
0
1,389
2,049
30,629
742
L
Neith
Furby737
Neith
3,715
1,027
0
523
4,165
1,378
0
1,415
2,723
0
29,150
W
Mercury
Grosellho
Mercury
1,625
590
0
1,108
7,405
2,263
0
2,482
4,923
0
21,499
W
3,032
1,247
140
2,532
8,473
3,979
0
368
7,541
0
21,939
W
2,706
0
0
685
1,814
514
0
142
1,672
51,262
0
L
Nike
3,441
499
110
1,653
8,505
3,073
0
2,620
5,885
0
32,733
L
3,500
501
53
1,916
5,503
1,478
0
1,850
3,464
20,085
0
W
Bacchus
5,654
827
0
3,607
8,324
7,173
0
712
7,501
18,995
0
W
5,607
2,050
0
2,952
6,020
1,925
0
371
5,607
0
34,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,366
Gold Earned
27,028
253
Minions Killed
296
0
Camps Cleared
0
1,037,731
Distance Traveled
979,987
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,234
723
77
8
0
173,426
0
L
Zeus
5,323
532
74
7
0
195,921
0
L
Neith
5,010
501
50
5
0
211,605
0
W
Mercury
5,149
515
36
4
0
227,833
0
W
Horus
4,933
493
36
4
0
183,394
2
W
Zeus
6,481
648
100
10
0
211,253
4
L
Nike
5,010
501
61
6
0
220,470
0
L
Eset
4,451
445
34
3
0
178,565
0
W
Bacchus
5,864
586
16
2
0
213,101
0
W
Hou Yi
5,939
594
65
7
0
202,150
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role