Player Matchup

Yu Huang
Yu Huang
Apex Spice
Yu Huang
Level 82
God Stats
6W - 3L
1,475 SR
Queue Stats
23W - 27L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
DKAnthonyA
Sun Wukong
Level 63
God Stats
3W - 2L
1,665 SR
Queue Stats
37W - 40L
1,502 Elo+
Party 1
Apollo
Apollo
WXM7822
Apollo
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,503 Elo+
Party 1
Team Averages
Level 69
1,547 SR
1,486 Elo+

VS

Team Averages
Level 57
1,523 SR
1,461 Elo+
Cupid
Cupid
Athos341
Cupid
Level 60
God Stats
12W - 21L
1,297 SR
Queue Stats
306W - 321L
1,391 Elo+
Solo
Ymir
Ymir
Rollitocanela24
Ymir
Level 74
God Stats
14W - 11L
1,559 SR
Queue Stats
127W - 92L
1,620 Elo+
Party 2
Chronos
Chronos
rafarker90
Chronos
Level 37
God Stats
1W - 2L
1,711 SR
Queue Stats
29W - 20L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Apex Spice
Yu Huang
13
1 / 2 / 3
7,531
753
7,581
4,832
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DKAnthonyA
Sun Wukong
13
0 / 4 / 2
7,290
729
10,693
10,946
5,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
WXM7822
Apollo
13
3 / 4 / 0
7,810
781
1,995
6,360
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Athos341
Cupid
16
4 / 1 / 5
9,240
924
6,419
7,504
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 6
8,110
811
7,145
11,071
9,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
rafarker90
Chronos
14
3 / 2 / 6
8,392
839
4,174
6,419
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
10
10
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Apex Spice
Yu Huang
1
2
3
1.25
W
Cupid
Athos341
Cupid
4
1
5
6.5
L
Sun Wukong
DKAnthonyA
Sun Wukong
0
4
2
0.25
W
3
1
6
6
L
Apollo
WXM7822
Apollo
3
4
0
0.75
W
Chronos
rafarker90
Chronos
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
17,738
22,138
Taken
24,994
9,536
Mitigated
13,535
1,043
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Apex Spice
Yu Huang
7,581
43
0
0
4,832
1,667
0
2,856
1,761
23,219
0
W
Cupid
Athos341
Cupid
6,419
2,222
1,077
3,537
7,504
2,403
0
2,525
4,778
0
34,946
L
Sun Wukong
DKAnthonyA
Sun Wukong
10,693
1,467
107
835
10,946
5,509
0
4,496
6,006
518
25,634
W
7,145
1,771
0
1,350
11,071
9,324
60
2,117
8,614
17,484
647
L
Apollo
WXM7822
Apollo
1,995
922
0
101
6,360
2,360
0
2,843
3,152
0
6,459
W
Chronos
rafarker90
Chronos
4,174
1,241
0
770
6,419
1,808
371
2,703
3,470
15,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,631
Gold Earned
25,742
86
Minions Killed
129
0
Camps Cleared
0
544,937
Distance Traveled
528,196
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,531
753
43
4
0
190,928
0
W
Cupid
9,240
924
77
8
0
180,511
1
L
Sun Wukong
7,290
729
28
3
0
182,044
0
W
Ymir
8,110
811
30
3
0
167,485
0
L
Apollo
7,810
781
15
2
0
171,965
0
W
Chronos
8,392
839
22
2
0
180,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role