Player Matchup

Tsukuyomi
Tsukuyomi
Chihiro10
Tsukuyomi
Level 28
God Stats
3W - 1L
1,586 SR
Queue Stats
53W - 62L
1,375 Elo+
Party 1
Apollo
Apollo
Joe_Musashi86
Apollo
Level 138
God Stats
6W - 2L
1,647 SR
Queue Stats
277W - 269L
1,482 Elo+
Solo
Fafnir
Fafnir
MethodicBee129
Fafnir
Level 96
God Stats
9W - 4L
1,661 SR
Queue Stats
106W - 85L
1,466 Elo+
Solo
Surtr
Surtr
john_of_the_nigh
Surtr
Level 88
God Stats
34W - 16L
1,638 SR
Queue Stats
183W - 176L
1,452 Elo+
Solo
Nu Wa
Nu Wa
misterxinna
Nu Wa
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 96L
1,380 Elo+
Party 1
Team Averages
Level 79
1,607 SR
1,431 Elo+

VS

Team Averages
Level 71
1,618 SR
1,458 Elo+
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Caar2009
Lancelot
Level 69
God Stats
19W - 11L
1,839 SR
Queue Stats
125W - 99L
1,474 Elo+
Solo
Cabrakan
Cabrakan
Maple_190
Cabrakan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
The__Cartell
Baba Yaga
Level 66
God Stats
3W - 5L
1,519 SR
Queue Stats
164W - 161L
1,448 Elo+
Solo
Surtr
Surtr
UKX VIBEZZZ
Surtr
Level 67
God Stats
11W - 7L
1,733 SR
Queue Stats
50W - 71L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chihiro10
Tsukuyomi
11
1 / 3 / 1
6,781
424
2,903
10,167
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 1
7,331
458
3,999
8,801
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 0 / 1
8,008
501
4,644
12,987
12,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 0 / 0
10,377
649
12,183
12,655
11,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

14
2 / 3 / 2
8,895
556
7,792
6,564
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 1 / 0
7,932
496
11,704
8,574
3,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Caar2009
Lancelot
4
2 / 1 / 0
5,132
321
1,088
2,950
739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cabrakan
Maple_190
Cabrakan
13
0 / 0 / 3
8,174
511
4,430
12,371
14,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
The__Cartell
Baba Yaga
12
3 / 2 / 2
7,370
461
5,417
7,266
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 5 / 0
6,667
417
5,009
16,120
13,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
9
Kills
8
8
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
1
0
3
L
Lancelot
Caar2009
Lancelot
2
1
0
2
W
Tsukuyomi
Chihiro10
Tsukuyomi
1
3
1
0.5
W
0
2
1
0.25
L
Cabrakan
Maple_190
Cabrakan
0
0
3
1.5
W
0
0
1
0.5
L
Baba Yaga
The__Cartell
Baba Yaga
3
2
2
2
L
0
5
0
0
W
6
0
0
6
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,521
Damage
27,648
51,174
Taken
47,281
32,499
Mitigated
33,816
14,653
Healing
13,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,704
7,147
0
3,676
8,574
3,356
826
3,325
5,249
0
88,266
L
Lancelot
Caar2009
Lancelot
1,088
179
0
659
2,950
739
0
962
1,988
0
5,008
W
Tsukuyomi
Chihiro10
Tsukuyomi
2,903
1,031
0
3,451
10,167
3,286
0
2,166
7,851
0
38,470
W
3,999
2,487
0
1,806
8,801
3,287
0
1,828
6,973
0
57,078
L
Cabrakan
Maple_190
Cabrakan
4,430
368
0
3,212
12,371
14,484
124
4,075
8,296
20,447
2,563
W
4,644
1,680
0
4,879
12,987
12,889
0
1,501
11,486
24,205
838
L
Baba Yaga
The__Cartell
Baba Yaga
5,417
39
0
1,176
7,266
2,101
0
3,668
3,598
41,218
1,977
L
5,009
1,874
0
4,911
16,120
13,136
0
1,523
14,597
1,491
42,108
W
12,183
3,870
0
2,098
12,655
11,334
645
474
11,302
2,504
75,555
W
7,792
2,195
0
2,419
6,564
1,703
0
3,031
3,105
50,408
898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,392
Gold Earned
35,275
412
Minions Killed
352
0
Camps Cleared
0
1,520,461
Distance Traveled
1,192,885
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,932
496
162
10
0
294,515
0
L
Lancelot
5,132
321
14
1
0
77,222
0
W
Tsukuyomi
6,781
424
54
3
0
327,407
2
W
Apollo
7,331
458
99
6
0
273,622
2
L
Cabrakan
8,174
511
26
2
0
299,552
0
W
Fafnir
8,008
501
26
2
0
325,032
4
L
Baba Yaga
7,370
461
77
5
0
222,634
2
L
Surtr
6,667
417
73
5
0
298,962
0
W
Surtr
10,377
649
140
9
0
303,225
0
W
Nu Wa
8,895
556
93
6
0
291,175
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role