Player Matchup

Awilix
Awilix
Silver I
Heir Dame
Awilix
Silver I
Level 139
God Stats
2W - 2L
1,268 SR
Queue Stats
33W - 36L
1,319 MMR
Party 1
Bacchus
Bacchus
Gold V
N0TDG
Bacchus
Gold V
Level 128
God Stats
17W - 8L
1,771 SR
Queue Stats
96W - 94L
1,277 MMR
Party 1
Artio
Artio
Silver III
Ropkyu
Artio
Silver III
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 103L
1,334 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
WaveeJD
Morgan Le Fay
Gold V
Level 89
God Stats
4W - 4L
1,460 SR
Queue Stats
103W - 110L
1,373 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
jonesy76blitz
Ah Muzen Cab
Gold IV
Level 214
God Stats
5W - 1L
1,798 SR
Queue Stats
108W - 119L
1,355 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,559 SR
1,331 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,547 SR
1,336 MMR
Ra
Ra
Silver II
 
Ra
Silver II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
DistantCrayon21
Fenrir
Gold V
Level 158
God Stats
0W - 1L
1,631 SR
Queue Stats
56W - 54L
1,383 MMR
Solo
Bake Kujira
Bake Kujira
Bronze III
SauceyTomato570
Bake Kujira
Bronze III
Level 81
God Stats
0W - 2L
1,563 SR
Queue Stats
0W - 5L
1,500 MMR
Party 2
Sol
Sol
Silver I
Sunzinho
Sol
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,278 MMR
Solo
Surtr
Surtr
Silver IV
vainsbetter
Surtr
Silver IV
Level 46
God Stats
0W - 5L
1,543 SR
Queue Stats
28W - 51L
1,017 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Heir Dame
Awilix
15
4 / 4 / 2
8,129
542
7,208
10,507
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
N0TDG
Bacchus
12
3 / 0 / 6
8,060
537
7,761
7,293
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Ropkyu
Artio
14
2 / 1 / 0
9,017
601
11,762
18,668
15,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
WaveeJD
Morgan Le Fay
15
0 / 1 / 2
8,341
556
6,701
6,094
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
jonesy76blitz
Ah Muzen Cab
15
6 / 1 / 3
9,172
611
7,542
13,316
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
HachimanMaman BrigitteFreyaKali

VS

Bans
ThanatosLokiChang'eKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 0 / 0
7,711
514
5,176
8,250
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 3
6,981
465
3,742
12,118
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
SauceyTomato570
Bake Kujira
8
0 / 5 / 2
5,605
374
3,515
10,080
6,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 4 / 2
7,640
509
3,339
9,401
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 2 / 0
7,297
486
10,390
16,099
6,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
7
7
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
0
0
4
L
2
4
3
0.88
W
Awilix
Heir Dame
Awilix
4
4
2
1.25
W
Bacchus
N0TDG
Bacchus
3
0
6
6
W
Artio
Ropkyu
Artio
2
1
0
2
L
Bake Kujira
SauceyTomato570
Bake Kujira
0
5
2
0.2
L
0
4
2
0.25
W
Morgan Le Fay
WaveeJD
Morgan Le Fay
0
1
2
1
W
Ah Muzen Cab
jonesy76blitz
Ah Muzen Cab
6
1
3
7.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,974
Damage
26,162
55,878
Taken
55,948
33,110
Mitigated
22,736
18,638
Healing
19,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,176
814
765
3,468
8,250
2,753
0
5,617
2,295
55,177
0
L
3,742
1,198
0
4,157
12,118
4,411
0
2,500
9,526
0
41,606
W
Awilix
Heir Dame
Awilix
7,208
2,008
0
738
10,507
4,059
11
2,967
7,540
0
76,572
W
Bacchus
N0TDG
Bacchus
7,761
602
0
3,073
7,293
6,312
0
3,391
3,902
17,438
0
W
Artio
Ropkyu
Artio
11,762
1,934
0
9,317
18,668
15,417
0
697
17,971
56,521
3,174
L
Bake Kujira
SauceyTomato570
Bake Kujira
3,515
1,998
0
837
10,080
6,784
0
3,184
6,710
14,652
0
L
3,339
1,182
0
3,406
9,401
2,584
74
2,594
6,767
61,286
0
W
Morgan Le Fay
WaveeJD
Morgan Le Fay
6,701
170
0
853
6,094
2,366
0
1,687
4,407
73,936
2,109
W
Ah Muzen Cab
jonesy76blitz
Ah Muzen Cab
7,542
4,274
0
4,657
13,316
4,956
458
4,335
8,981
0
78,639
L
10,390
4,651
0
7,149
16,099
6,204
0
10,397
4,489
699
48,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,719
Gold Earned
35,234
534
Minions Killed
418
0
Camps Cleared
0
1,580,242
Distance Traveled
1,435,689
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,711
514
105
7
0
308,626
0
L
Fenrir
6,981
465
76
5
0
326,369
0
W
Awilix
8,129
542
119
8
0
373,907
1
W
Bacchus
8,060
537
22
1
0
328,366
7
W
Artio
9,017
601
120
8
0
287,748
2
L
Bake Kujira
5,605
374
23
2
0
215,192
2
L
Sol
7,640
509
132
9
0
287,718
3
W
Morgan Le Fay
8,341
556
150
10
0
315,452
2
W
Ah Muzen Cab
9,172
611
123
8
0
274,769
0
L
Surtr
7,297
486
82
5
0
297,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role