Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DIADEMON
Artemis
Level 160
God Stats
10W - 4L
1,585 SR
Queue Stats
227W - 218L
1,524 Elo+
Solo
Artio
Artio
Psar0
Artio
Level 154
God Stats
2W - 1L
1,320 SR
Queue Stats
94W - 85L
1,527 Elo+
Solo
Chronos
Chronos
TURBOCARDAN
Chronos
Level 106
God Stats
2W - 0L
1,514 SR
Queue Stats
350W - 323L
1,547 Elo+
Solo
Nox
Nox
alaxSatana
Nox
Level 117
God Stats
3W - 2L
1,862 SR
Queue Stats
62W - 59L
1,475 Elo+
Solo
Team Averages
Level 139
1,556 SR
1,515 Elo+

VS

Team Averages
Level 159
1,505 SR
1,555 Elo+
Shiva
Shiva
 
Shiva
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ANHEL0
Osiris
Level 158
God Stats
2W - 3L
1,811 SR
Queue Stats
146W - 136L
1,632 Elo+
Solo
Hachiman
Hachiman
Erdante
Hachiman
Level 152
God Stats
5W - 9L
1,216 SR
Queue Stats
330W - 351L
1,506 Elo+
Solo
Artio
Artio
LittlеWings
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 103L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 1
6,300
1,260
2,894
4,610
1,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
DIADEMON
Artemis
10
0 / 1 / 4
5,523
1,105
6,291
3,421
1,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artio
Psar0
Artio
10
1 / 1 / 3
5,633
1,127
2,602
5,815
4,629
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
TURBOCARDAN
Chronos
10
0 / 2 / 2
5,413
1,083
3,542
3,649
1,096
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 1 / 3
5,633
1,127
1,498
2,275
796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 2 / 2
5,270
1,054
3,538
4,939
3,672
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chiron
 
Chiron
1
0 / 0 / 0
1,212
242
0
0
0
Osiris
ANHEL0
Osiris
12
2 / 1 / 3
5,579
1,116
6,490
8,188
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Erdante
Hachiman
5
0 / 0 / 0
4,212
842
0
0
0
12
3 / 1 / 3
5,962
1,192
3,112
6,072
4,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
4
Kills
6
7
Deaths
4
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
2
1
1.75
L
Shiva
 
Shiva
1
2
2
1
L
Chiron
 
Chiron
0
0
0
0
L
Osiris
ANHEL0
Osiris
2
1
3
3.5
W
Artemis
DIADEMON
Artemis
0
1
4
2
L
Hachiman
Erdante
Hachiman
0
0
0
0
L
3
1
3
4.5
W
Artio
Psar0
Artio
1
1
3
2.5
W
Chronos
TURBOCARDAN
Chronos
0
2
2
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,827
Damage
13,140
19,770
Taken
19,199
9,110
Mitigated
12,897
7,270
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,894
317
282
906
4,610
1,420
0
586
4,024
0
4,725
L
Shiva
 
Shiva
3,538
90
238
269
4,939
3,672
0
1,948
2,923
0
11,407
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
ANHEL0
Osiris
6,490
1,142
240
2,505
8,188
4,868
0
2,992
5,080
0
11,094
W
Artemis
DIADEMON
Artemis
6,291
2,000
0
1,020
3,421
1,169
45
497
2,924
0
12,606
L
Hachiman
Erdante
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
3,112
360
2,141
2,969
6,072
4,357
0
2,142
3,838
6,984
0
W
Artio
Psar0
Artio
2,602
24
914
2,833
5,815
4,629
0
1,013
4,802
3,352
192
W
Chronos
TURBOCARDAN
Chronos
3,542
921
0
495
3,649
1,096
829
344
3,305
8,792
423
W
1,498
175
229
591
2,275
796
441
672
1,603
13,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
22,235
61
Minions Killed
31
0
Camps Cleared
0
488,402
Distance Traveled
308,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,300
1,260
9
2
0
88,536
0
L
Shiva
5,270
1,054
15
3
0
106,855
0
L
Chiron
1,212
242
0
0
0
0
0
L
Osiris
5,579
1,116
5
1
0
110,458
0
W
Artemis
5,523
1,105
6
1
0
98,473
0
L
Hachiman
4,212
842
0
0
0
0
0
L
Artio
5,962
1,192
11
2
0
91,100
0
W
Artio
5,633
1,127
1
0
0
119,526
0
W
Chronos
5,413
1,083
13
3
0
91,943
0
W
Nox
5,633
1,127
32
6
0
89,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role