Player Matchup

Medusa
Medusa
Magway
Medusa
Level 81
God Stats
10W - 13L
1,319 SR
Queue Stats
99W - 103L
1,462 Elo+
Solo
Kukulkan
Kukulkan
alikh
Kukulkan
Level 140
God Stats
1W - 2L
1,199 SR
Queue Stats
3W - 6L
1,360 Elo+
Solo
Tyr
Tyr
iamp173
Tyr
Level 128
God Stats
2W - 3L
1,331 SR
Queue Stats
115W - 115L
1,489 Elo+
Solo
Team Averages
Level 116
1,283 SR
1,437 Elo+

VS

Team Averages
Level 91
1,516 SR
1,475 Elo+
Ne Zha
Ne Zha
Supercon
Ne Zha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 301L
1,495 Elo+
Party 1
Vulcan
Vulcan
ZomBhy
Vulcan
Level 118
God Stats
4W - 6L
1,476 SR
Queue Stats
93W - 93L
1,460 Elo+
Solo
Amaterasu
Amaterasu
unluckiya
Amaterasu
Level 50
God Stats
16W - 15L
1,571 SR
Queue Stats
274W - 284L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Magway
Medusa
18
6 / 1 / 10
11,076
923
14,915
9,167
3,239
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
alikh
Kukulkan
18
7 / 0 / 8
11,564
964
9,785
7,707
2,829
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
15
2 / 3 / 13
10,124
844
6,530
14,234
10,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Supercon
Ne Zha
14
0 / 5 / 2
8,497
708
5,521
10,928
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vulcan
ZomBhy
Vulcan
13
0 / 7 / 1
8,512
709
8,513
12,294
4,299
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
unluckiya
Amaterasu
15
3 / 4 / 0
9,495
791
6,433
13,783
12,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
15
Kills
3
4
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Magway
Medusa
6
1
10
11
L
Ne Zha
Supercon
Ne Zha
0
5
2
0.2
L
Vulcan
ZomBhy
Vulcan
0
7
1
0.07
W
Kukulkan
alikh
Kukulkan
7
0
8
11
W
Tyr
2
3
13
2.83
L
Amaterasu
unluckiya
Amaterasu
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,230
Damage
20,467
31,108
Taken
37,005
16,713
Mitigated
21,432
12,585
Healing
2,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Magway
Medusa
14,915
6,432
0
2,013
9,167
3,239
1,982
3,447
5,651
0
39,126
L
Ne Zha
Supercon
Ne Zha
5,521
649
0
642
10,928
4,681
0
1,730
9,164
0
28,087
L
Vulcan
ZomBhy
Vulcan
8,513
34
0
375
12,294
4,299
0
3,738
8,513
24,014
0
W
Kukulkan
alikh
Kukulkan
9,785
803
0
4,325
7,707
2,829
1,434
3,359
4,264
44,232
1,592
W
Tyr
6,530
713
0
6,247
14,234
10,645
386
1,767
11,955
0
31,619
L
Amaterasu
unluckiya
Amaterasu
6,433
2,315
0
1,535
13,783
12,452
0
4,404
9,345
0
20,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
26,504
160
Minions Killed
121
0
Camps Cleared
0
809,400
Distance Traveled
685,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,076
923
52
4
0
280,314
0
L
Ne Zha
8,497
708
39
3
0
242,433
0
L
Vulcan
8,512
709
37
3
0
197,873
0
W
Kukulkan
11,564
964
75
6
0
258,810
0
W
Tyr
10,124
844
33
3
0
270,276
0
L
Amaterasu
9,495
791
45
4
0
244,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role