Player Matchup

Zhong Kui
Zhong Kui
Kajiner
Zhong Kui
Level 156
God Stats
3W - 4L
1,358 SR
Queue Stats
79W - 70L
1,569 Elo+
Solo
Amaterasu
Amaterasu
Kontu
Amaterasu
Level 144
God Stats
1W - 6L
1,021 SR
Queue Stats
257W - 256L
1,553 Elo+
Party 2
Odin
Odin
MangustiMies
Odin
Level 126
God Stats
2W - 2L
1,372 SR
Queue Stats
194W - 190L
1,540 Elo+
Party 2
Merlin
Merlin
Mivа
Merlin
Level 155
God Stats
2W - 0L
1,694 SR
Queue Stats
90W - 93L
1,579 Elo+
Solo
Sobek
Sobek
Trebius
Sobek
Level 103
God Stats
2W - 3L
1,336 SR
Queue Stats
246W - 252L
1,482 Elo+
Solo
Team Averages
Level 137
1,356 SR
1,545 Elo+

VS

Team Averages
Level 131
1,505 SR
1,502 Elo+
Skadi
Skadi
ArianLin
Skadi
Level 153
God Stats
1W - 2L
1,615 SR
Queue Stats
202W - 177L
1,486 Elo+
Party 1
Charon
Charon
Didek2003
Charon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 128L
1,540 Elo+
Solo
Achilles
Achilles
Mythchief
Achilles
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 194L
1,455 Elo+
Party 1
Chronos
Chronos
UIKA777
Chronos
Level 107
God Stats
1W - 4L
1,204 SR
Queue Stats
132W - 132L
1,485 Elo+
Party 1
Nox
Nox
ZJface
Nox
Level 126
God Stats
1W - 1L
1,704 SR
Queue Stats
67W - 57L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kajiner
Zhong Kui
18
8 / 4 / 12
11,681
834
15,455
16,418
18,869
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amaterasu
Kontu
Amaterasu
18
9 / 3 / 10
11,922
852
9,805
14,532
13,643
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 11
10,645
760
12,240
14,745
16,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Merlin
Mivа
Merlin
18
1 / 2 / 15
10,582
756
15,347
6,676
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Trebius
Sobek
17
2 / 4 / 16
10,034
717
6,628
21,505
20,718
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArianLin
Skadi
14
1 / 7 / 3
8,647
618
11,324
13,036
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charon
Didek2003
Charon
15
2 / 4 / 8
10,259
733
6,764
10,966
10,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
Mythchief
Achilles
17
4 / 4 / 9
11,346
810
8,649
17,950
28,585
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
UIKA777
Chronos
15
2 / 6 / 5
8,934
638
7,485
13,460
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
ZJface
Nox
18
4 / 4 / 5
9,796
700
10,203
9,113
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
25
Kills
13
16
Deaths
25
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
ArianLin
Skadi
1
7
3
0.36
L
Charon
Didek2003
Charon
2
4
8
1.5
W
Zhong Kui
Kajiner
Zhong Kui
8
4
12
3.5
W
Amaterasu
Kontu
Amaterasu
9
3
10
4.67
W
5
3
11
3.5
W
Merlin
Mivа
Merlin
1
2
15
4.25
L
Achilles
Mythchief
Achilles
4
4
9
2.13
W
Sobek
Trebius
Sobek
2
4
16
2.5
L
Chronos
UIKA777
Chronos
2
6
5
0.75
L
Nox
ZJface
Nox
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,475
Damage
44,425
73,876
Taken
64,525
72,591
Mitigated
53,995
24,003
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ArianLin
Skadi
11,324
3,124
156
1,914
13,036
5,323
96
8,081
4,955
0
27,153
L
Charon
Didek2003
Charon
6,764
629
592
1,245
10,966
10,635
0
6,942
4,024
16,962
0
W
Zhong Kui
Kajiner
Zhong Kui
15,455
2,896
1,392
3,065
16,418
18,869
2,221
3,858
12,560
35,163
1,328
W
Amaterasu
Kontu
Amaterasu
9,805
2,752
1,280
1,979
14,532
13,643
917
4,994
9,538
0
18,869
W
12,240
1,469
1,294
2,772
14,745
16,307
388
4,389
10,356
2,401
16,318
W
Merlin
Mivа
Merlin
15,347
900
672
673
6,676
3,054
2,979
2,963
3,713
42,217
0
L
Achilles
Mythchief
Achilles
8,649
1,386
1,068
3,679
17,950
28,585
0
10,484
7,466
0
17,365
W
Sobek
Trebius
Sobek
6,628
761
4,184
6,692
21,505
20,718
699
7,736
12,769
15,035
982
L
Chronos
UIKA777
Chronos
7,485
2,490
696
2,088
13,460
5,261
172
7,896
5,564
17,761
692
L
Nox
ZJface
Nox
10,203
885
716
461
9,113
4,191
0
5,366
3,747
27,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,864
Gold Earned
48,982
157
Minions Killed
139
0
Camps Cleared
0
1,254,969
Distance Traveled
1,119,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,647
618
29
2
0
220,742
0
L
Charon
10,259
733
16
1
0
150,679
0
W
Zhong Kui
11,681
834
47
3
0
220,241
0
W
Amaterasu
11,922
852
27
2
0
279,585
0
W
Odin
10,645
760
19
1
0
279,380
0
W
Merlin
10,582
756
49
4
0
211,116
0
L
Achilles
11,346
810
16
1
0
272,367
0
W
Sobek
10,034
717
15
1
0
264,647
0
L
Chronos
8,934
638
22
2
0
233,636
0
L
Nox
9,796
700
56
4
0
242,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role