Player Matchup

Chaac
Chaac
AWILIXUWU
Chaac
Level 37
God Stats
1W - 0L
1,641 SR
Queue Stats
44W - 46L
1,525 Elo+
Party 1
Loki
Loki
Esculeps
Loki
Level 91
God Stats
6W - 5L
1,604 SR
Queue Stats
127W - 112L
1,537 Elo+
Party 1
Geb
Geb
Nic0zZ
Geb
Level 14
God Stats
3W - 0L
1,218 SR
Queue Stats
5W - 3L
1,457 Elo+
Party 1
Tiamat
Tiamat
arnau2245
Tiamat
Level 20
God Stats
1W - 0L
1,449 SR
Queue Stats
18W - 18L
1,468 Elo+
Party 1
Medusa
Medusa
oOoSiLvRoOo
Medusa
Level 127
God Stats
9W - 7L
1,500 SR
Queue Stats
210W - 182L
1,595 Elo+
Solo
Team Averages
Level 58
1,482 SR
1,517 Elo+

VS

Team Averages
Level 156
1,567 SR
1,483 Elo+
Artio
Artio
DwightSchruteVns
Artio
Level 252
God Stats
1W - 3L
1,511 SR
Queue Stats
211W - 206L
1,526 Elo+
Solo
Maui
Maui
Exor9585
Maui
Level 127
God Stats
19W - 17L
1,548 SR
Queue Stats
135W - 119L
1,518 Elo+
Solo
The Morrigan
The Morrigan
H1dr0j
The Morrigan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
Texi
Apollo
Level 141
God Stats
5W - 4L
1,788 SR
Queue Stats
89W - 73L
1,461 Elo+
Solo
Amaterasu
Amaterasu
ZXdeathNXZ
Amaterasu
Level 101
God Stats
17W - 18L
1,488 SR
Queue Stats
212W - 211L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AWILIXUWU
Chaac
14
3 / 2 / 4
8,770
675
10,522
12,654
10,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Loki
15
10 / 1 / 3
8,621
663
7,016
9,152
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Nic0zZ
Geb
10
0 / 2 / 3
5,733
441
2,683
8,318
5,468
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
arnau2245
Tiamat
14
2 / 2 / 5
8,414
647
7,555
6,640
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
13
2 / 2 / 2
7,623
586
8,297
8,583
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
6,592
507
4,859
13,636
9,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maui
13
5 / 4 / 2
7,458
574
6,011
10,205
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

The Morrigan
H1dr0j
The Morrigan
10
0 / 3 / 4
6,187
476
5,575
8,420
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
Texi
Apollo
12
1 / 3 / 1
7,010
539
5,241
9,399
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
ZXdeathNXZ
Amaterasu
8
1 / 3 / 1
6,057
466
4,284
7,681
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
9
9
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
AWILIXUWU
Chaac
3
2
4
2.5
L
2
4
3
0.88
W
Loki
10
1
3
11.5
L
Maui
5
4
2
1.5
L
The Morrigan
H1dr0j
The Morrigan
0
3
4
0.67
W
Geb
Nic0zZ
Geb
0
2
3
0.75
L
Apollo
Texi
Apollo
1
3
1
0.5
L
Amaterasu
ZXdeathNXZ
Amaterasu
1
3
1
0.5
W
Tiamat
arnau2245
Tiamat
2
2
5
2.25
W
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,073
Damage
25,970
45,347
Taken
49,341
24,793
Mitigated
23,442
14,422
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AWILIXUWU
Chaac
10,522
2,241
0
2,837
12,654
10,045
117
3,839
8,815
0
61,706
L
4,859
509
540
4,644
13,636
9,443
0
3,080
10,398
21,077
1,254
W
Loki
7,016
1,554
0
4,665
9,152
2,958
327
2,612
6,540
0
59,427
L
Maui
6,011
1,533
0
2,386
10,205
5,303
0
356
9,843
42,853
12,135
L
The Morrigan
H1dr0j
The Morrigan
5,575
1,632
0
730
8,420
2,403
0
4,707
3,136
34,664
2,611
W
Geb
Nic0zZ
Geb
2,683
369
0
468
8,318
5,468
27
3,438
4,880
13,476
0
L
Apollo
Texi
Apollo
5,241
2,600
0
2,196
9,399
3,020
0
1,237
8,072
0
54,754
L
Amaterasu
ZXdeathNXZ
Amaterasu
4,284
2,235
0
2,777
7,681
3,273
0
0
7,681
0
22,191
W
Tiamat
arnau2245
Tiamat
7,555
649
0
2,021
6,640
3,483
30
3,295
3,345
55,377
1,303
W
Medusa
8,297
4,442
0
4,431
8,583
2,839
997
2,190
6,393
0
68,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,161
Gold Earned
33,304
458
Minions Killed
311
0
Camps Cleared
0
1,384,922
Distance Traveled
1,223,445
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,770
675
114
9
0
261,148
1
L
Artio
6,592
507
27
2
0
258,587
5
W
Loki
8,621
663
96
7
0
316,039
0
L
Maui
7,458
574
81
6
0
302,272
0
L
The Morrigan
6,187
476
57
4
0
261,977
4
W
Geb
5,733
441
23
2
0
287,811
0
L
Apollo
7,010
539
103
8
0
261,567
3
L
Amaterasu
6,057
466
43
3
0
139,042
0
W
Tiamat
8,414
647
123
9
0
261,663
1
W
Medusa
7,623
586
102
8
0
258,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role