Player Matchup

Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Satan1998
Thanatos
Level 88
God Stats
13W - 15L
1,439 SR
Queue Stats
121W - 101L
1,503 Elo+
Party 1
Scylla
Scylla
Valentincal
Scylla
Level 68
God Stats
0W - 2L
1,310 SR
Queue Stats
127W - 114L
1,606 Elo+
Solo
King Arthur
King Arthur
gummieshot
King Arthur
Level 158
God Stats
3W - 8L
1,365 SR
Queue Stats
142W - 121L
1,548 Elo+
Party 1
Team Averages
Level 118
1,423 SR
1,531 Elo+

VS

Team Averages
Level 93
1,506 SR
1,452 Elo+
Aphrodite
Aphrodite
Cacic
Aphrodite
Level 156
God Stats
22W - 16L
1,656 SR
Queue Stats
209W - 192L
1,486 Elo+
Solo
Thanatos
Thanatos
Diskretiøn
Thanatos
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 33L
1,327 Elo+
Party 2
Ne Zha
Ne Zha
juanakd99
Ne Zha
Level 27
God Stats
5W - 3L
1,489 SR
Queue Stats
26W - 37L
1,313 Elo+
Party 2
Hachiman
Hachiman
suitedu
Hachiman
Level 149
God Stats
3W - 3L
1,385 SR
Queue Stats
35W - 55L
1,409 Elo+
Solo
Chronos
Chronos
zMatmage
Chronos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
2 / 2 / 1
5,341
534
1,721
4,518
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
 
Maui
8
1 / 4 / 4
5,182
518
2,033
7,978
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Satan1998
Thanatos
11
3 / 3 / 2
5,504
550
3,689
8,533
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
10
0 / 3 / 0
5,312
531
1,534
4,624
1,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
gummieshot
King Arthur
10
2 / 4 / 1
5,751
575
7,620
10,256
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cacic
Aphrodite
10
2 / 3 / 3
6,022
602
3,634
8,968
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Diskretiøn
Thanatos
11
3 / 0 / 6
6,033
603
2,571
4,794
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ne Zha
juanakd99
Ne Zha
8
1 / 3 / 2
5,189
519
2,909
7,830
3,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
suitedu
Hachiman
10
1 / 2 / 1
5,614
561
3,904
4,942
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
zMatmage
Chronos
14
9 / 0 / 0
8,219
822
7,206
2,630
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
16
16
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
2
1
1.25
L
Maui
 
Maui
1
4
4
0.75
W
Aphrodite
Cacic
Aphrodite
2
3
3
1.17
W
Thanatos
Diskretiøn
Thanatos
3
0
6
6
L
Thanatos
Satan1998
Thanatos
3
3
2
1.33
L
Scylla
0
3
0
0
L
King Arthur
gummieshot
King Arthur
2
4
1
0.63
W
Ne Zha
juanakd99
Ne Zha
1
3
2
0.67
W
Hachiman
suitedu
Hachiman
1
2
1
0.75
W
Chronos
zMatmage
Chronos
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,597
Damage
20,224
35,909
Taken
29,164
13,346
Mitigated
10,377
13,582
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,721
440
0
1,193
4,518
1,354
0
625
3,893
25,763
0
L
Maui
 
Maui
2,033
380
0
2,013
7,978
4,112
0
2,020
5,958
12,563
1,401
W
Aphrodite
Cacic
Aphrodite
3,634
223
0
4,408
8,968
2,541
0
1,032
7,936
29,660
1,253
W
Thanatos
Diskretiøn
Thanatos
2,571
524
0
3,761
4,794
1,679
0
554
4,240
0
28,278
L
Thanatos
Satan1998
Thanatos
3,689
1,084
0
6,360
8,533
2,363
0
1,758
6,775
0
38,450
L
Scylla
1,534
416
0
500
4,624
1,123
0
1,745
2,879
39,885
0
L
King Arthur
gummieshot
King Arthur
7,620
797
0
3,516
10,256
4,394
0
4,136
5,693
1,883
34,419
W
Ne Zha
juanakd99
Ne Zha
2,909
774
0
1,048
7,830
3,937
0
1,774
5,930
0
14,891
W
Hachiman
suitedu
Hachiman
3,904
2,277
0
1,533
4,942
1,369
671
1,363
3,369
0
41,593
W
Chronos
zMatmage
Chronos
7,206
3,199
0
1,058
2,630
851
1,112
496
2,134
59,405
790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,090
Gold Earned
31,077
275
Minions Killed
327
0
Camps Cleared
0
1,017,964
Distance Traveled
1,005,505
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,341
534
62
6
0
199,567
0
L
Maui
5,182
518
13
1
0
195,789
0
W
Aphrodite
6,022
602
59
6
0
181,263
2
W
Thanatos
6,033
603
59
6
0
231,532
0
L
Thanatos
5,504
550
64
6
0
236,713
0
L
Scylla
5,312
531
75
8
0
174,083
3
L
King Arthur
5,751
575
61
6
0
211,812
0
W
Ne Zha
5,189
519
18
2
0
199,720
0
W
Hachiman
5,614
561
73
7
0
184,177
0
W
Chronos
8,219
822
118
12
0
208,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role