Player Matchup

He Bo
He Bo
Av0nt
He Bo
Level 147
God Stats
59W - 54L
1,597 SR
Queue Stats
581W - 585L
1,547 Elo+
Party 2
Geb
Geb
Indumentum
Geb
Level 189
God Stats
3W - 2L
1,679 SR
Queue Stats
71W - 62L
1,626 Elo+
Party 2
Erlang Shen
Erlang Shen
TheDemiGodOW
Erlang Shen
Level 146
God Stats
2W - 7L
1,228 SR
Queue Stats
129W - 135L
1,494 Elo+
Solo
Neith
Neith
strahila
Neith
Level 133
God Stats
2W - 5L
1,614 SR
Queue Stats
12W - 20L
1,402 Elo+
Party 2
Nu Wa
Nu Wa
你迈哥MAI
Nu Wa
Level 139
God Stats
5W - 9L
1,372 SR
Queue Stats
194W - 179L
1,500 Elo+
Solo
Team Averages
Level 151
1,498 SR
1,514 Elo+

VS

Team Averages
Level 144
1,574 SR
1,449 Elo+
Ganesha
Ganesha
 
Ganesha
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DrZ-Mkn
Nu Wa
Level 189
God Stats
71W - 59L
1,670 SR
Queue Stats
603W - 599L
1,484 Elo+
Party 1
Mulan
Mulan
Rivallll
Mulan
Level 129
God Stats
4W - 1L
1,701 SR
Queue Stats
84W - 66L
1,588 Elo+
Solo
Neith
Neith
giangianfranco
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,354 Elo+
Party 3
Loki
Loki
illusionzzstorm
Loki
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 77L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Av0nt
He Bo
9
0 / 5 / 1
5,850
418
3,822
7,195
1,577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 4
6,282
449
4,871
9,739
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
TheDemiGodOW
Erlang Shen
14
1 / 1 / 3
7,346
525
5,684
14,434
8,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
strahila
Neith
13
6 / 3 / 0
7,959
569
7,852
7,014
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 0
8,006
572
13,559
4,814
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 4
6,771
484
3,291
11,416
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
DrZ-Mkn
Nu Wa
13
3 / 1 / 2
7,611
544
7,780
6,828
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Rivallll
Mulan
15
5 / 3 / 1
9,086
649
8,825
14,567
8,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 4
7,409
529
5,230
9,589
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 3
8,081
577
4,100
10,769
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
13
13
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
4
2
L
He Bo
Av0nt
He Bo
0
5
1
0.1
W
Nu Wa
DrZ-Mkn
Nu Wa
3
1
2
4
L
0
2
4
1
W
Mulan
Rivallll
Mulan
5
3
1
1.83
L
Erlang Shen
TheDemiGodOW
Erlang Shen
1
1
3
2.5
W
1
5
4
0.6
W
4
1
3
5.5
L
Neith
strahila
Neith
6
3
0
2
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,788
Damage
29,226
43,196
Taken
53,169
19,872
Mitigated
23,798
10,478
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,291
465
0
2,527
11,416
7,827
0
6,081
5,335
25,301
0
L
He Bo
Av0nt
He Bo
3,822
73
0
1,693
7,195
1,577
0
1,015
6,006
27,057
0
W
Nu Wa
DrZ-Mkn
Nu Wa
7,780
1,216
0
1,387
6,828
1,478
0
5,145
1,683
50,595
1,039
L
4,871
327
0
1,526
9,739
6,908
0
2,899
6,619
23,940
0
W
Mulan
Rivallll
Mulan
8,825
1,501
0
5,109
14,567
8,692
0
5,537
9,030
0
61,190
L
Erlang Shen
TheDemiGodOW
Erlang Shen
5,684
3,357
0
4,984
14,434
8,068
0
2,439
11,724
0
63,191
W
5,230
2,313
0
1,825
9,589
2,769
150
2,821
6,768
0
41,697
W
4,100
1,258
0
5,863
10,769
3,032
0
2,540
8,229
0
72,518
L
Neith
strahila
Neith
7,852
2,036
0
1,317
7,014
2,289
63
1,222
5,615
0
59,085
L
13,559
2,567
0
958
4,814
1,030
135
2,307
2,271
66,095
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,443
Gold Earned
38,958
395
Minions Killed
436
0
Camps Cleared
0
1,380,288
Distance Traveled
1,440,249
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,771
484
13
1
0
312,608
6
L
He Bo
5,850
418
51
4
0
204,773
0
W
Nu Wa
7,611
544
118
8
0
272,492
3
L
Geb
6,282
449
23
2
0
296,539
0
W
Mulan
9,086
649
122
9
0
271,760
0
L
Erlang Shen
7,346
525
96
7
0
314,810
2
W
Neith
7,409
529
84
6
0
239,069
0
W
Loki
8,081
577
99
7
0
344,320
0
L
Neith
7,959
569
110
8
0
282,992
2
L
Nu Wa
8,006
572
115
8
0
281,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role