Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Masters
FutabaˆRio
Serqet
Masters
Level 171
God Stats
4W - 7L
1,585 SR
Queue Stats
274W - 227L
2,446 MMR
Solo
Ganesha
Ganesha
Platinum IV
Nekrorised
Ganesha
Platinum IV
Level 193
God Stats
21W - 12L
1,731 SR
Queue Stats
1,059W - 1,091L
1,705 MMR
Solo
Hachiman
Hachiman
Diamond I
Speczera
Hachiman
Diamond I
Level 152
God Stats
7W - 5L
1,587 SR
Queue Stats
511W - 445L
2,867 MMR
Solo
Nox
Nox
Diamond I
marcelitooZ
Nox
Diamond I
Level 187
God Stats
1W - 1L
1,231 SR
Queue Stats
188W - 144L
2,790 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,527 SR
2,262 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,621 SR
2,335 MMR
Tsukuyomi
Tsukuyomi
Masters
Farinha415
Tsukuyomi
Masters
Level 184
God Stats
33W - 18L
1,698 SR
Queue Stats
618W - 481L
2,583 MMR
Party 1
Persephone
Persephone
Masters
McLeozinho
Persephone
Masters
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 59L
2,682 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
OiEuSouCasada
Hou Yi
Diamond I
Level 158
God Stats
2W - 3L
1,735 SR
Queue Stats
272W - 242L
2,380 MMR
Solo
Sylvanus
Sylvanus
Masters
baianowp
Sylvanus
Masters
Level 89
God Stats
14W - 16L
1,672 SR
Queue Stats
77W - 74L
2,351 MMR
Solo
Achilles
Achilles
Gold I
zeroshadow91
Achilles
Gold I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 358L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
3 / 0 / 1
4,804
961
1,970
2,553
595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
7
2 / 0 / 1
3,775
755
1,200
2,911
896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ganesha
Nekrorised
Ganesha
6
0 / 1 / 3
3,839
768
1,911
4,286
2,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Speczera
Hachiman
6
2 / 1 / 0
3,620
724
4,625
3,437
866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 1
3,627
725
270
2,057
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
King ArthurKuzenboScyllaAwilix

VS

Bans
MulanGebDa JiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Farinha415
Tsukuyomi
7
0 / 1 / 0
3,236
647
1,019
2,824
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
McLeozinho
Persephone
7
0 / 1 / 0
3,566
713
2,072
1,475
332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 1 / 0
3,809
762
2,794
3,991
1,090
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Sylvanus
baianowp
Sylvanus
5
0 / 2 / 2
3,502
700
2,709
5,571
3,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Achilles
zeroshadow91
Achilles
2
0 / 2 / 0
2,584
517
509
2,087
884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
1
3.5
L
Tsukuyomi
Farinha415
Tsukuyomi
0
1
0
0
W
Serqet
2
0
1
2.5
L
Persephone
McLeozinho
Persephone
0
1
0
0
W
Ganesha
Nekrorised
Ganesha
0
1
3
1.5
L
2
1
0
2
W
Hachiman
Speczera
Hachiman
2
1
0
2
L
Sylvanus
baianowp
Sylvanus
0
2
2
0.5
W
0
0
1
0.5
L
Achilles
zeroshadow91
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,976
Damage
9,103
15,244
Taken
15,948
5,399
Mitigated
6,726
5,819
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,970
1,086
0
1,294
2,553
595
0
410
2,105
0
26,631
L
Tsukuyomi
Farinha415
Tsukuyomi
1,019
179
0
1,348
2,824
706
0
90
2,734
0
15,657
W
Serqet
1,200
385
0
375
2,911
896
0
631
2,196
0
16,569
L
Persephone
McLeozinho
Persephone
2,072
43
0
304
1,475
332
0
180
1,219
16,898
0
W
Ganesha
Nekrorised
Ganesha
1,911
310
0
1,788
4,286
2,469
0
1,325
2,961
8,329
869
L
2,794
1,974
0
1,409
3,991
1,090
0
663
3,328
0
20,913
W
Hachiman
Speczera
Hachiman
4,625
2,808
0
1,737
3,437
866
0
1,384
2,053
0
18,577
L
Sylvanus
baianowp
Sylvanus
2,709
1,121
505
2,344
5,571
3,714
0
1,146
4,425
10,220
0
W
270
0
0
625
2,057
573
0
823
1,148
17,995
0
L
Achilles
zeroshadow91
Achilles
509
106
0
418
2,087
884
0
0
2,087
0
3,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,665
Gold Earned
16,697
182
Minions Killed
133
0
Camps Cleared
0
583,860
Distance Traveled
478,969
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,804
961
62
12
0
124,038
0
L
Tsukuyomi
3,236
647
32
6
0
148,428
0
W
Serqet
3,775
755
35
7
0
125,694
0
L
Persephone
3,566
713
39
8
0
119,103
0
W
Ganesha
3,839
768
2
0
0
119,451
2
L
Hou Yi
3,809
762
48
10
0
92,452
0
W
Hachiman
3,620
724
46
9
0
102,129
0
L
Sylvanus
3,502
700
9
2
0
88,880
0
W
Nox
3,627
725
37
7
0
112,548
0
L
Achilles
2,584
517
5
1
0
30,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role