Player Matchup

Anhur
Anhur
AlmiGhtTyKinG133
Anhur
Level 66
God Stats
3W - 8L
1,416 SR
Queue Stats
82W - 92L
1,448 Elo+
Solo
Fenrir
Fenrir
KillerOtheMesiah
Fenrir
Level 47
God Stats
6W - 8L
1,519 SR
Queue Stats
58W - 91L
1,372 Elo+
Solo
Nike
Nike
Maury Austin
Nike
Level 125
God Stats
10W - 6L
1,687 SR
Queue Stats
129W - 136L
1,401 Elo+
Solo
Thor
Thor
apocolypsenow
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 315L
1,377 Elo+
Solo
Nu Wa
Nu Wa
sh9714spook
Nu Wa
Level 40
God Stats
7W - 7L
1,381 SR
Queue Stats
16W - 30L
1,096 Elo+
Solo
Team Averages
Level 65
1,501 SR
1,339 Elo+

VS

Team Averages
Level 75
1,511 SR
1,453 Elo+
Horus
Horus
Mista G9321
Horus
Level 87
God Stats
26W - 20L
1,589 SR
Queue Stats
208W - 217L
1,440 Elo+
Solo
Aphrodite
Aphrodite
OxBlizZyxO
Aphrodite
Level 67
God Stats
3W - 1L
1,317 SR
Queue Stats
11W - 6L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
RageFire124
Cthulhu
Level 67
God Stats
3W - 2L
1,633 SR
Queue Stats
32W - 39L
1,404 Elo+
Solo
Zeus
Zeus
SupremeGimli
Zeus
Level 88
God Stats
3W - 1L
1,455 SR
Queue Stats
21W - 14L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
temp-48345137
Gilgamesh
Level 66
God Stats
144W - 136L
1,562 SR
Queue Stats
217W - 231L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,302
589
2,673
5,456
1,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 5 / 1
4,472
497
1,509
9,096
4,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
4,991
555
1,180
6,562
1,613
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
3,359
373
0
0
0
9
0 / 1 / 1
4,885
543
2,695
4,199
1,864
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,658
629
2,009
4,633
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Aphrodite
OxBlizZyxO
Aphrodite
8
1 / 1 / 4
5,278
586
810
3,653
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RageFire124
Cthulhu
8
2 / 1 / 0
5,506
612
2,414
6,685
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 1
5,722
636
3,629
3,388
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
temp-48345137
Gilgamesh
12
3 / 1 / 3
6,401
711
3,931
8,038
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
9
11
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
0
5
1
0.1
L
1
1
0
1
W
0
0
1
0.5
W
Aphrodite
OxBlizZyxO
Aphrodite
1
1
4
3
W
Cthulhu
RageFire124
Cthulhu
2
1
0
2
W
3
1
1
3.5
L
0
0
0
0
L
0
1
1
0.5
W
Gilgamesh
temp-48345137
Gilgamesh
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,057
Damage
12,793
25,313
Taken
26,397
9,535
Mitigated
10,152
7,660
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,673
1,562
0
753
5,456
1,526
0
1,764
3,610
0
25,099
L
1,509
196
69
2,560
9,096
4,532
0
1,685
7,317
0
21,814
L
1,180
92
0
3,138
6,562
1,613
0
823
5,663
0
23,083
W
2,009
1,013
70
898
4,633
1,532
66
328
4,305
0
29,269
W
Aphrodite
OxBlizZyxO
Aphrodite
810
236
1,223
1,964
3,653
835
646
256
3,397
19,559
971
W
Cthulhu
RageFire124
Cthulhu
2,414
252
0
916
6,685
3,702
220
859
5,826
25,048
0
W
3,629
630
0
417
3,388
845
398
725
2,663
26,869
1,426
L
0
0
0
0
0
0
0
0
0
0
0
L
2,695
1,008
0
1,140
4,199
1,864
0
2,088
1,879
16,763
0
W
Gilgamesh
temp-48345137
Gilgamesh
3,931
1,112
0
1,505
8,038
3,238
68
527
7,511
0
50,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,009
Gold Earned
28,565
174
Minions Killed
279
0
Camps Cleared
0
655,263
Distance Traveled
888,942
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,302
589
50
6
0
155,875
0
L
Fenrir
4,472
497
34
4
0
157,422
0
L
Nike
4,991
555
36
4
0
193,452
2
W
Horus
5,658
629
59
7
0
164,463
2
W
Aphrodite
5,278
586
31
3
0
178,554
0
W
Cthulhu
5,506
612
42
5
0
194,626
1
W
Zeus
5,722
636
51
6
0
135,606
0
L
Thor
3,359
373
0
0
0
0
0
L
Nu Wa
4,885
543
54
6
0
148,514
0
W
Gilgamesh
6,401
711
96
11
0
215,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role