Player Matchup

Geb
Geb
FluffieMuffins
Geb
Level 159
God Stats
4W - 1L
1,876 SR
Queue Stats
193W - 204L
1,569 Elo+
Solo
Medusa
Medusa
Gortri
Medusa
Level 153
God Stats
16W - 4L
1,808 SR
Queue Stats
69W - 39L
1,733 Elo+
Solo
Baron Samedi
Baron Samedi
flandrèscarlet
Baron Samedi
Level 116
God Stats
5W - 1L
1,907 SR
Queue Stats
75W - 40L
1,703 Elo+
Solo
Team Averages
Level 143
1,864 SR
1,668 Elo+

VS

Team Averages
Level 148
1,528 SR
1,549 Elo+
Cthulhu
Cthulhu
xNGAx MaNy
Cthulhu
Level 154
God Stats
8W - 6L
1,529 SR
Queue Stats
74W - 61L
1,545 Elo+
Party 1
Poseidon
Poseidon
xNGAxNoJohns
Poseidon
Level 143
God Stats
3W - 6L
1,414 SR
Queue Stats
70W - 55L
1,548 Elo+
Party 1
Thanatos
Thanatos
xNGAxRiver5006
Thanatos
Level 146
God Stats
1W - 2L
1,641 SR
Queue Stats
84W - 68L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 9
8,151
815
4,737
13,884
13,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Gortri
Medusa
16
7 / 0 / 4
9,850
985
9,288
9,554
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
flandrèscarlet
Baron Samedi
15
3 / 1 / 7
9,244
924
7,525
8,036
6,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
xNGAx MaNy
Cthulhu
14
0 / 2 / 3
7,894
789
10,196
10,521
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
xNGAxNoJohns
Poseidon
14
2 / 4 / 1
8,202
820
6,260
6,907
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
1 / 5 / 0
7,237
724
2,752
7,334
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Medusa
Gortri
Medusa
7
0
4
9
W
Baron Samedi
flandrèscarlet
Baron Samedi
3
1
7
6.5
L
Cthulhu
xNGAx MaNy
Cthulhu
0
2
3
0.75
L
Poseidon
xNGAxNoJohns
Poseidon
2
4
1
0.63
L
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,550
Damage
19,208
31,474
Taken
24,762
23,420
Mitigated
10,593
12,687
Healing
5,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,737
319
0
6,017
13,884
13,412
335
5,622
7,471
13,656
601
W
Medusa
Gortri
Medusa
9,288
2,933
0
3,107
9,554
3,759
3,135
4,028
5,000
0
34,693
W
Baron Samedi
flandrèscarlet
Baron Samedi
7,525
1,052
894
2,669
8,036
6,249
613
3,903
3,547
35,614
1,222
L
Cthulhu
xNGAx MaNy
Cthulhu
10,196
331
110
2,307
10,521
6,528
0
6,072
4,310
26,319
1,854
L
Poseidon
xNGAxNoJohns
Poseidon
6,260
937
0
854
6,907
1,868
0
2,403
4,478
28,485
0
L
Thanatos
2,752
371
0
2,206
7,334
2,197
0
2,874
4,421
0
10,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,245
Gold Earned
23,333
141
Minions Killed
121
0
Camps Cleared
0
557,641
Distance Traveled
554,850
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,151
815
15
2
0
195,938
0
W
Medusa
9,850
985
64
6
0
214,722
0
W
Baron Samedi
9,244
924
62
6
0
146,981
0
L
Cthulhu
7,894
789
50
5
0
193,219
2
L
Poseidon
8,202
820
48
5
0
183,446
1
L
Thanatos
7,237
724
23
2
0
178,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role