Player Matchup

Ymir
Ymir
AllTimeDunk
Ymir
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,238 Elo+
Solo
Thanatos
Thanatos
LepperSasuke
Thanatos
Level 93
God Stats
15W - 18L
1,476 SR
Queue Stats
156W - 138L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Zolikiel
Danzaburou
Level 51
God Stats
42W - 31L
1,563 SR
Queue Stats
65W - 68L
1,438 Elo+
Party 1
Surtr
Surtr
ghost_yeashy05
Surtr
Level 91
God Stats
13W - 16L
1,434 SR
Queue Stats
67W - 73L
1,423 Elo+
Party 1
Nox
Nox
poto-chlore
Nox
Level 89
God Stats
3W - 2L
1,455 SR
Queue Stats
515W - 497L
1,434 Elo+
Solo
Team Averages
Level 72
1,486 SR
1,400 Elo+

VS

Team Averages
Level 90
1,558 SR
1,479 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AnimeBlakk
Surtr
Level 124
God Stats
126W - 105L
1,543 SR
Queue Stats
153W - 126L
1,473 Elo+
Solo
Bellona
Bellona
GingerJesus8745
Bellona
Level 47
God Stats
3W - 3L
1,580 SR
Queue Stats
124W - 139L
1,437 Elo+
Solo
Cernunnos
Cernunnos
Ill_Ka0s_lII
Cernunnos
Level 107
God Stats
27W - 26L
1,612 SR
Queue Stats
336W - 326L
1,528 Elo+
Solo
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 89
God Stats
362W - 308L
1,552 SR
Queue Stats
814W - 847L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
8,244
589
6,666
8,693
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
LepperSasuke
Thanatos
13
3 / 3 / 5
7,278
520
6,145
13,072
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
Zolikiel
Danzaburou
10
1 / 2 / 6
6,563
469
4,919
5,899
1,698
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
2 / 1 / 5
7,835
560
8,021
10,432
8,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 1 / 3
8,268
591
9,009
5,367
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 2 / 0
6,987
499
5,662
9,211
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
11
2 / 5 / 3
6,579
470
5,340
14,680
9,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 0
6,126
438
5,327
13,513
10,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cernunnos
Ill_Ka0s_lII
Cernunnos
11
1 / 3 / 1
6,532
467
4,949
9,928
2,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 2
6,038
431
4,161
5,622
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
7
7
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
2
0
2
W
4
0
7
7.5
L
Surtr
2
5
3
0.7
L
0
2
0
0
L
Cernunnos
Ill_Ka0s_lII
Cernunnos
1
3
1
0.5
W
Thanatos
LepperSasuke
Thanatos
3
3
5
1.83
W
Danzaburou
Zolikiel
Danzaburou
1
2
6
2
L
0
3
2
0.33
W
2
1
5
4.5
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,760
Damage
25,439
43,463
Taken
52,954
23,204
Mitigated
27,209
17,481
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,662
846
0
4,451
9,211
3,154
0
3,018
6,101
0
52,968
W
6,666
635
0
1,644
8,693
6,894
140
1,263
7,325
24,991
2,053
L
Surtr
5,340
1,358
0
1,898
14,680
9,146
430
4,385
10,107
1,440
34,634
L
5,327
1,093
0
3,604
13,513
10,403
0
4,002
9,437
0
35,141
L
Cernunnos
Ill_Ka0s_lII
Cernunnos
4,949
2,150
263
3,390
9,928
2,984
648
2,540
7,324
0
36,880
W
Thanatos
LepperSasuke
Thanatos
6,145
1,221
0
10,106
13,072
4,431
0
645
12,390
0
53,678
W
Danzaburou
Zolikiel
Danzaburou
4,919
1,123
0
1,291
5,899
1,698
420
594
5,305
0
29,001
L
4,161
2,133
0
980
5,622
1,522
0
2,696
2,701
23,259
0
W
8,021
1,467
0
2,488
10,432
8,178
319
252
9,649
10,435
39,159
W
9,009
264
0
1,952
5,367
2,003
0
1,634
3,660
45,749
322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,188
Gold Earned
32,262
355
Minions Killed
309
0
Camps Cleared
0
1,362,694
Distance Traveled
1,252,356
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,987
499
88
6
0
293,145
0
W
Ymir
8,244
589
41
3
0
257,113
2
L
Surtr
6,579
470
64
5
0
275,365
0
L
Bellona
6,126
438
52
4
0
259,913
0
L
Cernunnos
6,532
467
64
5
0
236,694
1
W
Thanatos
7,278
520
88
6
0
307,986
1
W
Danzaburou
6,563
469
47
3
0
251,643
0
L
Nu Wa
6,038
431
41
3
0
187,239
0
W
Surtr
7,835
560
94
7
0
249,824
0
W
Nox
8,268
591
85
6
0
296,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role