Player Matchup

Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold IV
 
Cliodhna
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
Alexqc17
Sylvanus
Silver II
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 56L
1,462 MMR
Solo
Atlas
Atlas
Gold III
Litlbate
Atlas
Gold III
Level 128
God Stats
3W - 4L
1,485 SR
Queue Stats
92W - 99L
1,484 MMR
Solo
Nut
Nut
Gold III
kevinpoollx
Nut
Gold III
Level 149
God Stats
16W - 15L
1,469 SR
Queue Stats
66W - 62L
1,463 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,491 SR
1,482 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,525 SR
1,480 MMR
Apollo
Apollo
Gold III
DrWrecker
Apollo
Gold III
Level 121
God Stats
14W - 10L
1,625 SR
Queue Stats
210W - 204L
1,487 MMR
Solo
Chang'e
Chang'e
Silver II
MONTA_4_PRES
Chang'e
Silver II
Level 124
God Stats
3W - 1L
1,395 SR
Queue Stats
57W - 54L
1,483 MMR
Solo
Hercules
Hercules
Gold III
MajinWHO20
Hercules
Gold III
Level 157
God Stats
5W - 5L
1,536 SR
Queue Stats
79W - 83L
1,471 MMR
Solo
Geb
Geb
Gold IV
Nathan_shinx
Geb
Gold IV
Level 105
God Stats
2W - 1L
1,419 SR
Queue Stats
42W - 42L
1,461 MMR
Solo
Bastet
Bastet
Bronze III
white reaper330
Bastet
Bronze III
Level 149
God Stats
1W - 0L
1,649 SR
Queue Stats
1W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 1 / 4
8,626
575
8,335
5,635
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
 
Cliodhna
12
1 / 1 / 2
6,879
459
3,247
7,712
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Alexqc17
Sylvanus
12
4 / 1 / 3
7,933
529
4,024
13,383
9,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
Litlbate
Atlas
12
0 / 6 / 0
7,489
499
8,196
12,082
9,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

16
3 / 0 / 3
8,901
593
8,478
9,418
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
MulanArtioAo KuangSusanoAwilix

VS

Bans
AgniHun BatzScyllaErlang ShenKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DrWrecker
Apollo
13
0 / 4 / 1
6,948
463
6,516
9,230
3,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
MONTA_4_PRES
Chang'e
14
2 / 2 / 1
8,037
536
5,290
7,364
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MajinWHO20
Hercules
15
4 / 0 / 2
9,199
613
7,465
13,568
9,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 1
7,038
469
5,953
13,377
8,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 1 / 2
7,269
485
3,510
10,889
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
9
9
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
1
4
4
L
Cliodhna
 
Cliodhna
1
1
2
2
L
Sylvanus
Alexqc17
Sylvanus
4
1
3
5.5
W
Apollo
DrWrecker
Apollo
0
4
1
0.13
L
Atlas
Litlbate
Atlas
0
6
0
0
W
Chang'e
MONTA_4_PRES
Chang'e
2
2
1
1.25
W
Hercules
MajinWHO20
Hercules
4
0
2
5
W
1
3
1
0.5
L
3
0
3
4.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,280
Damage
28,734
48,230
Taken
54,428
27,112
Mitigated
27,639
21,326
Healing
21,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
8,335
920
0
476
5,635
1,913
0
2,406
3,049
78,456
837
L
Cliodhna
 
Cliodhna
3,247
863
0
4,600
7,712
2,340
0
811
6,834
0
59,143
L
Sylvanus
Alexqc17
Sylvanus
4,024
1,224
4,956
4,938
13,383
9,714
6
4,261
8,860
15,871
0
W
Apollo
DrWrecker
Apollo
6,516
4,027
0
3,322
9,230
3,373
0
1,620
7,610
0
59,449
L
Atlas
Litlbate
Atlas
8,196
1,901
0
1,826
12,082
9,581
0
985
10,325
42,184
1,975
W
Chang'e
MONTA_4_PRES
Chang'e
5,290
130
1,257
3,564
7,364
2,375
0
3,798
3,526
56,994
0
W
Hercules
MajinWHO20
Hercules
7,465
2,144
0
5,770
13,568
9,846
408
6,662
5,856
0
60,153
W
5,953
526
0
2,775
13,377
8,574
0
4,371
8,966
29,503
4,137
L
8,478
5,261
0
4,530
9,418
3,564
42
1,485
7,933
0
75,939
W
3,510
1,022
0
4,986
10,889
3,471
0
2,610
8,189
0
52,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,828
Gold Earned
38,491
484
Minions Killed
498
0
Camps Cleared
0
1,443,552
Distance Traveled
1,517,361
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,626
575
132
9
0
338,957
3
L
Cliodhna
6,879
459
95
6
0
252,712
0
L
Sylvanus
7,933
529
22
1
0
288,726
8
W
Apollo
6,948
463
88
6
0
284,301
0
L
Atlas
7,489
499
98
7
0
277,077
2
W
Chang'e
8,037
536
126
8
0
310,732
2
W
Hercules
9,199
613
138
9
0
285,077
0
W
Geb
7,038
469
47
3
0
307,933
0
L
Nut
8,901
593
137
9
0
286,080
4
W
Bastet
7,269
485
99
7
0
329,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role