Player Matchup

Neith
Neith
AkiShin001
Neith
Level 39
God Stats
1W - 2L
1,243 SR
Queue Stats
17W - 40L
1,234 Elo+
Solo
Horus
Horus
El Casa DINO
Horus
Level 89
God Stats
1W - 1L
1,223 SR
Queue Stats
228W - 233L
1,538 Elo+
Party 1
Cerberus
Cerberus
TROPPICO59
Cerberus
Level 63
God Stats
4W - 0L
1,745 SR
Queue Stats
57W - 56L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
Yogo194
Zhong Kui
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
150W - 133L
1,453 Elo+
Solo
Loki
Loki
polarttt
Loki
Level 88
God Stats
23W - 18L
1,412 SR
Queue Stats
306W - 307L
1,469 Elo+
Solo
Team Averages
Level 77
1,425 SR
1,428 Elo+

VS

Team Averages
Level 125
1,579 SR
1,506 Elo+
Izanami
Izanami
CryMe_0
Izanami
Level 105
God Stats
7W - 3L
1,769 SR
Queue Stats
184W - 165L
1,526 Elo+
Solo
Kali
Kali
L3GEND-_ARY0
Kali
Level 106
God Stats
2W - 4L
1,392 SR
Queue Stats
354W - 344L
1,501 Elo+
Solo
Chaac
Chaac
Larzen_91
Chaac
Level 197
God Stats
156W - 116L
1,614 SR
Queue Stats
523W - 527L
1,495 Elo+
Solo
Geb
Geb
Parkhill96
Geb
Level 69
God Stats
2W - 4L
1,622 SR
Queue Stats
172W - 170L
1,448 Elo+
Solo
Eset
Eset
ReloadVD
Eset
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 167L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 0 / 2
6,684
608
6,282
5,650
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 0 / 0
5,792
527
7,076
9,797
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
TROPPICO59
Cerberus
10
2 / 1 / 6
6,263
569
5,132
8,825
4,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Yogo194
Zhong Kui
11
2 / 1 / 2
6,149
559
5,651
7,140
5,109
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
12
7 / 1 / 2
6,795
618
5,947
6,911
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CryMe_0
Izanami
8
0 / 5 / 1
5,102
464
2,990
7,843
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,505
500
3,779
10,632
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
Larzen_91
Chaac
12
0 / 2 / 0
6,816
620
6,091
9,845
6,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
1 / 2 / 0
5,087
462
4,944
8,826
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
11
1 / 4 / 1
6,235
567
4,435
7,410
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
3
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
2
4
L
Izanami
CryMe_0
Izanami
0
5
1
0.1
W
2
0
0
2
L
1
3
0
0.33
L
Chaac
Larzen_91
Chaac
0
2
0
0
L
1
2
0
0.5
L
Eset
1
4
1
0.38
W
Cerberus
TROPPICO59
Cerberus
2
1
6
5
W
Zhong Kui
Yogo194
Zhong Kui
2
1
2
3
W
Loki
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,088
Damage
22,239
38,323
Taken
44,556
21,441
Mitigated
19,270
17,043
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,282
788
0
1,968
5,650
1,813
408
1,461
4,189
0
53,806
L
Izanami
CryMe_0
Izanami
2,990
1,641
0
1,345
7,843
1,972
0
1,983
5,860
0
30,798
W
7,076
3,003
80
3,877
9,797
7,540
0
716
9,081
0
35,322
L
3,779
1,972
0
4,355
10,632
3,483
0
2,121
8,434
0
39,220
L
Chaac
Larzen_91
Chaac
6,091
807
0
3,848
9,845
6,127
0
0
9,247
1,663
53,749
L
4,944
437
0
2,100
8,826
5,270
0
2,194
6,632
18,687
0
L
Eset
4,435
390
147
1,865
7,410
2,418
0
4,338
3,072
41,278
134
W
Cerberus
TROPPICO59
Cerberus
5,132
582
1,553
3,264
8,825
4,867
68
3,773
5,052
15,460
1,150
W
Zhong Kui
Yogo194
Zhong Kui
5,651
562
0
3,129
7,140
5,109
0
3,019
4,121
36,386
0
W
Loki
5,947
1,706
0
3,172
6,911
2,112
0
1,108
5,803
0
40,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
28,745
325
Minions Killed
309
0
Camps Cleared
0
1,102,869
Distance Traveled
1,063,403
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,684
608
89
8
0
213,963
4
L
Izanami
5,102
464
56
5
0
199,190
0
W
Horus
5,792
527
50
5
0
223,608
2
L
Kali
5,505
500
62
6
0
254,214
0
L
Chaac
6,816
620
96
9
0
195,070
0
L
Geb
5,087
462
21
2
0
224,175
0
L
Eset
6,235
567
74
7
0
190,754
2
W
Cerberus
6,263
569
48
4
0
216,816
1
W
Zhong Kui
6,149
559
65
6
0
193,692
5
W
Loki
6,795
618
73
7
0
254,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role