Player Matchup

Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ImperatorUN
King Arthur
Level 127
God Stats
4W - 5L
1,332 SR
Queue Stats
69W - 77L
1,445 Elo+
Solo
Hou Yi
Hou Yi
TheFeel
Hou Yi
Level 195
God Stats
3W - 5L
1,503 SR
Queue Stats
42W - 43L
1,555 Elo+
Solo
Vulcan
Vulcan
xTF2Kxkillerx
Vulcan
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 20L
1,394 Elo+
Party 2
Team Averages
Level 149
1,467 SR
1,479 Elo+

VS

Team Averages
Level 60
1,489 SR
1,418 Elo+
Freya
Freya
 
Freya
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
St1nky_Squid
Ix Chel
Level 68
God Stats
16W - 15L
1,428 SR
Queue Stats
88W - 79L
1,487 Elo+
Solo
Neith
Neith
Steinhero
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,296 Elo+
Party 1
Anubis
Anubis
Vardal
Anubis
Level 121
God Stats
31W - 27L
1,515 SR
Queue Stats
162W - 157L
1,512 Elo+
Solo
Nemesis
Nemesis
kawaiilp
Nemesis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
5 / 0 / 8
7,833
603
4,997
12,583
10,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
 
Cthulhu
15
4 / 0 / 6
7,753
596
6,803
8,971
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ImperatorUN
King Arthur
11
0 / 4 / 0
6,304
485
4,528
12,528
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
TheFeel
Hou Yi
11
4 / 7 / 2
7,110
547
6,259
8,727
2,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 2 / 3
7,587
584
8,899
4,441
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
4 / 5 / 3
6,668
513
6,839
10,650
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ix Chel
St1nky_Squid
Ix Chel
12
3 / 3 / 1
6,675
513
6,337
8,587
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Steinhero
Neith
10
2 / 4 / 3
6,270
482
5,802
8,048
2,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Vardal
Anubis
13
4 / 1 / 0
7,811
601
8,239
7,928
3,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
kawaiilp
Nemesis
8
0 / 5 / 1
5,318
409
905
9,532
1,735

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
18
Kills
13
13
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
0
8
9
W
Cthulhu
 
Cthulhu
4
0
6
7
L
Freya
 
Freya
4
5
3
1.1
W
King Arthur
ImperatorUN
King Arthur
0
4
0
0
L
Ix Chel
St1nky_Squid
Ix Chel
3
3
1
1.17
L
Neith
Steinhero
Neith
2
4
3
0.88
W
Hou Yi
TheFeel
Hou Yi
4
7
2
0.71
L
Anubis
Vardal
Anubis
4
1
0
4
L
Nemesis
kawaiilp
Nemesis
0
5
1
0.1
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,486
Damage
28,122
47,250
Taken
44,745
25,645
Mitigated
12,809
15,249
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,997
213
0
5,071
12,583
10,577
0
5,222
7,361
19,237
0
W
Cthulhu
 
Cthulhu
6,803
306
442
5,839
8,971
4,647
0
2,133
6,838
61,320
10,933
L
Freya
 
Freya
6,839
2,717
0
3,392
10,650
3,025
470
3,435
7,215
30,702
5,321
W
King Arthur
ImperatorUN
King Arthur
4,528
367
0
1,756
12,528
6,488
0
8,374
4,154
0
34,683
L
Ix Chel
St1nky_Squid
Ix Chel
6,337
771
565
3,067
8,587
2,382
0
6,029
2,558
42,880
0
L
Neith
Steinhero
Neith
5,802
2,773
0
707
8,048
2,291
0
2,452
5,596
0
31,199
W
Hou Yi
TheFeel
Hou Yi
6,259
2,894
0
1,483
8,727
2,506
31
3,012
5,715
0
35,229
L
Anubis
Vardal
Anubis
8,239
217
0
4,473
7,928
3,376
0
951
6,977
51,975
1,253
L
Nemesis
kawaiilp
Nemesis
905
165
0
969
9,532
1,735
0
7,750
1,782
0
14,837
W
8,899
220
0
658
4,441
1,427
751
2,233
2,208
48,835
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,587
Gold Earned
32,742
341
Minions Killed
282
0
Camps Cleared
0
1,274,616
Distance Traveled
1,243,090
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,833
603
14
1
0
244,076
0
W
Cthulhu
7,753
596
112
9
0
306,256
0
L
Freya
6,668
513
47
4
0
241,498
0
W
King Arthur
6,304
485
63
5
0
245,022
0
L
Ix Chel
6,675
513
70
5
0
281,926
0
L
Neith
6,270
482
54
4
0
268,565
0
W
Hou Yi
7,110
547
69
5
0
234,503
0
L
Anubis
7,811
601
88
7
0
214,349
0
L
Nemesis
5,318
409
23
2
0
236,752
0
W
Vulcan
7,587
584
83
6
0
244,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role