Player Matchup

Odin
Odin
NLMB267
Odin
Level 117
God Stats
67W - 63L
1,486 SR
Queue Stats
134W - 145L
1,438 Elo+
Solo
Ra
Ra
Slacker257
Ra
Level 177
God Stats
57W - 40L
1,540 SR
Queue Stats
835W - 830L
1,377 Elo+
Solo
Fenrir
Fenrir
sasik123
Fenrir
Level 141
God Stats
12W - 18L
1,586 SR
Queue Stats
185W - 189L
1,467 Elo+
Solo
Team Averages
Level 145
1,537 SR
1,427 Elo+

VS

Team Averages
Level 139
1,537 SR
1,445 Elo+
Surtr
Surtr
CristianSlim
Surtr
Level 235
God Stats
143W - 110L
1,540 SR
Queue Stats
435W - 340L
1,462 Elo+
Solo
Fafnir
Fafnir
MechaRez
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
luke pie staker
Hun Batz
Level 63
God Stats
3W - 5L
1,571 SR
Queue Stats
61W - 55L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
NLMB267
Odin
14
1 / 1 / 5
8,176
818
6,013
7,614
6,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 4
8,562
856
7,645
3,163
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
sasik123
Fenrir
13
3 / 1 / 2
8,270
827
6,669
6,805
5,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,869
687
4,936
8,897
6,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
MechaRez
Fafnir
13
2 / 1 / 0
7,751
775
4,812
9,983
11,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
13
0 / 3 / 2
7,077
708
3,304
8,054
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
6
Kills
2
2
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Fafnir
MechaRez
Fafnir
2
1
0
2
W
Odin
NLMB267
Odin
1
1
5
3.5
W
2
0
4
4
L
Hun Batz
0
3
2
0.33
W
Fenrir
sasik123
Fenrir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,327
Damage
13,052
17,582
Taken
26,934
13,199
Mitigated
22,010
5,166
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,936
1,414
79
3,172
8,897
6,503
0
3,137
5,596
3,487
14,635
L
Fafnir
MechaRez
Fafnir
4,812
1,612
0
2,364
9,983
11,821
0
3,236
6,419
16,077
755
W
Odin
NLMB267
Odin
6,013
2,295
0
779
7,614
6,843
364
2,562
4,705
7,058
15,189
W
7,645
461
2,130
1,509
3,163
1,326
465
639
2,511
43,876
0
L
Hun Batz
3,304
520
0
415
8,054
3,686
0
2,875
4,924
0
21,128
W
Fenrir
sasik123
Fenrir
6,669
1,605
0
748
6,805
5,030
348
1,614
5,065
0
19,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
21,697
154
Minions Killed
94
0
Camps Cleared
0
540,851
Distance Traveled
507,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,869
687
25
3
0
137,366
0
L
Fafnir
7,751
775
27
3
0
179,727
0
W
Odin
8,176
818
35
4
0
178,577
0
W
Ra
8,562
856
84
8
0
195,146
0
L
Hun Batz
7,077
708
42
4
0
190,235
0
W
Fenrir
8,270
827
35
4
0
167,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role