Player Matchup

King Arthur
King Arthur
Dodgingbears
King Arthur
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 24L
1,515 Elo+
Solo
Nemesis
Nemesis
HOOD-4x
Nemesis
Level 105
God Stats
26W - 30L
1,622 SR
Queue Stats
330W - 315L
1,516 Elo+
Solo
Rama
Rama
Osaric71
Rama
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 231L
1,583 Elo+
Party 1
Hercules
Hercules
SquealTeam
Hercules
Level 145
God Stats
5W - 8L
1,418 SR
Queue Stats
147W - 153L
1,524 Elo+
Solo
Poseidon
Poseidon
xxTrAnZitxx
Poseidon
Level 158
God Stats
7W - 5L
1,683 SR
Queue Stats
393W - 377L
1,568 Elo+
Party 1
Team Averages
Level 140
1,544 SR
1,541 Elo+

VS

Team Averages
Level 160
1,509 SR
1,523 Elo+
Amaterasu
Amaterasu
I_Miss_N64
Amaterasu
Level 147
God Stats
9W - 5L
1,709 SR
Queue Stats
300W - 303L
1,497 Elo+
Solo
Discordia
Discordia
Slim The Rebel
Discordia
Level 159
God Stats
16W - 12L
1,633 SR
Queue Stats
679W - 628L
1,591 Elo+
Solo
Arachne
Arachne
bigbadmamajama1
Arachne
Level 160
God Stats
4W - 4L
1,177 SR
Queue Stats
194W - 185L
1,495 Elo+
Solo
Hercules
Hercules
secor22
Hercules
Level 159
God Stats
15W - 16L
1,398 SR
Queue Stats
421W - 390L
1,483 Elo+
Solo
Heimdallr
Heimdallr
uDaunting
Heimdallr
Level 177
God Stats
2W - 1L
1,629 SR
Queue Stats
54W - 46L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dodgingbears
King Arthur
12
0 / 0 / 1
7,067
544
9,221
10,806
7,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
HOOD-4x
Nemesis
11
2 / 4 / 0
6,256
481
3,872
9,458
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
11
0 / 4 / 0
6,256
481
5,295
7,971
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
SquealTeam
Hercules
10
1 / 3 / 0
6,225
479
4,341
14,836
9,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
xxTrAnZitxx
Poseidon
12
0 / 5 / 1
6,950
535
3,066
8,130
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
I_Miss_N64
Amaterasu
12
0 / 1 / 0
6,889
530
5,605
15,625
14,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Slim The Rebel
Discordia
14
2 / 1 / 7
8,162
628
6,287
3,747
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 2
7,596
584
3,106
7,439
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
secor22
Hercules
13
2 / 0 / 7
7,522
579
5,352
6,890
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
uDaunting
Heimdallr
15
6 / 0 / 2
8,734
672
13,672
8,701
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
16
16
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dodgingbears
King Arthur
0
0
1
0.5
L
Nemesis
HOOD-4x
Nemesis
2
4
0
0.5
W
Amaterasu
I_Miss_N64
Amaterasu
0
1
0
0
L
Rama
0
4
0
0
W
Discordia
Slim The Rebel
Discordia
2
1
7
5.5
L
Hercules
SquealTeam
Hercules
1
3
0
0.33
W
6
1
2
7
W
Hercules
secor22
Hercules
2
0
7
5.5
W
Heimdallr
uDaunting
Heimdallr
6
0
2
7
L
Poseidon
xxTrAnZitxx
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,795
Damage
34,022
51,201
Taken
42,402
24,306
Mitigated
27,109
13,896
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dodgingbears
King Arthur
9,221
1,998
0
2,343
10,806
7,946
0
0
10,806
0
56,410
L
Nemesis
HOOD-4x
Nemesis
3,872
1,929
0
4,015
9,458
2,947
0
839
8,505
0
42,240
W
Amaterasu
I_Miss_N64
Amaterasu
5,605
2,219
0
6,900
15,625
14,773
0
0
15,625
0
47,416
L
Rama
5,295
3,515
0
1,671
7,971
1,845
0
0
7,971
0
44,421
W
Discordia
Slim The Rebel
Discordia
6,287
55
0
748
3,747
1,058
0
1,644
2,103
58,547
0
L
Hercules
SquealTeam
Hercules
4,341
1,159
0
4,842
14,836
9,690
0
891
13,812
0
18,503
W
3,106
2,082
0
3,943
7,439
2,948
0
380
7,059
0
64,852
W
Hercules
secor22
Hercules
5,352
1,171
0
2,740
6,890
4,931
0
505
6,385
0
22,908
W
Heimdallr
uDaunting
Heimdallr
13,672
9,103
0
5,790
8,701
3,399
646
428
8,273
0
76,431
L
Poseidon
xxTrAnZitxx
Poseidon
3,066
292
0
1,025
8,130
1,878
0
3,885
3,809
51,695
528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
38,903
393
Minions Killed
481
0
Camps Cleared
0
1,359,145
Distance Traveled
1,386,560
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,067
544
89
7
0
258,290
1
L
Nemesis
6,256
481
76
6
0
312,233
0
W
Amaterasu
6,889
530
96
7
0
259,568
2
L
Rama
6,256
481
94
7
0
228,169
0
W
Discordia
8,162
628
119
9
0
266,577
3
L
Hercules
6,225
479
28
2
0
300,507
2
W
Arachne
7,596
584
102
8
0
304,826
0
W
Hercules
7,522
579
41
3
0
296,917
4
W
Heimdallr
8,734
672
123
9
0
258,672
1
L
Poseidon
6,950
535
106
8
0
259,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role