Player Matchup

Mulan
Mulan
DiamondDragon812
Mulan
Level 74
God Stats
2W - 0L
1,967 SR
Queue Stats
18W - 16L
1,396 Elo+
Party 1
Zhong Kui
Zhong Kui
FloatingBee
Zhong Kui
Level 110
God Stats
2W - 2L
1,566 SR
Queue Stats
7W - 13L
1,350 Elo+
Party 1
Ratatoskr
Ratatoskr
ShrektsBussy
Ratatoskr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
angelcruz9
Skadi
Level 91
God Stats
4W - 3L
1,777 SR
Queue Stats
130W - 108L
1,536 Elo+
Solo
Chang'e
Chang'e
lBaztet
Chang'e
Level 71
God Stats
3W - 7L
1,375 SR
Queue Stats
206W - 189L
1,494 Elo+
Solo
Team Averages
Level 75
1,637 SR
1,455 Elo+

VS

Team Averages
Level 81
1,526 SR
1,464 Elo+
Nut
Nut
APGMac21
Nut
Level 20
God Stats
33W - 33L
1,595 SR
Queue Stats
67W - 70L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
Eternal_Leader_
Nu Wa
Level 249
God Stats
108W - 103L
1,432 SR
Queue Stats
148W - 146L
1,408 Elo+
Solo
Da Ji
Da Ji
Haitionrere
Da Ji
Level 70
God Stats
1W - 2L
1,566 SR
Queue Stats
77W - 77L
1,491 Elo+
Party 2
King Arthur
King Arthur
Zibliey
King Arthur
Level 40
God Stats
1W - 3L
1,809 SR
Queue Stats
80W - 85L
1,485 Elo+
Party 2
Sobek
Sobek
reigner13
Sobek
Level 26
God Stats
1W - 3L
1,229 SR
Queue Stats
85W - 95L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,038
904
8,425
9,977
10,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
FloatingBee
Zhong Kui
15
2 / 2 / 8
9,097
910
8,079
6,832
5,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
ShrektsBussy
Ratatoskr
15
4 / 1 / 5
9,033
903
8,697
12,285
8,545
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
16
2 / 0 / 9
9,353
935
6,954
4,436
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
lBaztet
Chang'e
14
2 / 0 / 2
8,708
871
3,666
4,246
1,265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,133
813
5,380
5,472
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 0
7,162
716
946
796
189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
3 / 3 / 0
8,940
894
9,300
8,649
4,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Zibliey
King Arthur
14
0 / 3 / 4
7,939
794
7,146
13,578
9,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
reigner13
Sobek
13
0 / 5 / 3
8,035
804
3,870
14,862
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
13
Kills
4
4
Deaths
13
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
3
1
7
6.5
L
0
0
0
0
W
Zhong Kui
FloatingBee
Zhong Kui
2
2
8
3
L
3
3
0
1
W
Ratatoskr
ShrektsBussy
Ratatoskr
4
1
5
6.5
L
King Arthur
Zibliey
King Arthur
0
3
4
0.67
W
Skadi
2
0
9
6.5
W
Chang'e
lBaztet
Chang'e
2
0
2
3
L
Sobek
reigner13
Sobek
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,821
Damage
26,642
37,776
Taken
43,357
27,505
Mitigated
28,630
13,248
Healing
3,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,380
3,387
0
744
5,472
2,051
0
983
4,385
0
17,546
W
8,425
984
0
3,446
9,977
10,889
94
1,286
8,691
0
22,472
L
946
430
0
626
796
189
0
231
536
5,368
0
W
Zhong Kui
FloatingBee
Zhong Kui
8,079
360
0
1,371
6,832
5,236
0
1,022
5,810
32,988
0
L
9,300
1,758
0
500
8,649
4,122
0
2,821
5,755
0
24,975
W
Ratatoskr
ShrektsBussy
Ratatoskr
8,697
1,690
0
6,263
12,285
8,545
208
1,010
11,275
0
23,673
L
King Arthur
Zibliey
King Arthur
7,146
234
0
500
13,578
9,249
0
3,814
9,609
0
16,916
W
Skadi
6,954
1,984
0
0
4,436
1,570
369
240
4,196
0
27,267
W
Chang'e
lBaztet
Chang'e
3,666
552
609
1,559
4,246
1,265
770
595
3,651
22,787
0
L
Sobek
reigner13
Sobek
3,870
58
0
1,370
14,862
13,019
0
3,896
10,649
8,829
1,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,229
Gold Earned
40,209
224
Minions Killed
115
0
Camps Cleared
0
1,015,559
Distance Traveled
765,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,133
813
29
3
0
150,694
0
W
Mulan
9,038
904
42
4
0
216,532
0
L
Nu Wa
7,162
716
7
1
0
44,613
0
W
Zhong Kui
9,097
910
63
6
0
181,035
0
L
Da Ji
8,940
894
41
4
0
180,610
0
W
Ratatoskr
9,033
903
29
3
0
222,297
0
L
King Arthur
7,939
794
25
3
0
200,153
0
W
Skadi
9,353
935
52
5
0
218,719
0
W
Chang'e
8,708
871
38
4
0
176,976
0
L
Sobek
8,035
804
13
1
0
189,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role