Player Matchup

Chaac
Chaac
CORNMSTRFLEX420
Chaac
Level 76
God Stats
5W - 9L
1,355 SR
Queue Stats
290W - 277L
1,467 Elo+
Solo
Xing Tian
Xing Tian
Cringegor
Xing Tian
Level 21
God Stats
2W - 2L
1,809 SR
Queue Stats
8W - 7L
1,505 Elo+
Party 1
Awilix
Awilix
InvestedFire
Awilix
Level 86
God Stats
1W - 4L
1,178 SR
Queue Stats
194W - 177L
1,482 Elo+
Solo
Janus
Janus
Nαjeel
Janus
Level 171
God Stats
21W - 18L
1,561 SR
Queue Stats
209W - 198L
1,509 Elo+
Solo
Neith
Neith
williboi
Neith
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 80L
1,592 Elo+
Party 1
Team Averages
Level 101
1,480 SR
1,511 Elo+

VS

Team Averages
Level 78
1,431 SR
1,453 Elo+
Ymir
Ymir
DolphinCaviar12
Ymir
Level 46
God Stats
26W - 27L
1,637 SR
Queue Stats
171W - 180L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
SpitZ BirdZ
Sylvanus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Vulque
Anhur
Level 117
God Stats
16W - 13L
1,563 SR
Queue Stats
258W - 229L
1,479 Elo+
Party 2
Lancelot
Lancelot
hycarnihy
Lancelot
Level 39
God Stats
1W - 6L
1,311 SR
Queue Stats
131W - 150L
1,376 Elo+
Solo
Yu Huang
Yu Huang
poto-chlore
Yu Huang
Level 89
God Stats
0W - 4L
1,143 SR
Queue Stats
505W - 480L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,567
547
3,380
12,084
6,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xing Tian
Cringegor
Xing Tian
10
1 / 2 / 4
6,560
547
3,912
10,175
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Awilix
14
7 / 1 / 9
7,916
660
11,776
8,364
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
Nαjeel
Janus
13
3 / 0 / 5
7,645
637
7,638
4,205
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
williboi
Neith
13
5 / 1 / 2
7,875
656
12,843
6,726
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,092
591
7,705
9,484
7,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
SpitZ BirdZ
Sylvanus
10
2 / 4 / 2
6,156
513
3,480
13,203
8,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Vulque
Anhur
12
1 / 1 / 3
6,445
537
6,468
12,642
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Lancelot
hycarnihy
Lancelot
11
1 / 6 / 1
6,190
516
3,045
13,414
4,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
poto-chlore
Yu Huang
12
0 / 4 / 0
6,385
532
2,399
6,731
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
6
6
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Xing Tian
Cringegor
Xing Tian
1
2
4
1.5
L
2
3
0
0.67
W
Awilix
7
1
9
11.5
W
Janus
Nαjeel
Janus
3
0
5
5.5
L
Sylvanus
SpitZ BirdZ
Sylvanus
2
4
2
0.75
L
Anhur
Vulque
Anhur
1
1
3
2.5
L
Lancelot
hycarnihy
Lancelot
1
6
1
0.25
L
Yu Huang
poto-chlore
Yu Huang
0
4
0
0
W
Neith
williboi
Neith
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,549
Damage
23,097
41,554
Taken
55,474
19,210
Mitigated
25,763
12,486
Healing
20,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,380
180
0
4,481
12,084
6,033
0
5,747
5,493
0
33,534
W
Xing Tian
Cringegor
Xing Tian
3,912
239
0
1,234
10,175
7,727
250
2,077
8,052
13,670
1,398
L
7,705
1,478
0
995
9,484
7,010
0
2,041
7,329
37,938
2,011
W
Awilix
11,776
4,872
0
3,290
8,364
2,437
590
1,898
6,448
0
58,020
W
Janus
Nαjeel
Janus
7,638
402
0
885
4,205
1,211
0
1,886
2,319
47,108
0
L
Sylvanus
SpitZ BirdZ
Sylvanus
3,480
617
3,236
4,082
13,203
8,435
0
1,188
11,985
17,023
0
L
Anhur
Vulque
Anhur
6,468
4,309
0
5,822
12,642
3,986
0
1,563
11,079
0
55,970
L
Lancelot
hycarnihy
Lancelot
3,045
805
0
4,158
13,414
4,392
0
2,885
10,257
320
38,305
L
Yu Huang
poto-chlore
Yu Huang
2,399
119
0
1,764
6,731
1,940
0
2,997
3,426
39,100
963
W
Neith
williboi
Neith
12,843
4,369
0
2,596
6,726
1,802
0
608
6,118
0
68,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,563
Gold Earned
32,268
370
Minions Killed
381
0
Camps Cleared
0
1,284,819
Distance Traveled
1,154,297
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,567
547
49
4
0
208,808
2
W
Xing Tian
6,560
547
23
2
0
253,463
0
L
Ymir
7,092
591
94
8
0
186,487
0
W
Awilix
7,916
660
81
7
0
301,092
0
W
Janus
7,645
637
100
8
0
266,896
4
L
Sylvanus
6,156
513
30
3
0
233,234
5
L
Anhur
6,445
537
101
8
0
222,683
1
L
Lancelot
6,190
516
64
5
0
267,115
0
L
Yu Huang
6,385
532
92
8
0
244,778
2
W
Neith
7,875
656
117
10
0
254,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role