Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Lañcer
Shiva
Level 175
God Stats
3W - 3L
1,835 SR
Queue Stats
45W - 36L
1,613 Elo+
Party 3
Anhur
Anhur
TheKinj
Anhur
Level 129
God Stats
7W - 5L
1,669 SR
Queue Stats
89W - 50L
1,669 Elo+
Party 3
Mercury
Mercury
slydog007
Mercury
Level 86
God Stats
7W - 5L
1,773 SR
Queue Stats
177W - 147L
1,525 Elo+
Party 1
Horus
Horus
slydog008
Horus
Level 82
God Stats
72W - 50L
1,651 SR
Queue Stats
186W - 162L
1,516 Elo+
Party 1
Team Averages
Level 120
1,686 SR
1,565 Elo+

VS

Team Averages
Level 101
1,475 SR
1,572 Elo+
Scylla
Scylla
GreFonky
Scylla
Level 109
God Stats
4W - 4L
1,511 SR
Queue Stats
165W - 147L
1,579 Elo+
Party 2
Xing Tian
Xing Tian
ParcelDelivery
Xing Tian
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 208L
1,590 Elo+
Party 2
King Arthur
King Arthur
Zoroyn
King Arthur
Level 91
God Stats
1W - 5L
1,286 SR
Queue Stats
120W - 97L
1,590 Elo+
Solo
Thanatos
Thanatos
biggsy285
Thanatos
Level 69
God Stats
0W - 2L
1,841 SR
Queue Stats
43W - 48L
1,513 Elo+
Party 2
Hachiman
Hachiman
schmoschmos47
Hachiman
Level 120
God Stats
2W - 7L
1,236 SR
Queue Stats
322W - 307L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 1 / 4
7,813
651
5,342
6,915
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shiva
Lañcer
Shiva
12
3 / 0 / 2
8,046
671
6,159
8,397
6,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anhur
TheKinj
Anhur
14
4 / 0 / 0
8,166
681
6,600
6,035
2,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
slydog007
Mercury
13
3 / 2 / 2
7,141
595
3,321
8,910
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
slydog008
Horus
12
1 / 1 / 4
7,075
590
3,195
9,392
6,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GreFonky
Scylla
11
0 / 5 / 2
6,031
503
6,007
6,700
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ParcelDelivery
Xing Tian
12
2 / 1 / 0
6,675
556
4,843
10,331
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Zoroyn
King Arthur
3
0 / 2 / 0
4,334
361
1,166
3,508
925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
biggsy285
Thanatos
10
1 / 5 / 0
5,710
476
3,935
12,483
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
schmoschmos47
Hachiman
12
1 / 3 / 1
6,464
539
4,722
7,025
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
4
4
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
4
6
L
Scylla
GreFonky
Scylla
0
5
2
0.2
W
Shiva
Lañcer
Shiva
3
0
2
4
L
Xing Tian
ParcelDelivery
Xing Tian
2
1
0
2
W
Anhur
TheKinj
Anhur
4
0
0
4
L
King Arthur
Zoroyn
King Arthur
0
2
0
0
L
Thanatos
biggsy285
Thanatos
1
5
0
0.2
L
Hachiman
schmoschmos47
Hachiman
1
3
1
0.5
W
Mercury
slydog007
Mercury
3
2
2
2
W
Horus
slydog008
Horus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,617
Damage
20,673
39,649
Taken
40,047
19,799
Mitigated
14,716
18,366
Healing
14,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,342
207
1,211
3,464
6,915
2,198
754
4,112
2,397
56,628
1,838
L
Scylla
GreFonky
Scylla
6,007
817
0
350
6,700
1,860
0
1,831
4,713
48,867
0
W
Shiva
Lañcer
Shiva
6,159
1,016
165
1,540
8,397
6,078
184
2,190
6,159
579
51,622
L
Xing Tian
ParcelDelivery
Xing Tian
4,843
123
0
3,333
10,331
6,986
0
709
9,526
19,599
0
W
Anhur
TheKinj
Anhur
6,600
3,958
0
3,230
6,035
2,320
908
452
5,583
0
71,232
L
King Arthur
Zoroyn
King Arthur
1,166
409
0
1,186
3,508
925
0
0
3,508
0
6,752
L
Thanatos
biggsy285
Thanatos
3,935
666
0
7,416
12,483
3,694
0
2,321
9,812
0
35,037
L
Hachiman
schmoschmos47
Hachiman
4,722
3,091
0
2,690
7,025
1,251
0
0
7,025
0
51,744
W
Mercury
slydog007
Mercury
3,321
1,448
0
4,466
8,910
2,962
0
1,267
7,555
0
47,145
W
Horus
slydog008
Horus
3,195
956
700
3,590
9,392
6,241
22
2,229
7,105
0
9,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,241
Gold Earned
29,214
441
Minions Killed
316
0
Camps Cleared
0
1,283,708
Distance Traveled
1,022,117
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,813
651
113
9
0
253,762
2
L
Scylla
6,031
503
117
10
0
239,028
0
W
Shiva
8,046
671
88
7
0
239,407
1
L
Xing Tian
6,675
556
26
2
0
262,575
2
W
Anhur
8,166
681
128
11
0
215,771
0
L
King Arthur
4,334
361
12
1
0
45,201
0
L
Thanatos
5,710
476
72
6
0
250,176
0
L
Hachiman
6,464
539
89
7
0
225,137
2
W
Mercury
7,141
595
98
8
0
305,899
0
W
Horus
7,075
590
14
1
0
268,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role