Player Matchup

Nemesis
Nemesis
Corbud
Nemesis
Level 159
God Stats
101W - 75L
1,683 SR
Queue Stats
178W - 132L
1,742 Elo+
Party 1
Fafnir
Fafnir
InfamousRIP
Fafnir
Level 124
God Stats
10W - 6L
1,749 SR
Queue Stats
160W - 160L
1,535 Elo+
Party 1
Cupid
Cupid
SwaddleDuck
Cupid
Level 20
God Stats
3W - 2L
1,466 SR
Queue Stats
14W - 6L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
Tekato90135
Kukulkan
Level 139
God Stats
2W - 1L
1,497 SR
Queue Stats
26W - 20L
1,643 Elo+
Party 1
Hercules
Hercules
Viixune
Hercules
Level 156
God Stats
4W - 10L
1,369 SR
Queue Stats
145W - 122L
1,577 Elo+
Party 1
Team Averages
Level 120
1,553 SR
1,605 Elo+

VS

Team Averages
Level 57
1,448 SR
1,390 Elo+
Zeus
Zeus
SoullessSack
Zeus
Level 36
God Stats
2W - 2L
1,535 SR
Queue Stats
9W - 12L
1,519 Elo+
Solo
Apollo
Apollo
eyadsama449
Apollo
Level 87
God Stats
0W - 1L
1,490 SR
Queue Stats
108W - 117L
1,358 Elo+
Solo
Medusa
Medusa
kratos_4599wolf
Medusa
Level 45
God Stats
2W - 4L
1,440 SR
Queue Stats
32W - 30L
1,392 Elo+
Solo
Olorun
Olorun
vintamas
Olorun
Level 56
God Stats
0W - 2L
1,242 SR
Queue Stats
16W - 26L
1,339 Elo+
Solo
Charon
Charon
yellowonyx13
Charon
Level 59
God Stats
0W - 2L
1,531 SR
Queue Stats
44W - 65L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Corbud
Nemesis
11
4 / 3 / 9
6,662
1,332
5,159
4,519
3,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
12
3 / 0 / 14
7,734
1,547
3,309
4,024
4,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
7 / 0 / 7
7,603
1,521
7,449
1,123
362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
Tekato90135
Kukulkan
12
2 / 0 / 11
6,943
1,389
6,130
1,700
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
Viixune
Hercules
12
3 / 0 / 9
6,629
1,326
3,591
2,096
1,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Team 1 Tickets

402

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,998
1,200
5,115
6,195
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
10
0 / 5 / 2
5,471
1,094
1,058
6,772
2,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 6 / 2
5,844
1,169
877
7,147
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Olorun
vintamas
Olorun
10
0 / 2 / 0
5,081
1,016
147
1,624
430
Charon
10
1 / 3 / 1
6,315
1,263
2,174
5,576
4,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
19
Kills
3
3
Deaths
19
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Corbud
Nemesis
4
3
9
2.83
W
Fafnir
3
0
14
10
L
1
3
2
0.67
W
7
0
7
10.5
W
Kukulkan
Tekato90135
Kukulkan
2
0
11
7.5
W
Hercules
Viixune
Hercules
3
0
9
7.5
L
Apollo
0
5
2
0.2
L
1
6
2
0.33
L
Olorun
vintamas
Olorun
0
2
0
0
L
Charon
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,638
Damage
9,371
13,462
Taken
27,314
9,994
Mitigated
11,173
3,654
Healing
385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Corbud
Nemesis
5,159
1,930
0
495
4,519
3,014
0
2,071
2,433
0
9,142
W
Fafnir
3,309
1,177
0
1,296
4,024
4,533
0
2,044
1,980
7,334
0
L
5,115
302
0
0
6,195
1,755
0
1,925
4,270
19,413
0
W
7,449
4,740
516
390
1,123
362
0
637
486
0
22,005
W
Kukulkan
Tekato90135
Kukulkan
6,130
481
0
400
1,700
550
0
1,467
233
23,156
0
W
Hercules
Viixune
Hercules
3,591
404
0
557
2,096
1,535
0
1,200
896
0
6,930
L
Apollo
1,058
680
0
63
6,772
2,311
0
2,274
4,498
0
6,756
L
877
722
0
53
7,147
2,440
0
2,384
4,763
0
7,119
L
Olorun
vintamas
Olorun
147
147
0
90
1,624
430
0
578
1,046
841
0
L
Charon
2,174
375
0
179
5,576
4,237
0
2,278
3,298
8,798
63

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,571
Gold Earned
28,709
114
Minions Killed
71
7
Camps Cleared
3
503,224
Distance Traveled
358,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,662
1,332
8
2
3
85,819
0
W
Fafnir
7,734
1,547
5
1
0
100,506
0
L
Zeus
5,998
1,200
38
8
1
92,059
0
W
Cupid
7,603
1,521
45
9
1
105,683
0
W
Kukulkan
6,943
1,389
49
10
3
103,367
0
W
Hercules
6,629
1,326
7
1
0
107,849
0
L
Apollo
5,471
1,094
10
2
0
82,647
0
L
Medusa
5,844
1,169
13
3
1
66,032
0
L
Olorun
5,081
1,016
4
1
0
30,225
0
L
Charon
6,315
1,263
6
1
1
88,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role