Player Matchup

Chaac
Chaac
OxBlizZyxO
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,491 Elo+
Party 2
Cerberus
Cerberus
SupremeGimli
Cerberus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
ii-Cruical
Hou Yi
Level 104
God Stats
5W - 2L
1,482 SR
Queue Stats
31W - 29L
1,496 Elo+
Solo
Scylla
Scylla
percy159
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
poto-chlore
Erlang Shen
Level 89
God Stats
2W - 1L
1,553 SR
Queue Stats
504W - 478L
1,444 Elo+
Solo
Team Averages
Level 87
1,507 SR
1,488 Elo+

VS

Team Averages
Level 132
1,541 SR
1,443 Elo+
Zeus
Zeus
 
Zeus
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
ApollosAtlas
Fafnir
Level 65
God Stats
12W - 6L
1,774 SR
Queue Stats
71W - 54L
1,509 Elo+
Party 1
Mulan
Mulan
Condemonio
Mulan
Level 123
God Stats
0W - 6L
1,419 SR
Queue Stats
104W - 104L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Striixkez
Kukulkan
Level 86
God Stats
15W - 10L
1,451 SR
Queue Stats
323W - 309L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
TragiicSniipe
Cthulhu
Level 128
God Stats
19W - 12L
1,562 SR
Queue Stats
316W - 314L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 3 / 1
4,889
489
1,132
5,856
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
SupremeGimli
Cerberus
8
1 / 2 / 5
5,383
538
2,312
7,216
3,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
ii-Cruical
Hou Yi
10
3 / 1 / 3
5,693
569
4,431
5,662
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
percy159
Scylla
10
3 / 3 / 2
5,867
587
3,101
4,925
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
poto-chlore
Erlang Shen
11
7 / 1 / 3
6,480
648
5,612
7,642
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 5 / 0
6,471
647
4,167
7,247
1,806
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
9
0 / 3 / 2
5,380
538
2,582
7,676
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mulan
9
4 / 4 / 0
5,759
576
5,447
8,730
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Striixkez
Kukulkan
8
0 / 2 / 0
4,871
487
2,248
3,204
954
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
12
2 / 0 / 1
7,018
702
3,324
3,740
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
8
10
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
0
0.4
L
Fafnir
0
3
2
0.33
L
Mulan
4
4
0
1
W
Chaac
0
3
1
0.17
L
Kukulkan
Striixkez
Kukulkan
0
2
0
0
W
Cerberus
SupremeGimli
Cerberus
1
2
5
1.75
L
Cthulhu
2
0
1
2.5
W
Hou Yi
ii-Cruical
Hou Yi
3
1
3
4.5
W
Scylla
percy159
Scylla
3
3
2
1.33
W
Erlang Shen
poto-chlore
Erlang Shen
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,588
Damage
17,768
31,301
Taken
30,597
14,597
Mitigated
19,151
9,131
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,167
553
0
2,329
7,247
1,806
499
2,773
4,474
38,984
1,166
L
Fafnir
2,582
1,004
48
1,488
7,676
6,495
0
1,606
6,070
16,244
1,842
L
Mulan
5,447
1,526
0
512
8,730
7,005
0
271
8,390
0
27,325
W
Chaac
1,132
94
0
1,776
5,856
3,470
0
2,040
3,816
0
20,863
L
Kukulkan
Striixkez
Kukulkan
2,248
299
0
171
3,204
954
0
435
2,769
21,464
0
W
Cerberus
SupremeGimli
Cerberus
2,312
444
1,300
2,668
7,216
3,844
0
2,562
4,654
17,223
0
L
Cthulhu
3,324
161
0
2,316
3,740
2,891
326
0
3,602
42,806
2,163
W
Hou Yi
ii-Cruical
Hou Yi
4,431
3,088
0
1,597
5,662
1,654
0
2,217
3,445
0
30,461
W
Scylla
percy159
Scylla
3,101
262
0
375
4,925
1,585
0
4,304
621
27,493
451
W
Erlang Shen
poto-chlore
Erlang Shen
5,612
3,831
0
1,415
7,642
4,044
0
781
6,861
0
40,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,312
Gold Earned
29,499
259
Minions Killed
253
0
Camps Cleared
0
967,536
Distance Traveled
914,635
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,471
647
74
7
0
174,372
0
L
Fafnir
5,380
538
20
2
0
193,644
0
L
Mulan
5,759
576
36
4
0
211,825
0
W
Chaac
4,889
489
38
4
0
202,489
0
L
Kukulkan
4,871
487
40
4
0
137,861
0
W
Cerberus
5,383
538
31
3
0
166,398
2
L
Cthulhu
7,018
702
83
8
0
196,933
0
W
Hou Yi
5,693
569
64
6
0
182,558
1
W
Scylla
5,867
587
58
6
0
165,720
0
W
Erlang Shen
6,480
648
68
7
0
250,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role