Player Matchup

Zeus
Zeus
GRIMIX 11B
Zeus
Level 96
God Stats
1W - 2L
1,430 SR
Queue Stats
156W - 166L
1,464 Elo+
Solo
Ravana
Ravana
JayJ_Here
Ravana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,527 Elo+
Solo
Athena
Athena
MunraAlenda
Athena
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 94L
1,395 Elo+
Solo
King Arthur
King Arthur
Vainyfire17x
King Arthur
Level 84
God Stats
3W - 7L
1,421 SR
Queue Stats
340W - 333L
1,435 Elo+
Solo
Danzaburou
Danzaburou
vivi_olv
Danzaburou
Level 120
God Stats
8W - 5L
1,509 SR
Queue Stats
77W - 76L
1,434 Elo+
Solo
Team Averages
Level 94
1,472 SR
1,451 Elo+

VS

Team Averages
Level 128
1,445 SR
1,418 Elo+
Bakasura
Bakasura
DIO6940
Bakasura
Level 159
God Stats
9W - 4L
1,714 SR
Queue Stats
715W - 739L
1,483 Elo+
Solo
Scylla
Scylla
SimplyWilly
Scylla
Level 88
God Stats
4W - 13L
1,508 SR
Queue Stats
168W - 164L
1,469 Elo+
Solo
Medusa
Medusa
SkywalkerAmidala
Medusa
Level 146
God Stats
4W - 1L
1,369 SR
Queue Stats
79W - 71L
1,419 Elo+
Solo
Erlang Shen
Erlang Shen
TaCareBearStare
Erlang Shen
Level 123
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 1L
1,252 Elo+
Solo
Artio
Artio
beast0986
Artio
Level 124
God Stats
6W - 5L
1,370 SR
Queue Stats
341W - 338L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,898
493
2,170
7,851
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
JayJ_Here
Ravana
12
3 / 2 / 0
6,874
491
5,107
8,221
2,570
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
9
0 / 1 / 1
5,787
413
3,064
9,195
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
Vainyfire17x
King Arthur
5
1 / 3 / 0
5,134
367
2,754
5,582
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
vivi_olv
Danzaburou
11
2 / 4 / 1
6,969
498
4,320
9,355
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DIO6940
Bakasura
13
4 / 1 / 0
7,561
540
2,912
9,989
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
15
4 / 0 / 2
9,098
650
5,076
5,030
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 2 / 1
8,012
572
6,390
8,067
2,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
TaCareBearStare
Erlang Shen
12
3 / 2 / 2
7,664
547
3,468
8,614
6,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artio
beast0986
Artio
14
1 / 1 / 3
8,554
611
5,872
10,562
6,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
15
15
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DIO6940
Bakasura
4
1
0
4
L
0
5
1
0.1
L
Ravana
JayJ_Here
Ravana
3
2
0
1.5
L
Athena
0
1
1
0.5
W
Scylla
4
0
2
5
W
3
2
1
1.75
W
Erlang Shen
TaCareBearStare
Erlang Shen
3
2
2
2
L
King Arthur
Vainyfire17x
King Arthur
1
3
0
0.33
W
Artio
beast0986
Artio
1
1
3
2.5
L
Danzaburou
vivi_olv
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,415
Damage
23,718
40,204
Taken
42,262
15,430
Mitigated
20,976
10,218
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DIO6940
Bakasura
2,912
2,127
0
2,145
9,989
3,809
261
1,048
8,941
0
44,519
L
2,170
328
0
1,000
7,851
2,063
0
4,014
3,471
43,115
58
L
Ravana
JayJ_Here
Ravana
5,107
1,668
0
4,232
8,221
2,570
0
3,088
4,788
0
49,990
L
Athena
3,064
961
0
2,857
9,195
5,503
0
809
8,171
18,786
0
W
Scylla
5,076
274
0
2,501
5,030
1,405
30
1,066
3,964
66,482
850
W
6,390
2,309
0
1,954
8,067
2,789
509
297
7,770
0
52,120
W
Erlang Shen
TaCareBearStare
Erlang Shen
3,468
1,800
0
2,613
8,614
6,595
0
1,906
6,708
0
29,270
L
King Arthur
Vainyfire17x
King Arthur
2,754
444
0
258
5,582
2,549
0
1,752
3,358
0
13,769
W
Artio
beast0986
Artio
5,872
425
80
5,199
10,562
6,378
0
1,137
9,425
43,957
2,674
L
Danzaburou
vivi_olv
Danzaburou
4,320
1,405
67
1,804
9,355
2,745
576
0
9,355
0
39,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,662
Gold Earned
40,889
308
Minions Killed
423
0
Camps Cleared
0
1,136,170
Distance Traveled
1,422,912
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,561
540
80
6
0
332,655
0
L
Zeus
6,898
493
88
6
0
204,235
0
L
Ravana
6,874
491
97
7
0
302,488
0
L
Athena
5,787
413
25
2
0
286,938
0
W
Scylla
9,098
650
132
9
0
288,615
2
W
Medusa
8,012
572
81
6
0
252,791
0
W
Erlang Shen
7,664
547
42
3
0
282,999
5
L
King Arthur
5,134
367
24
2
0
114,363
0
W
Artio
8,554
611
88
6
0
265,852
0
L
Danzaburou
6,969
498
74
5
0
228,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role