Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
DiegoGR
Aphrodite
Level 201
God Stats
1W - 1L
1,688 SR
Queue Stats
255W - 235L
1,585 Elo+
Party 3
Thor
Thor
Frεεmλn
Thor
Level 87
God Stats
2W - 5L
1,723 SR
Queue Stats
55W - 42L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InviSaba
Morgan Le Fay
Level 101
God Stats
6W - 5L
1,566 SR
Queue Stats
491W - 456L
1,555 Elo+
Solo
Team Averages
Level 141
1,595 SR
1,544 Elo+

VS

Team Averages
Level 119
1,622 SR
1,589 Elo+
Atlas
Atlas
EÎsenSkrt
Atlas
Level 109
God Stats
10W - 5L
1,582 SR
Queue Stats
608W - 478L
1,618 Elo+
Party 1
Bastet
Bastet
Faтez
Bastet
Level 179
God Stats
16W - 13L
1,578 SR
Queue Stats
331W - 290L
1,603 Elo+
Party 2
Ra
Ra
JuniceX
Ra
Level 218
God Stats
3W - 5L
1,684 SR
Queue Stats
63W - 72L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
NotFatez
Sun Wukong
Level 6
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 8L
1,620 Elo+
Party 2
Chiron
Chiron
PiššJugEnjoyer
Chiron
Level 85
God Stats
5W - 2L
1,765 SR
Queue Stats
374W - 257L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 1
5,797
580
6,553
10,456
6,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
 
Danzaburou
8
0 / 4 / 0
4,780
478
4,751
7,344
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
DiegoGR
Aphrodite
8
0 / 4 / 0
4,886
489
2,121
7,415
4,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
1 / 3 / 0
5,075
508
2,951
6,080
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
InviSaba
Morgan Le Fay
11
1 / 3 / 0
5,833
583
3,672
5,113
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
2 / 0 / 7
5,811
581
5,030
7,910
5,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Faтez
Bastet
11
4 / 1 / 7
5,893
589
6,826
7,665
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
3 / 1 / 2
6,653
665
2,956
4,074
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
NotFatez
Sun Wukong
11
4 / 0 / 2
6,188
619
5,563
8,543
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 0 / 4
6,652
665
5,347
4,372
1,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
17
17
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
1
0.17
L
Danzaburou
 
Danzaburou
0
4
0
0
L
Aphrodite
DiegoGR
Aphrodite
0
4
0
0
W
Atlas
2
0
7
5.5
W
Bastet
Faтez
Bastet
4
1
7
7.5
L
1
3
0
0.33
L
Morgan Le Fay
InviSaba
Morgan Le Fay
1
3
0
0.33
W
3
1
2
4
W
Sun Wukong
NotFatez
Sun Wukong
4
0
2
5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
25,722
36,408
Taken
32,564
15,533
Mitigated
17,387
11,149
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,553
908
0
3,272
10,456
6,051
0
331
10,125
0
41,082
L
Danzaburou
 
Danzaburou
4,751
2,206
0
1,827
7,344
2,089
0
2,261
5,083
0
31,819
L
Aphrodite
DiegoGR
Aphrodite
2,121
142
845
2,161
7,415
4,257
0
2,923
4,492
12,546
0
W
Atlas
5,030
2,048
0
1,834
7,910
5,241
0
1,563
6,281
21,122
2,015
W
Bastet
Faтez
Bastet
6,826
2,145
0
2,712
7,665
3,108
0
733
6,896
0
38,383
L
2,951
987
0
2,364
6,080
1,596
0
551
5,529
0
28,878
L
Morgan Le Fay
InviSaba
Morgan Le Fay
3,672
123
0
680
5,113
1,540
0
1,848
3,212
40,955
0
W
2,956
441
370
2,060
4,074
1,439
0
1,683
2,255
49,400
357
W
Sun Wukong
NotFatez
Sun Wukong
5,563
1,246
0
2,064
8,543
6,216
0
913
7,568
0
34,241
W
5,347
2,547
282
2,106
4,372
1,383
0
601
3,771
0
51,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
31,197
304
Minions Killed
360
0
Camps Cleared
0
1,016,382
Distance Traveled
1,034,187
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,797
580
73
7
0
188,634
1
L
Danzaburou
4,780
478
53
5
0
199,568
0
L
Aphrodite
4,886
489
31
3
0
215,559
0
W
Atlas
5,811
581
25
3
0
231,117
2
W
Bastet
5,893
589
60
6
0
241,339
0
L
Thor
5,075
508
52
5
0
212,025
0
L
Morgan Le Fay
5,833
583
95
10
0
200,596
4
W
Ra
6,653
665
103
10
0
197,348
0
W
Sun Wukong
6,188
619
78
8
0
171,751
2
W
Chiron
6,652
665
94
9
0
192,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role