Player Matchup

Amaterasu
Amaterasu
Diamond I
Carlitosperuano
Amaterasu
Diamond I
Level 159
God Stats
12W - 11L
1,762 SR
Queue Stats
347W - 248L
2,359 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
DEVÕ
Cthulhu
Diamond I
Level 211
God Stats
8W - 1L
1,568 SR
Queue Stats
87W - 27L
3,067 MMR
Party 1
Medusa
Medusa
Masters
NewGeneration5
Medusa
Masters
Level 159
God Stats
7W - 2L
1,657 SR
Queue Stats
55W - 14L
2,580 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 176
1,662 SR
2,668 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,609 SR
2,023 MMR
Charybdis
Charybdis
Diamond IV
GronKy12
Charybdis
Diamond IV
Level 105
God Stats
15W - 10L
1,689 SR
Queue Stats
71W - 47L
1,842 MMR
Party 2
Thoth
Thoth
Diamond I
RemRossTheBoss
Thoth
Diamond I
Level 128
God Stats
1W - 3L
1,481 SR
Queue Stats
160W - 147L
2,155 MMR
Party 2
Maui
Maui
Diamond III
Subzerο
Maui
Diamond III
Level 108
God Stats
13W - 9L
1,659 SR
Queue Stats
133W - 110L
2,074 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Carlitosperuano
Amaterasu
17
4 / 2 / 7
10,913
909
8,710
17,042
15,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
DEVÕ
Cthulhu
18
4 / 0 / 8
10,986
916
12,805
14,647
14,596
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

17
5 / 0 / 5
10,802
900
9,944
8,818
3,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
KuzenboAchillesSerqetNe ZhaMulan

VS

Bans
VulcanAnhurAgniHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GronKy12
Charybdis
15
1 / 3 / 0
9,282
774
11,932
9,413
3,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 1
8,756
730
6,444
9,738
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
14
0 / 5 / 1
8,560
713
6,769
14,688
15,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
2
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Carlitosperuano
Amaterasu
4
2
7
3.75
W
Cthulhu
DEVÕ
Cthulhu
4
0
8
8
L
Charybdis
GronKy12
Charybdis
1
3
0
0.33
W
5
0
5
7.5
L
0
5
1
0.1
L
Maui
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
25,145
40,507
Taken
33,839
34,027
Mitigated
23,483
13,631
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Carlitosperuano
Amaterasu
8,710
3,038
0
4,450
17,042
15,954
0
4,846
11,450
0
32,995
W
Cthulhu
DEVÕ
Cthulhu
12,805
930
463
4,721
14,647
14,596
548
3,982
10,638
40,895
0
L
Charybdis
GronKy12
Charybdis
11,932
5,283
0
2,086
9,413
3,933
0
2,965
5,999
0
36,440
W
9,944
4,319
0
3,997
8,818
3,477
3,119
3,682
5,127
0
56,448
L
6,444
0
0
1,150
9,738
3,642
0
3,747
5,423
30,079
0
L
Maui
6,769
712
0
1,022
14,688
15,908
0
4,959
8,761
15,530
1,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,701
Gold Earned
26,598
170
Minions Killed
145
0
Camps Cleared
0
799,325
Distance Traveled
652,247
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,913
909
46
4
0
271,251
0
W
Cthulhu
10,986
916
44
4
0
241,915
2
L
Charybdis
9,282
774
65
5
0
210,632
0
W
Medusa
10,802
900
80
7
0
286,159
3
L
Thoth
8,756
730
54
5
0
223,137
2
L
Maui
8,560
713
26
2
0
218,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role