Player Matchup

Geb
Geb
 
Geb
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Frikkels16
Nu Wa
Level 129
God Stats
8W - 5L
1,546 SR
Queue Stats
264W - 257L
1,489 Elo+
Party 2
Mulan
Mulan
JadeStorm05
Mulan
Level 125
God Stats
22W - 20L
1,583 SR
Queue Stats
166W - 152L
1,498 Elo+
Solo
Mercury
Mercury
XxXShadowReaper
Mercury
Level 108
God Stats
9W - 8L
1,644 SR
Queue Stats
190W - 180L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
guerrier003
Xbalanque
Level 169
God Stats
8W - 4L
1,690 SR
Queue Stats
343W - 331L
1,525 Elo+
Solo
Team Averages
Level 147
1,593 SR
1,509 Elo+

VS

Team Averages
Level 124
1,619 SR
1,484 Elo+
Nu Wa
Nu Wa
HighSkilledAngel
Nu Wa
Level 120
God Stats
92W - 59L
1,559 SR
Queue Stats
339W - 301L
1,510 Elo+
Party 1
Mercury
Mercury
XxDeadpoolxX182
Mercury
Level 136
God Stats
9W - 7L
1,535 SR
Queue Stats
322W - 296L
1,565 Elo+
Solo
Artemis
Artemis
shady_knife
Artemis
Level 118
God Stats
19W - 10L
1,642 SR
Queue Stats
640W - 606L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
the-dread-wolf69
Cthulhu
Level 27
God Stats
3W - 1L
1,752 SR
Queue Stats
6W - 8L
1,303 Elo+
Party 1
Sol
Sol
xBadWolff
Sol
Level 220
God Stats
107W - 61L
1,608 SR
Queue Stats
554W - 519L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 5 / 1
5,883
453
2,686
13,405
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
13
1 / 2 / 0
6,621
509
9,800
6,263
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
5,049
388
1,131
9,198
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 1
5,313
409
1,999
9,107
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
guerrier003
Xbalanque
9
1 / 4 / 1
5,701
439
3,863
6,510
1,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,565
582
6,049
3,906
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 2
8,601
662
4,811
8,244
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
shady_knife
Artemis
15
6 / 1 / 4
9,062
697
7,329
7,307
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 4
7,081
545
4,579
9,349
5,498
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 0 / 1
10,184
783
10,512
9,180
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
17
17
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
1
0.3
L
Nu Wa
1
2
0
0.5
W
0
1
4
2
L
0
4
0
0
W
4
1
2
5
L
0
2
1
0.25
L
Xbalanque
guerrier003
Xbalanque
1
4
1
0.38
W
Artemis
shady_knife
Artemis
6
1
4
8
W
1
0
4
3
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,479
Damage
33,280
44,483
Taken
37,986
15,989
Mitigated
14,046
7,541
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,686
259
0
2,805
13,405
7,850
0
6,415
6,694
14,468
0
L
Nu Wa
9,800
1,450
0
595
6,263
1,394
0
3,226
2,837
56,262
0
W
6,049
471
286
770
3,906
1,055
735
1,547
2,359
42,507
667
L
1,131
51
0
2,524
9,198
2,591
0
6,921
2,193
0
17,609
W
4,811
2,061
0
420
8,244
2,752
0
2,628
5,616
0
68,964
L
1,999
507
0
577
9,107
2,714
0
1,476
7,431
0
32,521
L
Xbalanque
guerrier003
Xbalanque
3,863
1,744
0
1,040
6,510
1,440
0
1,076
5,350
0
31,289
W
Artemis
shady_knife
Artemis
7,329
2,531
0
497
7,307
2,055
2,536
2,221
5,086
0
53,909
W
4,579
68
218
1,998
9,349
5,498
0
4,327
5,022
34,499
437
W
10,512
5,761
0
6,367
9,180
2,686
5,075
1,763
7,417
80,230
10,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
42,493
271
Minions Killed
509
0
Camps Cleared
0
1,351,778
Distance Traveled
1,358,930
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,883
453
15
1
0
277,320
7
L
Nu Wa
6,621
509
108
8
0
278,998
0
W
Nu Wa
7,565
582
111
9
0
227,379
0
L
Mulan
5,049
388
36
3
0
285,282
0
W
Mercury
8,601
662
110
8
0
330,473
0
L
Mercury
5,313
409
54
4
0
304,881
0
L
Xbalanque
5,701
439
58
4
0
205,297
0
W
Artemis
9,062
697
100
8
0
255,308
0
W
Cthulhu
7,081
545
44
3
0
269,844
0
W
Sol
10,184
783
144
11
0
275,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role