Player Matchup

Pele
Pele
CrusherKing4127
Pele
Level 44
God Stats
45W - 54L
1,325 SR
Queue Stats
96W - 118L
1,297 Elo+
Solo
Neith
Neith
Django-jack11
Neith
Level 63
God Stats
0W - 3L
1,268 SR
Queue Stats
34W - 41L
1,475 Elo+
Party 1
Persephone
Persephone
Lcaai
Persephone
Level 59
God Stats
4W - 5L
1,362 SR
Queue Stats
87W - 90L
1,448 Elo+
Solo
Charon
Charon
XANDYLOUP
Charon
Level 84
God Stats
7W - 10L
1,507 SR
Queue Stats
19W - 22L
1,508 Elo+
Party 1
Bellona
Bellona
klonojad12345
Bellona
Level 37
God Stats
1W - 2L
1,480 SR
Queue Stats
24W - 28L
1,420 Elo+
Solo
Team Averages
Level 57
1,388 SR
1,430 Elo+

VS

Team Averages
Level 86
1,476 SR
1,394 Elo+
Anubis
Anubis
ExoNiak
Anubis
Level 85
God Stats
12W - 8L
1,487 SR
Queue Stats
228W - 227L
1,432 Elo+
Solo
Osiris
Osiris
Gitjuh Cheetoh
Osiris
Level 109
God Stats
6W - 7L
1,651 SR
Queue Stats
175W - 192L
1,413 Elo+
Solo
Mulan
Mulan
PIKABENKO
Mulan
Level 103
God Stats
29W - 24L
1,559 SR
Queue Stats
405W - 397L
1,426 Elo+
Solo
Ymir
Ymir
Relt__
Ymir
Level 47
God Stats
9W - 11L
1,429 SR
Queue Stats
72W - 87L
1,321 Elo+
Solo
Skadi
Skadi
juanduski
Skadi
Level 86
God Stats
4W - 5L
1,252 SR
Queue Stats
30W - 43L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
6,925
533
3,704
9,320
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 5 / 2
5,366
413
5,297
9,159
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Lcaai
Persephone
11
0 / 1 / 1
6,544
503
2,196
5,654
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
XANDYLOUP
Charon
11
2 / 2 / 0
6,740
518
4,362
10,488
5,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
11
1 / 8 / 1
6,682
514
5,735
12,140
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ExoNiak
Anubis
14
2 / 1 / 4
7,829
602
4,636
5,512
2,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 1 / 4
6,694
515
3,846
8,225
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mulan
PIKABENKO
Mulan
14
10 / 1 / 3
9,522
732
10,272
14,169
9,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ymir
Relt__
Ymir
11
2 / 0 / 7
7,615
586
3,476
5,086
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
juanduski
Skadi
12
3 / 2 / 4
7,139
549
10,292
7,258
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
20
20
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
0
5
2
0.2
W
Anubis
ExoNiak
Anubis
2
1
4
4
W
3
1
4
5
L
Persephone
Lcaai
Persephone
0
1
1
0.5
W
Mulan
PIKABENKO
Mulan
10
1
3
11.5
W
Ymir
Relt__
Ymir
2
0
7
5.5
L
Charon
XANDYLOUP
Charon
2
2
0
1
W
Skadi
juanduski
Skadi
3
2
4
2.5
L
Bellona
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,294
Damage
32,522
46,761
Taken
40,250
17,048
Mitigated
22,005
9,286
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,704
797
0
770
9,320
3,216
858
1,460
7,860
0
45,230
L
5,297
1,403
150
2,252
9,159
2,188
0
1,791
7,368
0
28,407
W
Anubis
ExoNiak
Anubis
4,636
160
0
2,700
5,512
2,464
53
1,734
3,778
57,730
1,542
W
3,846
1,696
0
1,389
8,225
4,128
1,202
717
7,508
0
31,621
L
Persephone
Lcaai
Persephone
2,196
88
0
835
5,654
986
280
2,275
3,365
33,341
1,124
W
Mulan
PIKABENKO
Mulan
10,272
1,722
0
5,449
14,169
9,075
0
378
13,791
0
61,561
W
Ymir
Relt__
Ymir
3,476
292
0
1,913
5,086
4,074
284
1,916
3,170
19,164
0
L
Charon
XANDYLOUP
Charon
4,362
678
118
2,555
10,488
5,904
0
2,586
7,902
26,753
0
W
Skadi
juanduski
Skadi
10,292
3,325
0
915
7,258
2,264
586
1,974
5,284
0
58,728
L
Bellona
5,735
1,366
0
2,606
12,140
4,754
333
0
12,140
0
38,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
38,799
283
Minions Killed
360
0
Camps Cleared
0
1,182,132
Distance Traveled
1,231,719
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,925
533
68
5
0
256,847
0
L
Neith
5,366
413
45
3
0
243,949
0
W
Anubis
7,829
602
87
7
0
241,346
0
W
Osiris
6,694
515
52
4
0
268,964
0
L
Persephone
6,544
503
59
5
0
238,242
0
W
Mulan
9,522
732
108
8
0
250,404
1
W
Ymir
7,615
586
27
2
0
242,932
4
L
Charon
6,740
518
46
4
0
209,312
0
W
Skadi
7,139
549
86
7
0
228,073
0
L
Bellona
6,682
514
65
5
0
233,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role