Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DylanIsNotAmused
Baron Samedi
Level 138
God Stats
5W - 4L
1,444 SR
Queue Stats
89W - 77L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
gdsbot1
Erlang Shen
Level 118
God Stats
10W - 8L
1,240 SR
Queue Stats
258W - 249L
1,515 Elo+
Party 3
Medusa
Medusa
quandale-_-dingl
Medusa
Level 81
God Stats
10W - 6L
1,604 SR
Queue Stats
55W - 56L
1,490 Elo+
Party 3
Team Averages
Level 122
1,458 SR
1,505 Elo+

VS

Team Averages
Level 109
1,587 SR
1,551 Elo+
Jormungandr
Jormungandr
Bunny-Bombr
Jormungandr
Level 147
God Stats
3W - 7L
1,445 SR
Queue Stats
533W - 501L
1,523 Elo+
Party 2
Loki
Loki
Dubiuslmposter
Loki
Level 49
God Stats
2W - 4L
1,578 SR
Queue Stats
115W - 119L
1,545 Elo+
Solo
Chaac
Chaac
EllEn_GRIPL3Y
Chaac
Level 63
God Stats
48W - 39L
1,582 SR
Queue Stats
325W - 282L
1,497 Elo+
Party 2
Cernunnos
Cernunnos
SharkeyS
Cernunnos
Level 133
God Stats
1W - 1L
1,755 SR
Queue Stats
46W - 35L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
harm
Sylvanus
Level 154
God Stats
6W - 7L
1,574 SR
Queue Stats
63W - 49L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
3 / 0 / 10
6,675
607
3,549
9,513
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
 
Discordia
11
2 / 1 / 5
6,224
566
5,983
4,819
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
DylanIsNotAmused
Baron Samedi
11
2 / 2 / 2
6,643
604
7,262
8,668
4,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
gdsbot1
Erlang Shen
11
6 / 2 / 6
6,550
595
8,575
12,408
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 2
6,617
602
6,528
7,612
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bunny-Bombr
Jormungandr
8
1 / 4 / 1
5,108
464
4,356
10,022
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 6 / 1
5,361
487
3,823
9,363
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 2
5,488
499
5,775
9,688
5,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
SharkeyS
Cernunnos
12
1 / 4 / 1
6,546
595
8,097
7,361
2,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
harm
Sylvanus
11
2 / 1 / 0
6,457
587
5,483
7,775
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
5
5
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
10
8
W
Discordia
 
Discordia
2
1
5
4.5
L
Jormungandr
Bunny-Bombr
Jormungandr
1
4
1
0.38
L
1
6
1
0.25
W
Baron Samedi
DylanIsNotAmused
Baron Samedi
2
2
2
1.5
L
0
3
2
0.33
L
Cernunnos
SharkeyS
Cernunnos
1
4
1
0.38
W
Erlang Shen
gdsbot1
Erlang Shen
6
2
6
4.5
L
Sylvanus
harm
Sylvanus
2
1
0
2
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,897
Damage
27,534
43,020
Taken
44,209
21,703
Mitigated
18,916
19,107
Healing
11,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,549
872
3,490
4,671
9,513
7,062
0
3,062
6,451
16,330
1,299
W
Discordia
 
Discordia
5,983
680
0
933
4,819
1,196
0
2,699
2,120
42,878
0
L
Jormungandr
Bunny-Bombr
Jormungandr
4,356
1,961
177
841
10,022
4,590
0
4,096
5,926
18,705
4,007
L
3,823
803
0
2,518
9,363
2,541
0
1,589
7,774
0
29,943
W
Baron Samedi
DylanIsNotAmused
Baron Samedi
7,262
1,073
374
4,295
8,668
4,224
0
839
7,829
37,669
3,376
L
5,775
575
0
1,857
9,688
5,505
0
6,656
3,032
3,799
25,693
L
Cernunnos
SharkeyS
Cernunnos
8,097
4,114
0
2,296
7,361
2,467
0
836
6,525
0
52,851
W
Erlang Shen
gdsbot1
Erlang Shen
8,575
5,825
0
3,048
12,408
6,862
0
2,806
9,602
0
34,967
L
Sylvanus
harm
Sylvanus
5,483
1,310
348
3,906
7,775
3,813
0
3,373
4,402
36,052
12,893
W
6,528
2,507
0
2,296
7,612
2,359
438
1,134
6,478
0
49,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
28,960
308
Minions Killed
323
0
Camps Cleared
0
1,103,922
Distance Traveled
1,072,438
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,675
607
23
2
0
210,430
5
W
Discordia
6,224
566
80
7
0
231,594
5
L
Jormungandr
5,108
464
29
3
0
199,982
4
L
Loki
5,361
487
48
4
0
220,772
0
W
Baron Samedi
6,643
604
76
7
0
196,993
0
L
Chaac
5,488
499
53
5
0
215,662
0
L
Cernunnos
6,546
595
83
8
0
210,746
3
W
Erlang Shen
6,550
595
52
5
0
240,785
0
L
Sylvanus
6,457
587
110
10
0
225,276
0
W
Medusa
6,617
602
77
7
0
224,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role