Player Matchup

Khepri
Khepri
Platinum IV
 
Khepri
Platinum IV
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum V
LeonzMx
Thor
Platinum V
Level 180
God Stats
13W - 25L
1,404 SR
Queue Stats
372W - 370L
1,714 MMR
Solo
Hera
Hera
Gold I
Prosecret
Hera
Gold I
Level 147
God Stats
3W - 4L
1,550 SR
Queue Stats
132W - 132L
1,799 MMR
Solo
Medusa
Medusa
Gold III
Rulfer_10
Medusa
Gold III
Level 125
God Stats
0W - 2L
1,275 SR
Queue Stats
386W - 421L
1,715 MMR
Solo
King Arthur
King Arthur
Gold I
the12hunter21
King Arthur
Gold I
Level 142
God Stats
4W - 3L
1,783 SR
Queue Stats
48W - 42L
1,747 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,502 SR
1,695 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,625 SR
1,721 MMR
Hou Yi
Hou Yi
Gold II
Gankmasterjon
Hou Yi
Gold II
Level 158
God Stats
9W - 4L
1,659 SR
Queue Stats
77W - 69L
1,710 MMR
Solo
Scylla
Scylla
Gold I
INetzah
Scylla
Gold I
Level 54
God Stats
57W - 70L
1,576 SR
Queue Stats
249W - 242L
1,707 MMR
Solo
Bakasura
Bakasura
Platinum IV
Leonard04
Bakasura
Platinum IV
Level 109
God Stats
2W - 5L
1,585 SR
Queue Stats
107W - 91L
1,765 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
kitok1337
Kumbhakarna
Gold III
Level 155
God Stats
2W - 0L
1,689 SR
Queue Stats
24W - 15L
1,662 MMR
Party 1
Chaac
Chaac
Platinum IV
majos2812
Chaac
Platinum IV
Level 144
God Stats
5W - 2L
1,616 SR
Queue Stats
123W - 113L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 1 / 0
5,700
438
3,563
9,559
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
LeonzMx
Thor
12
0 / 2 / 0
6,350
488
5,160
11,212
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hera
12
0 / 4 / 0
6,734
518
4,802
5,668
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Rulfer_10
Medusa
12
0 / 5 / 0
6,211
478
3,769
9,929
2,813
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
the12hunter21
King Arthur
12
2 / 3 / 0
7,375
567
9,531
14,453
12,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
BacchusKuzenboErlang Shen

VS

Bans
ThanatosAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 1
9,127
702
8,227
6,816
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
INetzah
Scylla
13
2 / 0 / 3
7,660
589
5,350
4,113
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Leonard04
Bakasura
14
4 / 0 / 5
7,786
599
8,749
9,468
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
kitok1337
Kumbhakarna
12
2 / 0 / 5
7,161
551
3,762
11,860
6,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
majos2812
Chaac
13
2 / 2 / 2
8,229
633
9,011
13,181
8,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
15
15
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
W
5
0
1
5.5
W
Scylla
INetzah
Scylla
2
0
3
3.5
W
Bakasura
Leonard04
Bakasura
4
0
5
6.5
L
Thor
LeonzMx
Thor
0
2
0
0
L
Hera
0
4
0
0
L
Medusa
Rulfer_10
Medusa
0
5
0
0
W
Kumbhakarna
kitok1337
Kumbhakarna
2
0
5
4.5
W
Chaac
majos2812
Chaac
2
2
2
1.5
L
King Arthur
the12hunter21
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,825
Damage
35,099
50,821
Taken
45,438
25,633
Mitigated
23,375
14,459
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,563
368
0
2,722
9,559
5,374
0
2,977
5,762
15,559
0
W
8,227
4,062
0
3,172
6,816
2,365
1,190
740
6,076
0
79,357
W
Scylla
INetzah
Scylla
5,350
428
0
250
4,113
1,205
608
2,771
1,342
57,680
808
W
Bakasura
Leonard04
Bakasura
8,749
6,133
0
4,411
9,468
4,166
0
1,822
7,646
0
49,859
L
Thor
LeonzMx
Thor
5,160
1,258
0
5,244
11,212
3,784
0
1,719
9,173
0
64,351
L
Hera
4,802
530
0
945
5,668
1,422
0
1,914
3,208
47,466
991
L
Medusa
Rulfer_10
Medusa
3,769
1,240
0
2,376
9,929
2,813
0
1,187
8,717
0
44,290
W
Kumbhakarna
kitok1337
Kumbhakarna
3,762
306
0
3,804
11,860
6,937
0
2,623
9,237
20,745
0
W
Chaac
majos2812
Chaac
9,011
1,636
0
4,258
13,181
8,702
0
917
12,264
0
56,833
L
King Arthur
the12hunter21
King Arthur
9,531
1,321
0
3,172
14,453
12,240
0
1,315
12,555
1,076
54,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,370
Gold Earned
39,963
417
Minions Killed
504
0
Camps Cleared
0
1,379,254
Distance Traveled
1,426,857
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,700
438
20
2
0
286,851
1
W
Hou Yi
9,127
702
146
11
0
243,703
2
W
Scylla
7,660
589
122
9
0
288,835
3
W
Bakasura
7,786
599
100
8
0
331,500
0
L
Thor
6,350
488
107
8
0
297,797
3
L
Hera
6,734
518
108
8
0
263,953
4
L
Medusa
6,211
478
76
6
0
256,501
1
W
Kumbhakarna
7,161
551
17
1
0
299,940
6
W
Chaac
8,229
633
119
9
0
262,879
0
L
King Arthur
7,375
567
106
8
0
274,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role