Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Femluu
Neith
Level 88
God Stats
8W - 7L
1,637 SR
Queue Stats
63W - 54L
1,487 Elo+
Solo
Ymir
Ymir
LaZiiCoNNeXx
Ymir
Level 78
God Stats
11W - 12L
1,461 SR
Queue Stats
72W - 91L
1,438 Elo+
Solo
Anubis
Anubis
Xavius
Anubis
Level 148
God Stats
346W - 311L
1,504 SR
Queue Stats
446W - 448L
1,433 Elo+
Solo
Fenrir
Fenrir
XxTAURENxX
Fenrir
Level 109
God Stats
19W - 34L
1,463 SR
Queue Stats
339W - 301L
1,499 Elo+
Solo
Team Averages
Level 117
1,513 SR
1,471 Elo+

VS

Team Averages
Level 117
1,560 SR
1,454 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Italiantarheel89
Poseidon
Level 108
God Stats
3W - 2L
1,787 SR
Queue Stats
215W - 227L
1,524 Elo+
Solo
Medusa
Medusa
Seutekh
Medusa
Level 127
God Stats
25W - 23L
1,484 SR
Queue Stats
191W - 196L
1,381 Elo+
Solo
Artio
Artio
blackishidk
Artio
Level 98
God Stats
12W - 8L
1,483 SR
Queue Stats
307W - 279L
1,408 Elo+
Solo
Danzaburou
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
Level 105
God Stats
66W - 46L
1,548 SR
Queue Stats
351W - 337L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 1
5,721
572
2,376
2,828
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Femluu
Neith
7
1 / 2 / 1
4,698
470
4,096
4,424
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,907
491
1,575
7,910
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anubis
Xavius
Anubis
7
1 / 3 / 0
5,185
519
4,919
5,946
2,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
XxTAURENxX
Fenrir
10
1 / 1 / 2
5,211
521
4,120
6,987
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
3 / 0 / 2
5,727
573
2,935
7,865
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
0 / 1 / 1
6,044
604
2,349
3,683
845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Seutekh
Medusa
9
2 / 2 / 1
5,590
559
4,565
6,316
2,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 3
5,742
574
3,587
8,508
5,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
10
2 / 1 / 1
6,096
610
3,369
6,831
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
9
9
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Erlang Shen
 
Erlang Shen
3
0
2
4
L
Neith
Femluu
Neith
1
2
1
0.75
W
0
1
1
0.5
L
0
3
1
0.17
W
Medusa
Seutekh
Medusa
2
2
1
1.25
L
Anubis
Xavius
Anubis
1
3
0
0.33
L
Fenrir
XxTAURENxX
Fenrir
1
1
2
2
W
2
0
3
3.5
W
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,086
Damage
16,805
28,095
Taken
33,203
10,568
Mitigated
13,853
9,666
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,376
157
0
617
2,828
632
0
1,267
1,561
38,100
0
W
Erlang Shen
 
Erlang Shen
2,935
1,197
0
5,235
7,865
2,722
0
1,231
6,634
0
32,168
L
Neith
Femluu
Neith
4,096
1,595
0
1,106
4,424
1,207
0
930
3,494
0
23,358
W
2,349
262
0
1,289
3,683
845
0
566
3,117
51,995
729
L
1,575
319
0
1,672
7,910
4,225
0
1,352
6,558
14,134
0
W
Medusa
Seutekh
Medusa
4,565
1,481
0
1,313
6,316
2,435
0
867
5,449
0
24,303
L
Anubis
Xavius
Anubis
4,919
722
0
2,779
5,946
2,315
15
0
5,946
31,056
0
L
Fenrir
XxTAURENxX
Fenrir
4,120
600
0
3,492
6,987
2,189
0
2,003
4,984
0
32,222
W
3,587
462
1,120
4,607
8,508
5,011
0
1,462
7,046
15,749
1,941
W
Danzaburou
g_o_o_p_0_0_0_0
Danzaburou
3,369
861
0
3,220
6,831
2,840
280
4,744
2,087
0
33,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,722
Gold Earned
29,199
237
Minions Killed
278
0
Camps Cleared
0
875,269
Distance Traveled
979,969
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,721
572
78
8
0
183,267
1
W
Erlang Shen
5,727
573
58
6
0
243,217
0
L
Neith
4,698
470
31
3
0
181,238
0
W
Poseidon
6,044
604
114
11
0
193,927
0
L
Ymir
4,907
491
23
2
0
173,264
1
W
Medusa
5,590
559
22
2
0
159,946
0
L
Anubis
5,185
519
48
5
0
120,512
2
L
Fenrir
5,211
521
57
6
0
216,988
0
W
Artio
5,742
574
30
3
0
206,818
0
W
Danzaburou
6,096
610
54
5
0
176,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role