Player Matchup

Geb
Geb
Silver II
BlackWidow7433
Geb
Silver II
Level 79
God Stats
23W - 29L
1,500 SR
Queue Stats
84W - 114L
1,198 MMR
Solo
Chang'e
Chang'e
Silver II
FuriaBest-Girll
Chang'e
Silver II
Level 108
God Stats
35W - 32L
1,540 SR
Queue Stats
189W - 198L
1,218 MMR
Solo
Nemesis
Nemesis
Bronze III
Gorosandblood
Nemesis
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,401 MMR
Party 1
Tiamat
Tiamat
Bronze III
healANDshield4u
Tiamat
Bronze III
Level 58
God Stats
0W - 2L
1,555 SR
Queue Stats
0W - 4L
1,354 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze V
tamatao-ByMalote
Ah Muzen Cab
Bronze V
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 35L
1,221 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,519 SR
1,278 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,430 SR
1,299 MMR
Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Kizone94
Loki
Silver I
Level 76
God Stats
4W - 10L
1,405 SR
Queue Stats
194W - 211L
1,365 MMR
Solo
Hercules
Hercules
Gold V
M-U-B-A-R-I-K
Hercules
Gold V
Level 105
God Stats
3W - 4L
1,251 SR
Queue Stats
466W - 480L
1,181 MMR
Solo
Hel
Hel
Silver II
Orbyt_StunZz
Hel
Silver II
Level 125
God Stats
5W - 3L
1,494 SR
Queue Stats
399W - 424L
947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,730
473
2,693
7,167
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 5 / 0
4,677
468
3,032
8,798
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
8
0 / 1 / 1
4,686
469
1,535
5,169
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
1 / 1 / 1
5,200
520
3,850
3,421
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
tamatao-ByMalote
Ah Muzen Cab
8
0 / 3 / 0
4,673
467
580
5,371
1,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SkadiIx ChelAresDanzaburou

VS

Bans
ZeusArachneKing ArthurAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 0 / 0
6,602
660
5,827
8,670
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
 
Medusa
12
2 / 0 / 1
6,422
642
3,622
2,467
755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
11
4 / 1 / 1
5,981
598
3,664
6,859
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
M-U-B-A-R-I-K
Hercules
10
2 / 0 / 5
6,101
610
2,396
6,447
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 1 / 3
5,585
559
2,966
4,488
1,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
12
12
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
0
4
W
Medusa
 
Medusa
2
0
1
2.5
L
0
2
1
0.25
L
1
5
0
0.2
L
Nemesis
0
1
1
0.5
W
Loki
4
1
1
4.5
W
Hercules
M-U-B-A-R-I-K
Hercules
2
0
5
4.5
W
0
1
3
1.5
L
1
1
1
1.5
L
Ah Muzen Cab
tamatao-ByMalote
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,690
Damage
18,475
29,926
Taken
28,931
10,046
Mitigated
12,285
10,053
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,827
1,156
0
2,178
8,670
3,839
0
2,880
5,702
0
40,932
W
Medusa
 
Medusa
3,622
1,872
0
699
2,467
755
0
443
2,024
0
51,337
L
2,693
338
0
2,164
7,167
3,440
0
1,480
5,687
14,687
454
L
3,032
139
160
3,559
8,798
2,226
0
0
8,798
23,055
0
L
Nemesis
1,535
733
0
1,114
5,169
1,588
0
646
4,523
0
24,929
W
Loki
3,664
1,026
0
3,942
6,859
1,895
0
1,123
5,650
0
39,342
W
Hercules
M-U-B-A-R-I-K
Hercules
2,396
784
0
2,491
6,447
4,602
0
2,399
3,962
0
20,983
W
2,966
160
1,715
2,966
4,488
1,194
0
2,310
1,706
36,625
0
L
3,850
124
0
1,735
3,421
1,431
0
840
2,581
30,970
0
L
Ah Muzen Cab
tamatao-ByMalote
Ah Muzen Cab
580
274
0
1,321
5,371
1,361
0
0
5,371
0
27,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
30,691
222
Minions Killed
321
0
Camps Cleared
0
982,274
Distance Traveled
1,029,156
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,602
660
71
7
0
195,916
2
W
Medusa
6,422
642
84
8
0
198,296
2
L
Geb
4,730
473
20
2
0
171,117
0
L
Chang'e
4,677
468
34
3
0
176,908
3
L
Nemesis
4,686
469
48
5
0
238,378
2
W
Loki
5,981
598
67
7
0
223,862
1
W
Hercules
6,101
610
22
2
0
213,057
4
W
Hel
5,585
559
77
8
0
198,025
1
L
Tiamat
5,200
520
72
7
0
202,032
2
L
Ah Muzen Cab
4,673
467
48
5
0
193,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role