Player Matchup

Ao Kuang
Ao Kuang
Mr_Spang160
Ao Kuang
Level 100
God Stats
45W - 48L
1,554 SR
Queue Stats
264W - 255L
1,507 Elo+
Solo
Bellona
Bellona
Trace2Frein5076
Bellona
Level 42
God Stats
4W - 8L
1,348 SR
Queue Stats
116W - 176L
1,403 Elo+
Solo
Anhur
Anhur
Villex1018
Anhur
Level 102
God Stats
11W - 11L
1,643 SR
Queue Stats
89W - 76L
1,587 Elo+
Solo
Thoth
Thoth
Zoroyn
Thoth
Level 91
God Stats
34W - 25L
1,652 SR
Queue Stats
120W - 97L
1,594 Elo+
Solo
Cthulhu
Cthulhu
marmarreyer
Cthulhu
Level 107
God Stats
0W - 2L
1,717 SR
Queue Stats
12W - 7L
1,253 Elo+
Solo
Team Averages
Level 88
1,583 SR
1,469 Elo+

VS

Team Averages
Level 86
1,530 SR
1,540 Elo+
Sol
Sol
AngelicRose_444
Sol
Level 91
God Stats
2W - 8L
1,393 SR
Queue Stats
144W - 136L
1,560 Elo+
Solo
Fenrir
Fenrir
Catolineffre
Fenrir
Level 62
God Stats
1W - 7L
1,500 SR
Queue Stats
53W - 47L
1,705 Elo+
Solo
Ah Puch
Ah Puch
Mlamby
Ah Puch
Level 91
God Stats
17W - 13L
1,609 SR
Queue Stats
444W - 416L
1,492 Elo+
Solo
Hades
Hades
Ryan1ee
Hades
Level 93
God Stats
2W - 2L
1,553 SR
Queue Stats
414W - 389L
1,445 Elo+
Solo
Medusa
Medusa
Sushifumi
Medusa
Level 95
God Stats
7W - 8L
1,596 SR
Queue Stats
455W - 430L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mr_Spang160
Ao Kuang
12
2 / 4 / 0
6,325
575
3,766
10,443
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 5 / 1
5,755
523
2,578
12,048
7,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
12
2 / 1 / 0
6,840
622
3,043
5,471
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
Zoroyn
Thoth
11
1 / 6 / 2
6,097
554
6,034
8,374
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
marmarreyer
Cthulhu
10
0 / 5 / 2
5,945
540
3,850
12,139
6,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
6,951
632
2,499
5,307
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
13
13 / 1 / 1
7,883
717
13,691
11,533
3,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
Mlamby
Ah Puch
13
4 / 0 / 2
7,543
686
10,232
5,065
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Ryan1ee
Hades
12
2 / 2 / 3
6,295
572
2,402
8,804
5,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Sushifumi
Medusa
13
1 / 1 / 3
7,007
637
5,718
4,319
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
21
21
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Fenrir
13
1
1
13.5
W
Ah Puch
Mlamby
Ah Puch
4
0
2
5
L
Ao Kuang
Mr_Spang160
Ao Kuang
2
4
0
0.5
W
Hades
Ryan1ee
Hades
2
2
3
1.75
W
Medusa
Sushifumi
Medusa
1
1
3
2.5
L
0
5
1
0.1
L
Anhur
2
1
0
2
L
Thoth
Zoroyn
Thoth
1
6
2
0.33
L
Cthulhu
marmarreyer
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,271
Damage
34,542
48,475
Taken
35,028
20,329
Mitigated
15,476
14,150
Healing
14,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,499
495
0
2,811
5,307
1,569
1,004
3,756
1,551
43,465
4,532
W
Fenrir
13,691
3,154
0
4,958
11,533
3,832
0
4,317
7,216
0
48,192
W
Ah Puch
Mlamby
Ah Puch
10,232
1,132
0
2,777
5,065
3,205
0
405
4,660
46,548
1,542
L
Ao Kuang
Mr_Spang160
Ao Kuang
3,766
1,121
0
4,702
10,443
3,054
0
2,103
8,292
48,537
755
W
Hades
Ryan1ee
Hades
2,402
592
470
2,802
8,804
5,482
0
3,360
5,444
30,584
0
W
Medusa
Sushifumi
Medusa
5,718
2,137
0
1,009
4,319
1,388
0
1,731
2,588
0
56,714
L
2,578
730
0
1,524
12,048
7,068
0
8,445
2,530
0
30,710
L
Anhur
3,043
1,592
0
2,365
5,471
1,396
0
354
5,117
0
44,968
L
Thoth
Zoroyn
Thoth
6,034
0
0
1,991
8,374
2,077
0
501
7,873
35,217
0
L
Cthulhu
marmarreyer
Cthulhu
3,850
237
1,429
2,139
12,139
6,734
0
2,548
9,545
25,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,962
Gold Earned
35,679
355
Minions Killed
408
0
Camps Cleared
0
1,172,126
Distance Traveled
1,156,242
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,951
632
93
8
0
225,463
0
W
Fenrir
7,883
717
69
6
0
262,268
0
W
Ah Puch
7,543
686
96
9
0
208,775
1
L
Ao Kuang
6,325
575
91
8
0
239,962
0
W
Hades
6,295
572
45
4
0
219,407
2
W
Medusa
7,007
637
105
10
0
240,329
3
L
Bellona
5,755
523
68
6
0
242,468
0
L
Anhur
6,840
622
93
8
0
219,342
3
L
Thoth
6,097
554
61
6
0
221,906
0
L
Cthulhu
5,945
540
42
4
0
248,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role